Package iot provides the API client, operations, and parameter types for AWS IoT. IoT provides secure, bi-directional communication between Internet-connected devices (such as sensors, actuators, embedded devices, or smart appliances) and the Amazon Web Services cloud. You can discover your custom IoT-Data endpoint to communicate with, configure rules for data processing and integration with other services, organize resources associated with each device (Registry), configure logging, and create and manage policies and credentials to authenticate devices. The service endpoints that expose this API are listed in Amazon Web Services IoT Core Endpoints and Quotas. You must use the endpoint for the region that has the resources you want to access. The service name used by Amazon Web Services Signature Version 4 to sign the request is: execute-api. For more information about how IoT works, see the Developer Guide. For information about how to use the credentials provider for IoT, see Authorizing Direct Calls to Amazon Web Services Services.
Package cognitoidentity provides the API client, operations, and parameter types for Amazon Cognito Identity. Amazon Cognito Federated Identities is a web service that delivers scoped temporary credentials to mobile devices and other untrusted environments. It uniquely identifies a device and supplies the user with a consistent identity over the lifetime of an application. Using Amazon Cognito Federated Identities, you can enable authentication with one or more third-party identity providers (Facebook, Google, or Login with Amazon) or an Amazon Cognito user pool, and you can also choose to support unauthenticated access from your app. Cognito delivers a unique identifier for each user and acts as an OpenID token provider trusted by AWS Security Token Service (STS) to access temporary, limited-privilege AWS credentials. For a description of the authentication flow from the Amazon Cognito Developer Guide see Authentication Flow. For more information see Amazon Cognito Federated Identities.
Pact Go enables consumer driven contract testing, providing a mock service and DSL for the consumer project, and interaction playback and verification for the service provider project. Consumer side Pact testing is an isolated test that ensures a given component is able to collaborate with another (remote) component. Pact will automatically start a Mock server in the background that will act as the collaborators' test double. This implies that any interactions expected on the Mock server will be validated, meaning a test will fail if all interactions were not completed, or if unexpected interactions were found: A typical consumer-side test would look something like this: If this test completed successfully, a Pact file should have been written to ./pacts/my_consumer-my_provider.json containing all of the interactions expected to occur between the Consumer and Provider. In addition to verbatim value matching, you have 3 useful matching functions in the `dsl` package that can increase expressiveness and reduce brittle test cases. Here is a complex example that shows how all 3 terms can be used together: This example will result in a response body from the mock server that looks like: See the examples in the dsl package and the matcher tests (https://github.com/pact-foundation/pact-go/blob/master/dsl/matcher_test.go) for more matching examples. NOTE: You will need to use valid Ruby regular expressions (http://ruby-doc.org/core-2.1.5/Regexp.html) and double escape backslashes. Read more about flexible matching (https://github.com/pact-foundation/pact-ruby/wiki/Regular-expressions-and-type-matching-with-Pact. Provider side Pact testing, involves verifying that the contract - the Pact file - can be satisfied by the Provider. A typical Provider side test would like something like: The `VerifyProvider` will handle all verifications, treating them as subtests and giving you granular test reporting. If you don't like this behaviour, you may call `VerifyProviderRaw` directly and handle the errors manually. Note that `PactURLs` may be a list of local pact files or remote based urls (possibly from a Pact Broker - http://docs.pact.io/documentation/sharings_pacts.html). Pact reads the specified pact files (from remote or local sources) and replays the interactions against a running Provider. If all of the interactions are met we can say that both sides of the contract are satisfied and the test passes. When validating a Provider, you have 3 options to provide the Pact files: 1. Use "PactURLs" to specify the exact set of pacts to be replayed: Options 2 and 3 are particularly useful when you want to validate that your Provider is able to meet the contracts of what's in Production and also the latest in development. See this [article](http://rea.tech/enter-the-pact-matrix-or-how-to-decouple-the-release-cycles-of-your-microservices/) for more on this strategy. Each interaction in a pact should be verified in isolation, with no context maintained from the previous interactions. So how do you test a request that requires data to exist on the provider? Provider states are how you achieve this using Pact. Provider states also allow the consumer to make the same request with different expected responses (e.g. different response codes, or the same resource with a different subset of data). States are configured on the consumer side when you issue a dsl.Given() clause with a corresponding request/response pair. Configuring the provider is a little more involved, and (currently) requires running an API endpoint to configure any [provider states](http://docs.pact.io/documentation/provider_states.html) during the verification process. The option you must provide to the dsl.VerifyRequest is: An example route using the standard Go http package might look like this: See the examples or read more at http://docs.pact.io/documentation/provider_states.html. See the Pact Broker (http://docs.pact.io/documentation/sharings_pacts.html) documentation for more details on the Broker and this article (http://rea.tech/enter-the-pact-matrix-or-how-to-decouple-the-release-cycles-of-your-microservices/) on how to make it work for you. Publishing using Go code: Publishing from the CLI: Use a cURL request like the following to PUT the pact to the right location, specifying your consumer name, provider name and consumer version. The following flags are required to use basic authentication when publishing or retrieving Pact files to/from a Pact Broker: Pact Go uses a simple log utility (logutils - https://github.com/hashicorp/logutils) to filter log messages. The CLI already contains flags to manage this, should you want to control log level in your tests, you can set it like so:
Package cli provides a framework to build command line applications in Go with most of the burden of arguments parsing and validation placed on the framework instead of the user. To create a new application, initialize an app with cli.App. Specify a name and a brief description for the application: To attach code to execute when the app is launched, assign a function to the Action field: To assign a version to the application, use Version method and specify the flags that will be used to invoke the version command: Finally, in the main func, call Run passing in the arguments for parsing: To add one or more command line options (also known as flags), use one of the short-form StringOpt, StringsOpt, IntOpt, IntsOpt, Float64Opt, Floats64Opt, or BoolOpt methods on App (or Cmd if adding flags to a command or a subcommand). For example, to add a boolean flag to the cp command that specifies recursive mode, use the following: or: The first version returns a new pointer to a bool value which will be populated when the app is run, whereas the second version will populate a pointer to an existing variable you specify. The option name(s) is a space separated list of names (without the dashes). The one letter names can then be called with a single dash (short option, -R), the others with two dashes (long options, --recursive). You also specify the default value for the option if it is not supplied by the user. The last parameter is the description to be shown in help messages. There is also a second set of methods on App called String, Strings, Int, Ints, and Bool, which accept a long-form struct of the type: cli.StringOpt, cli.StringsOpt, cli.IntOpt, cli.IntsOpt, cli.Float64Opt, cli.Floats64Opt, cli.BoolOpt. The struct describes the option and allows the use of additional features not available in the short-form methods described above: Or: The first version returns a new pointer to a value which will be populated when the app is run, whereas the second version will populate a pointer to an existing variable you specify. Two features, EnvVar and SetByUser, can be defined in the long-form struct method. EnvVar is a space separated list of environment variables used to initialize the option if a value is not provided by the user. When help messages are shown, the value of any environment variables will be displayed. SetByUser is a pointer to a boolean variable that is set to true if the user specified the value on the command line. This can be useful to determine if the value of the option was explicitly set by the user or set via the default value. You can only access the values stored in the pointers in the Action func, which is invoked after argument parsing has been completed. This precludes using the value of one option as the default value of another. On the command line, the following syntaxes are supported when specifying options. Boolean options: String, int and float options: Slice options (StringsOpt, IntsOpt, Floats64Opt) where option is repeated to accumulate values in a slice: To add one or more command line arguments (not prefixed by dashes), use one of the short-form StringArg, StringsArg, IntArg, IntsArg, Float64Arg, Floats64Arg, or BoolArg methods on App (or Cmd if adding arguments to a command or subcommand). For example, to add two string arguments to our cp command, use the following calls: Or: The first version returns a new pointer to a value which will be populated when the app is run, whereas the second version will populate a pointer to an existing variable you specify. You then specify the argument as will be displayed in help messages. Argument names must be specified as all uppercase. The next parameter is the default value for the argument if it is not supplied. And the last is the description to be shown in help messages. There is also a second set of methods on App called String, Strings, Int, Ints, Float64, Floats64 and Bool, which accept a long-form struct of the type: cli.StringArg, cli.StringsArg, cli.IntArg, cli.IntsArg, cli.BoolArg. The struct describes the arguments and allows the use of additional features not available in the short-form methods described above: Or: The first version returns a new pointer to a value which will be populated when the app is run, whereas the second version will populate a pointer to an existing variable you specify. Two features, EnvVar and SetByUser, can be defined in the long-form struct method. EnvVar is a space separated list of environment variables used to initialize the argument if a value is not provided by the user. When help messages are shown, the value of any environment variables will be displayed. SetByUser is a pointer to a boolean variable that is set to true if the user specified the value on the command line. This can be useful to determine if the value of the argument was explicitly set by the user or set via the default value. You can only access the values stored in the pointers in the Action func, which is invoked after argument parsing has been completed. This precludes using the value of one argument as the default value of another. The -- operator marks the end of command line options. Everything that follows will be treated as an argument, even if starts with a dash. For example, the standard POSIX touch command, which takes a filename as an argument (and possibly other options that we'll ignore here), could be defined as: If we try to create a file named "-f" via our touch command: It will fail because the -f will be parsed as an option, not as an argument. The fix is to insert -- after all flags have been specified, so the remaining arguments are parsed as arguments instead of options as follows: This ensures the -f is parsed as an argument instead of a flag named f. This package supports nesting of commands and subcommands. Declare a top-level command by calling the Command func on the top-level App struct. For example, the following creates an application called docker that will have one command called run: The first argument is the name of the command the user will specify on the command line to invoke this command. The second argument is the description of the command shown in help messages. And, the last argument is a CmdInitializer, which is a function that receives a pointer to a Cmd struct representing the command. Within this function, define the options and arguments for the command by calling the same methods as you would with top-level App struct (BoolOpt, StringArg, ...). To execute code when the command is invoked, assign a function to the Action field of the Cmd struct. Within that function, you can safely refer to the options and arguments as command line parsing will be completed at the time the function is invoked: Optionally, to provide a more extensive description of the command, assign a string to LongDesc, which is displayed when a user invokes --help. A LongDesc can be provided for Cmds as well as the top-level App: Subcommands can be added by calling Command on the Cmd struct. They can by defined to any depth if needed: Command and subcommand aliases are also supported. To define one or more aliases, specify a space-separated list of strings to the first argument of Command: With the command structure defined above, users can invoke the app in a variety of ways: Commands can be hidden in the help messages. This can prove useful to deprecate a command so that it does not appear to new users in the help, but still exists to not break existing scripts. To hide a command, set the Hidden field to true: As a convenience, to assign an Action to a func with no arguments, use ActionCommand when defining the Command. For example, the following two statements are equivalent: Please note that options, arguments, specs, and long descriptions cannot be provided when using ActionCommand. This is intended for very simple command invocations that take no arguments. Finally, as a side-note, it may seem a bit weird that this package uses a function to initialize a command instead of simply returning a command struct. The motivation behind this API decision is scoping: as with the standard flag package, adding an option or an argument returns a pointer to a value which will be populated when the app is run. Since you'll want to store these pointers in variables, and to avoid having dozens of them in the same scope (the main func for example or as global variables), this API was specifically tailored to take a func parameter (called CmdInitializer), which accepts the command struct. With this design, the command's specific variables are limited in scope to this function. Interceptors, or hooks, can be defined to be executed before and after a command or when any of its subcommands are executed. For example, the following app defines multiple commands as well as a global flag which toggles verbosity: Instead of duplicating the check for the verbose flag and setting the debug level in every command (and its sub-commands), a Before interceptor can be set on the top-level App instead: Whenever a valid command is called by the user, all the Before interceptors defined on the app and the intermediate commands will be called, in order from the root to the leaf. Similarly, to execute a hook after a command has been called, e.g. to cleanup resources allocated in Before interceptors, simply set the After field of the App struct or any other Command. After interceptors will be called, in order, from the leaf up to the root (the opposite order of the Before interceptors). The following diagram shows when and in which order multiple Before and After interceptors are executed: To exit the application, use cli.Exit function, which accepts an exit code and exits the app with the provided code. It is important to use cli.Exit instead of os.Exit as the former ensures that all of the After interceptors are executed before exiting. An App or Command's invocation syntax can be customized using spec strings. This can be useful to indicate that an argument is optional or that two options are mutually exclusive. The spec string is one of the key differentiators between this package and other CLI packages as it allows the developer to express usage in a simple, familiar, yet concise grammar. To define option and argument usage for the top-level App, assign a spec string to the App's Spec field: Likewise, to define option and argument usage for a command or subcommand, assign a spec string to the Command's Spec field: The spec syntax is mostly based on the conventions used in POSIX command line applications (help messages and man pages). This syntax is described in full below. If a user invokes the app or command with the incorrect syntax, the app terminates with a help message showing the proper invocation. The remainder of this section describes the many features and capabilities of the spec string grammar. Options can use both short and long option names in spec strings. In the example below, the option is mandatory and must be provided. Any options referenced in a spec string MUST be explicitly declared, otherwise this package will panic. I.e. for each item in the spec string, a corresponding *Opt or *Arg is required: Arguments are specified with all-uppercased words. In the example below, both SRC and DST must be provided by the user (two arguments). Like options, any argument referenced in a spec string MUST be explicitly declared, otherwise this package will panic: With the exception of options, the order of the elements in a spec string is respected and enforced when command line arguments are parsed. In the example below, consecutive options (-f and -g) are parsed regardless of the order they are specified (both "-f=5 -g=6" and "-g=6 -f=5" are valid). Order between options and arguments is significant (-f and -g must appear before the SRC argument). The same holds true for arguments, where SRC must appear before DST: Optionality of options and arguments is specified in a spec string by enclosing the item in square brackets []. If the user does not provide an optional value, the app will use the default value specified when the argument was defined. In the example below, if -x is not provided, heapSize will default to 1024: Choice between two or more items is specified in a spec string by separating each choice with the | operator. Choices are mutually exclusive. In the examples below, only a single choice can be provided by the user otherwise the app will terminate displaying a help message on proper usage: Repetition of options and arguments is specified in a spec string with the ... postfix operator to mark an item as repeatable. Both options and arguments support repitition. In the example below, users may invoke the command with multiple -e options and multiple SRC arguments: Grouping of options and arguments is specified in a spec string with parenthesis. When combined with the choice | and repetition ... operators, complex syntaxes can be created. The parenthesis in the example below indicate a repeatable sequence of a -e option followed by an argument, and that is mutually exclusive to a choice between -x and -y options. Option groups, or option folding, are a shorthand method to declaring a choice between multiple options. I.e. any combination of the listed options in any order with at least one option selected. The following two statements are equivalent: Option groups are typically used in conjunction with optionality [] operators. I.e. any combination of the listed options in any order or none at all. The following two statements are equivalent: All of the options can be specified using a special syntax: [OPTIONS]. This is a special token in the spec string (not optionality and not an argument called OPTIONS). It is equivalent to an optional repeatable choice between all the available options. For example, if an app or a command declares 4 options a, b, c and d, then the following two statements are equivalent: Inline option values are specified in the spec string with the =<some-text> notation immediately following an option (long or short form) to provide users with an inline description or value. The actual inline values are ignored by the spec parser as they exist only to provide a contextual hint to the user. In the example below, "absolute-path" and "in seconds" are ignored by the parser: The -- operator can be used to automatically treat everything following it as arguments. In other words, placing a -- in the spec string automatically inserts a -- in the same position in the program call arguments. This lets you write programs such as the POSIX time utility for example: Below is the full EBNF grammar for the Specs language: By combining a few of these building blocks together (while respecting the grammar above), powerful and sophisticated validation constraints can be created in a simple and concise manner without having to define in code. This is one of the key differentiators between this package and other CLI packages. Validation of usage is handled entirely by the package through the spec string. Behind the scenes, this package parses the spec string and constructs a finite state machine used to parse the command line arguments. It also handles backtracking, which allows it to handle tricky cases, or what I like to call "the cp test": Without backtracking, this deceptively simple spec string cannot be parsed correctly. For instance, docopt can't handle this case, whereas this package does. By default an auto-generated spec string is created for the app and every command unless a spec string has been set by the user. This can simplify use of the package even further for simple syntaxes. The following logic is used to create an auto-generated spec string: 1) start with an empty spec string, 2) if at least one option was declared, append "[OPTIONS]" to the spec string, and 3) for each declared argument, append it, in the order of declaration, to the spec string. For example, given this command declaration: The auto-generated spec string, which should suffice for simple cases, would be: If additional constraints are required, the spec string must be set explicitly using the grammar documented above. By default, the following types are supported for options and arguments: bool, string, int, float64, strings (slice of strings), ints (slice of ints) and floats64 (slice of float64). You can, however, extend this package to handle other types, e.g. time.Duration, float64, or even your own struct types. To define your own custom type, you must implement the flag.Value interface for your custom type, and then declare the option or argument using VarOpt or VarArg respectively if using the short-form methods. If using the long-form struct, then use Var instead. The following example defines a custom type for a duration. It defines a duration argument that users will be able to invoke with strings in the form of "1h31m42s": To make a custom type to behave as a boolean option, i.e. doesn't take a value, it must implement the IsBoolFlag method that returns true: To make a custom type behave as a multi-valued option or argument, i.e. takes multiple values, it must implement the Clear method, which is called whenever the values list needs to be cleared, e.g. when the value was initially populated from an environment variable, and then explicitly set from the CLI: To hide the default value of a custom type, it must implement the IsDefault method that returns a boolean. The help message generator will use the return value to decide whether or not to display the default value to users:
A push notification server using Gin framework written in Go (Golang). Details about the gorush project are found in github page: The pre-compiled binaries can be downloaded from release page. Send Android notification Send iOS notification The default endpoint is APNs development. Please add -production flag for APNs production push endpoint. Run gorush web server Get go status of api server using httpie tool: Simple send iOS notification example, the platform value is 1: Simple send Android notification example, the platform value is 2: For more details, see the documentation and example.
Package batch provides the API client, operations, and parameter types for AWS Batch. Using Batch, you can run batch computing workloads on the Amazon Web Services Cloud. Batch computing is a common means for developers, scientists, and engineers to access large amounts of compute resources. Batch uses the advantages of the batch computing to remove the undifferentiated heavy lifting of configuring and managing required infrastructure. At the same time, it also adopts a familiar batch computing software approach. You can use Batch to efficiently provision resources, and work toward eliminating capacity constraints, reducing your overall compute costs, and delivering results more quickly. As a fully managed service, Batch can run batch computing workloads of any scale. Batch automatically provisions compute resources and optimizes workload distribution based on the quantity and scale of your specific workloads. With Batch, there's no need to install or manage batch computing software. This means that you can focus on analyzing results and solving your specific problems instead.
Package glacier provides the API client, operations, and parameter types for Amazon Glacier. Glacier is an extremely low-cost storage service that provides secure, durable, and easy-to-use storage for data backup and archival. With Glacier, customers can store their data cost effectively for months, years, or decades. Glacier also enables customers to offload the administrative burdens of operating and scaling storage to AWS, so they don't have to worry about capacity planning, hardware provisioning, data replication, hardware failure and recovery, or time-consuming hardware migrations. Glacier is a great storage choice when low storage cost is paramount and your data is rarely retrieved. If your application requires fast or frequent access to your data, consider using Amazon S3. For more information, see Amazon Simple Storage Service (Amazon S3). You can store any kind of data in any format. There is no maximum limit on the total amount of data you can store in Glacier. If you are a first-time user of Glacier, we recommend that you begin by reading the following sections in the Amazon S3 Glacier Developer Guide: What is Amazon S3 Glacier Getting Started with Amazon S3 Glacier
Package cloud9 provides the API client, operations, and parameter types for AWS Cloud9. Cloud9 is a collection of tools that you can use to code, build, run, test, debug, and release software in the cloud. For more information about Cloud9, see the Cloud9 User Guide. Cloud9 supports these operations: CreateEnvironmentEC2 : Creates an Cloud9 development environment, launches an Amazon EC2 instance, and then connects from the instance to the environment. CreateEnvironmentMembership : Adds an environment member to an environment. DeleteEnvironment : Deletes an environment. If an Amazon EC2 instance is connected to the environment, also terminates the instance. DeleteEnvironmentMembership : Deletes an environment member from an environment. DescribeEnvironmentMemberships : Gets information about environment members for an environment. DescribeEnvironments : Gets information about environments. DescribeEnvironmentStatus : Gets status information for an environment. ListEnvironments : Gets a list of environment identifiers. ListTagsForResource : Gets the tags for an environment. TagResource : Adds tags to an environment. UntagResource : Removes tags from an environment. UpdateEnvironment : Changes the settings of an existing environment. UpdateEnvironmentMembership : Changes the settings of an existing environment member for an environment.
Package XGB provides the X Go Binding, which is a low-level API to communicate with the core X protocol and many of the X extensions. It is *very* closely modeled on XCB, so that experience with XCB (or xpyb) is easily translatable to XGB. That is, it uses the same cookie/reply model and is thread safe. There are otherwise no major differences (in the API). Most uses of XGB typically fall under the realm of window manager and GUI kit development, but other applications (like pagers, panels, tilers, etc.) may also require XGB. Moreover, it is a near certainty that if you need to work with X, xgbutil will be of great use to you as well: https://github.com/BurntSushi/xgbutil This is an extremely terse example that demonstrates how to connect to X, create a window, listen to StructureNotify events and Key{Press,Release} events, map the window, and print out all events received. An example with accompanying documentation can be found in examples/create-window. This is another small example that shows how to query Xinerama for geometry information of each active head. Accompanying documentation for this example can be found in examples/xinerama. XGB can benefit greatly from parallelism due to its concurrent design. For evidence of this claim, please see the benchmarks in xproto/xproto_test.go. xproto/xproto_test.go contains a number of contrived tests that stress particular corners of XGB that I presume could be problem areas. Namely: requests with no replies, requests with replies, checked errors, unchecked errors, sequence number wrapping, cookie buffer flushing (i.e., forcing a round trip every N requests made that don't have a reply), getting/setting properties and creating a window and listening to StructureNotify events. Both XCB and xpyb use the same Python module (xcbgen) for a code generator. XGB (before this fork) used the same code generator as well, but in my attempt to add support for more extensions, I found the code generator extremely difficult to work with. Therefore, I re-wrote the code generator in Go. It can be found in its own sub-package, xgbgen, of xgb. My design of xgbgen includes a rough consideration that it could be used for other languages. I am reasonably confident that the core X protocol is in full working form. I've also tested the Xinerama and RandR extensions sparingly. Many of the other existing extensions have Go source generated (and are compilable) and are included in this package, but I am currently unsure of their status. They *should* work. XKB is the only extension that intentionally does not work, although I suspect that GLX also does not work (however, there is Go source code for GLX that compiles, unlike XKB). I don't currently have any intention of getting XKB working, due to its complexity and my current mental incapacity to test it.
Package shield provides the API client, operations, and parameter types for AWS Shield. This is the Shield Advanced API Reference. This guide is for developers who need detailed information about the Shield Advanced API actions, data types, and errors. For detailed information about WAF and Shield Advanced features and an overview of how to use the WAF and Shield Advanced APIs, see the WAF and Shield Developer Guide.
Package reflections provides high level abstractions above the reflect library. Reflect library is very low-level and as can be quite complex when it comes to do simple things like accessing a structure field value, a field tag... The purpose of reflections package is to make developers life easier when it comes to introspect structures at runtime. It's API is freely inspired from python language (getattr, setattr, hasattr...) and provides a simplified access to structure fields and tags.
Package safebrowsing implements a client for the Safe Browsing API v4. API v4 emphasizes efficient usage of the network for bandwidth-constrained applications such as mobile devices. It achieves this by maintaining a small portion of the server state locally such that some queries can be answered immediately without any network requests. Thus, fewer API calls made, means less bandwidth is used. At a high-level, the implementation does the following: Essentially the query is presented to three major components: The database, the cache, and the API. Each of these may satisfy the query immediately, or may say that it does not know and that the query should be satisfied by the next component. The goal of the database and cache is to satisfy as many queries as possible to avoid using the API. Starting with a user query, a hash of the query is performed to preserve privacy regarded the exact nature of the query. For example, if the query was for a URL, then this would be the SHA256 hash of the URL in question. Given a query hash, we first check the local database (which is periodically synced with the global Safe Browsing API servers). This database will either tell us that the query is definitely safe, or that it does not have enough information. If we are unsure about the query, we check the local cache, which can be used to satisfy queries immediately if the same query had been made recently. The cache will tell us that the query is either safe, unsafe, or unknown (because the it's not in the cache or the entry expired). If we are still unsure about the query, then we finally query the API server, which is guaranteed to return to us an authoritative answer, assuming no networking failures. For more information, see the API developer's guide:
Package codeartifact provides the API client, operations, and parameter types for CodeArtifact. language-native package managers and build tools such as npm, Apache Maven, pip, and dotnet. You can use CodeArtifact to share packages with development teams and pull packages. Packages can be pulled from both public and CodeArtifact repositories. You can also create an upstream relationship between a CodeArtifact repository and another repository, which effectively merges their contents from the point of view of a package manager client. CodeArtifact concepts Repository: A CodeArtifact repository contains a set of package versions, each of which maps to a set of assets, or files. Repositories are polyglot, so a single repository can contain packages of any supported type. Each repository exposes endpoints for fetching and publishing packages using tools such as the npm CLI or the Maven CLI ( mvn ). For a list of supported package managers, see the CodeArtifact User Guide. Domain: Repositories are aggregated into a higher-level entity known as a domain. All package assets and metadata are stored in the domain, but are consumed through repositories. A given package asset, such as a Maven JAR file, is stored once per domain, no matter how many repositories it's present in. All of the assets and metadata in a domain are encrypted with the same customer master key (CMK) stored in Key Management Service (KMS). Each repository is a member of a single domain and can't be moved to a The domain allows organizational policy to be applied across multiple Although an organization can have multiple domains, we recommend a single In CodeArtifact, a package consists of: A name (for example, webpack is the name of a popular npm package) An optional namespace (for example, @types in @types/node ) A set of versions (for example, 1.0.0 , 1.0.1 , 1.0.2 , etc.) Package-level metadata (for example, npm tags) Package group: A group of packages that match a specified definition. Package groups can be used to apply configuration to multiple packages that match a defined pattern using package format, package namespace, and package name. You can use package groups to more conveniently configure package origin controls for multiple packages. Package origin controls are used to block or allow ingestion or publishing of new package versions, which protects users from malicious actions known as dependency substitution attacks. Package version: A version of a package, such as @types/node 12.6.9 . The version number format and semantics vary for different package formats. For example, npm package versions must conform to the Semantic Versioning specification. In CodeArtifact, a package version consists of the version identifier, metadata at the package version level, and a set of assets. Upstream repository: One repository is upstream of another when the package versions in it can be accessed from the repository endpoint of the downstream repository, effectively merging the contents of the two repositories from the point of view of a client. CodeArtifact allows creating an upstream relationship between two repositories. Asset: An individual file stored in CodeArtifact associated with a package version, such as an npm .tgz file or Maven POM and JAR files. CodeArtifact supported API operations AssociateExternalConnection : Adds an existing external connection to a repository. CopyPackageVersions : Copies package versions from one repository to another repository in the same domain. CreateDomain : Creates a domain. CreatePackageGroup : Creates a package group. CreateRepository : Creates a CodeArtifact repository in a domain. DeleteDomain : Deletes a domain. You cannot delete a domain that contains repositories. DeleteDomainPermissionsPolicy : Deletes the resource policy that is set on a domain. DeletePackage : Deletes a package and all associated package versions. DeletePackageGroup : Deletes a package group. Does not delete packages or package versions that are associated with a package group. DeletePackageVersions : Deletes versions of a package. After a package has been deleted, it can be republished, but its assets and metadata cannot be restored because they have been permanently removed from storage. DeleteRepository : Deletes a repository. DeleteRepositoryPermissionsPolicy : Deletes the resource policy that is set on a repository. DescribeDomain : Returns a DomainDescription object that contains information about the requested domain. DescribePackage : Returns a PackageDescriptionobject that contains details about a package. DescribePackageGroup : Returns a PackageGroupobject that contains details about a package group. DescribePackageVersion : Returns a PackageVersionDescriptionobject that contains details about a package version. DescribeRepository : Returns a RepositoryDescription object that contains detailed information about the requested repository. DisposePackageVersions : Disposes versions of a package. A package version with the status Disposed cannot be restored because they have been permanently removed from storage. DisassociateExternalConnection : Removes an existing external connection from a repository. GetAssociatedPackageGroup : Returns the most closely associated package group to the specified package. GetAuthorizationToken : Generates a temporary authorization token for accessing repositories in the domain. The token expires the authorization period has passed. The default authorization period is 12 hours and can be customized to any length with a maximum of 12 hours. GetDomainPermissionsPolicy : Returns the policy of a resource that is attached to the specified domain. GetPackageVersionAsset : Returns the contents of an asset that is in a package version. GetPackageVersionReadme : Gets the readme file or descriptive text for a package version. GetRepositoryEndpoint : Returns the endpoint of a repository for a specific package format. A repository has one endpoint for each package format: generic maven npm nuget pypi ruby swift GetRepositoryPermissionsPolicy : Returns the resource policy that is set on a repository. ListAllowedRepositoriesForGroup : Lists the allowed repositories for a package group that has origin configuration set to ALLOW_SPECIFIC_REPOSITORIES . ListAssociatedPackages : Returns a list of packages associated with the requested package group. ListDomains : Returns a list of DomainSummary objects. Each returned DomainSummary object contains information about a domain. ListPackages : Lists the packages in a repository. ListPackageGroups : Returns a list of package groups in the requested domain. ListPackageVersionAssets : Lists the assets for a given package version. ListPackageVersionDependencies : Returns a list of the direct dependencies for a package version. ListPackageVersions : Returns a list of package versions for a specified package in a repository. ListRepositories : Returns a list of repositories owned by the Amazon Web Services account that called this method. ListRepositoriesInDomain : Returns a list of the repositories in a domain. ListSubPackageGroups : Returns a list of direct children of the specified package group. PublishPackageVersion : Creates a new package version containing one or more assets. PutDomainPermissionsPolicy : Attaches a resource policy to a domain. PutPackageOriginConfiguration : Sets the package origin configuration for a package, which determine how new versions of the package can be added to a specific repository. PutRepositoryPermissionsPolicy : Sets the resource policy on a repository that specifies permissions to access it. UpdatePackageGroup : Updates a package group. This API cannot be used to update a package group's origin configuration or pattern. UpdatePackageGroupOriginConfiguration : Updates the package origin configuration for a package group. UpdatePackageVersionsStatus : Updates the status of one or more versions of a package. UpdateRepository : Updates the properties of a repository.
Package gax contains a set of modules which aid the development of APIs for clients and servers based on gRPC and Google API conventions. Application code will rarely need to use this library directly. However, code generated automatically from API definition files can use it to simplify code generation and to provide more convenient and idiomatic API surfaces.
Package auditmanager provides the API client, operations, and parameter types for AWS Audit Manager. Welcome to the Audit Manager API reference. This guide is for developers who need detailed information about the Audit Manager API operations, data types, and errors. Audit Manager is a service that provides automated evidence collection so that you can continually audit your Amazon Web Services usage. You can use it to assess the effectiveness of your controls, manage risk, and simplify compliance. Audit Manager provides prebuilt frameworks that structure and automate assessments for a given compliance standard. Frameworks include a prebuilt collection of controls with descriptions and testing procedures. These controls are grouped according to the requirements of the specified compliance standard or regulation. You can also customize frameworks and controls to support internal audits with specific requirements. Use the following links to get started with the Audit Manager API: Actions Data types Common parameters Common errors If you're new to Audit Manager, we recommend that you review the Audit Manager User Guide.
Package apprunner provides the API client, operations, and parameter types for AWS App Runner. App Runner is an application service that provides a fast, simple, and cost-effective way to go directly from an existing container image or source code to a running service in the Amazon Web Services Cloud in seconds. You don't need to learn new technologies, decide which compute service to use, or understand how to provision and configure Amazon Web Services resources. App Runner connects directly to your container registry or source code repository. It provides an automatic delivery pipeline with fully managed operations, high performance, scalability, and security. For more information about App Runner, see the App Runner Developer Guide. For release information, see the App Runner Release Notes. To install the Software Development Kits (SDKs), Integrated Development Environment (IDE) Toolkits, and command line tools that you can use to access the API, see Tools for Amazon Web Services. For a list of Region-specific endpoints that App Runner supports, see App Runner endpoints and quotas in the Amazon Web Services General Reference.
Package monkit is a flexible code instrumenting and data collection library. I'm going to try and sell you as fast as I can on this library. Example usage We've got tools that capture distribution information (including quantiles) about int64, float64, and bool types. We have tools that capture data about events (we've got meters for deltas, rates, etc). We have rich tools for capturing information about tasks and functions, and literally anything that can generate a name and a number. Almost just as importantly, the amount of boilerplate and code you have to write to get these features is very minimal. Data that's hard to measure probably won't get measured. This data can be collected and sent to Graphite (http://graphite.wikidot.com/) or any other time-series database. Here's a selection of live stats from one of our storage nodes: This library generates call graphs of your live process for you. These call graphs aren't created through sampling. They're full pictures of all of the interesting functions you've annotated, along with quantile information about their successes, failures, how often they panic, return an error (if so instrumented), how many are currently running, etc. The data can be returned in dot format, in json, in text, and can be about just the functions that are currently executing, or all the functions the monitoring system has ever seen. Here's another example of one of our production nodes: https://raw.githubusercontent.com/spacemonkeygo/monkit/master/images/callgraph2.png This library generates trace graphs of your live process for you directly, without requiring standing up some tracing system such as Zipkin (though you can do that too). Inspired by Google's Dapper (http://research.google.com/pubs/pub36356.html) and Twitter's Zipkin (http://zipkin.io), we have process-internal trace graphs, triggerable by a number of different methods. You get this trace information for free whenever you use Go contexts (https://blog.golang.org/context) and function monitoring. The output formats are svg and json. Additionally, the library supports trace observation plugins, and we've written a plugin that sends this data to Zipkin (http://github.com/spacemonkeygo/monkit-zipkin). https://raw.githubusercontent.com/spacemonkeygo/monkit/master/images/trace.png Before our crazy Go rewrite of everything (https://www.spacemonkey.com/blog/posts/go-space-monkey) (and before we had even seen Google's Dapper paper), we were a Python shop, and all of our "interesting" functions were decorated with a helper that collected timing information and sent it to Graphite. When we transliterated to Go, we wanted to preserve that functionality, so the first version of our monitoring package was born. Over time it started to get janky, especially as we found Zipkin and started adding tracing functionality to it. We rewrote all of our Go code to use Google contexts, and then realized we could get call graph information. We decided a refactor and then an all-out rethinking of our monitoring package was best, and so now we have this library. Sometimes you really want callstack contextual information without having to pass arguments through everything on the call stack. In other languages, many people implement this with thread-local storage. Example: let's say you have written a big system that responds to user requests. All of your libraries log using your log library. During initial development everything is easy to debug, since there's low user load, but now you've scaled and there's OVER TEN USERS and it's kind of hard to tell what log lines were caused by what. Wouldn't it be nice to add request ids to all of the log lines kicked off by that request? Then you could grep for all log lines caused by a specific request id. Geez, it would suck to have to pass all contextual debugging information through all of your callsites. Google solved this problem by always passing a context.Context interface through from call to call. A Context is basically just a mapping of arbitrary keys to arbitrary values that users can add new values for. This way if you decide to add a request context, you can add it to your Context and then all callsites that decend from that place will have the new data in their contexts. It is admittedly very verbose to add contexts to every function call. Painfully so. I hope to write more about it in the future, but Google also wrote up their thoughts about it (https://blog.golang.org/context), which you can go read. For now, just swallow your disgust and let's keep moving. Let's make a super simple Varnish (https://www.varnish-cache.org/) clone. Open up gedit! (Okay just kidding, open whatever text editor you want.) For this motivating program, we won't even add the caching, though there's comments for where to add it if you'd like. For now, let's just make a barebones system that will proxy HTTP requests. We'll call it VLite, but maybe we should call it VReallyLite. Run and build this and open localhost:8080 in your browser. If you use the default proxy target, it should inform you that the world hasn't been destroyed yet. The first thing you'll want to do is add the small amount of boilerplate to make the instrumentation we're going to add to your process observable later. Import the basic monkit packages: and then register environmental statistics and kick off a goroutine in your main method to serve debug requests: Rebuild, and then check out localhost:9000/stats (or localhost:9000/stats/json, if you prefer) in your browser! Remember what I said about Google's contexts (https://blog.golang.org/context)? It might seem a bit overkill for such a small project, but it's time to add them. To help out here, I've created a library that constructs contexts for you for incoming HTTP requests. Nothing that's about to happen requires my webhelp library (https://godoc.org/github.com/jtolds/webhelp), but here is the code now refactored to receive and pass contexts through our two per-request calls. You can create a new context for a request however you want. One reason to use something like webhelp is that the cancelation feature of Contexts is hooked up to the HTTP request getting canceled. Let's start to get statistics about how many requests we receive! First, this package (main) will need to get a monitoring Scope. Add this global definition right after all your imports, much like you'd create a logger with many logging libraries: Now, make the error return value of HandleHTTP named (so, (err error)), and add this defer line as the very first instruction of HandleHTTP: Let's also add the same line (albeit modified for the lack of error) to Proxy, replacing &err with nil: You should now have something like: We'll unpack what's going on here, but for now: For this new funcs dataset, if you want a graph, you can download a dot graph at localhost:9000/funcs/dot and json information from localhost:9000/funcs/json. You should see something like: with a similar report for the Proxy method, or a graph like: https://raw.githubusercontent.com/spacemonkeygo/monkit/master/images/handlehttp.png This data reports the overall callgraph of execution for known traces, along with how many of each function are currently running, the most running concurrently (the highwater), how many were successful along with quantile timing information, how many errors there were (with quantile timing information if applicable), and how many panics there were. Since the Proxy method isn't capturing a returned err value, and since HandleHTTP always returns nil, this example won't ever have failures. If you're wondering about the success count being higher than you expected, keep in mind your browser probably requested a favicon.ico. Cool, eh? How it works is an interesting line of code - there's three function calls. If you look at the Go spec, all of the function calls will run at the time the function starts except for the very last one. The first function call, mon.Task(), creates or looks up a wrapper around a Func. You could get this yourself by requesting mon.Func() inside of the appropriate function or mon.FuncNamed(). Both mon.Task() and mon.Func() are inspecting runtime.Caller to determine the name of the function. Because this is a heavy operation, you can actually store the result of mon.Task() and reuse it somehow else if you prefer, so instead of you could instead use which is more performant every time after the first time. runtime.Caller only gets called once. Careful! Don't use the same myFuncMon in different functions unless you want to screw up your statistics! The second function call starts all the various stop watches and bookkeeping to keep track of the function. It also mutates the context pointer it's given to extend the context with information about what current span (in Zipkin parlance) is active. Notably, you *can* pass nil for the context if you really don't want a context. You just lose callgraph information. The last function call stops all the stop watches ad makes a note of any observed errors or panics (it repanics after observing them). Turns out, we don't even need to change our program anymore to get rich tracing information! Open your browser and go to localhost:9000/trace/svg?regex=HandleHTTP. It won't load, and in fact, it's waiting for you to open another tab and refresh localhost:8080 again. Once you retrigger the actual application behavior, the trace regex will capture a trace starting on the first function that matches the supplied regex, and return an svg. Go back to your first tab, and you should see a relatively uninteresting but super promising svg. Let's make the trace more interesting. Add a to your HandleHTTP method, rebuild, and restart. Load localhost:8080, then start a new request to your trace URL, then reload localhost:8080 again. Flip back to your trace, and you should see that the Proxy method only takes a portion of the time of HandleHTTP! https://cdn.rawgit.com/spacemonkeygo/monkit/master/images/trace.svg There's multiple ways to select a trace. You can select by regex using the preselect method (default), which first evaluates the regex on all known functions for sanity checking. Sometimes, however, the function you want to trace may not yet be known to monkit, in which case you'll want to turn preselection off. You may have a bad regex, or you may be in this case if you get the error "Bad Request: regex preselect matches 0 functions." Another way to select a trace is by providing a trace id, which we'll get to next! Make sure to check out what the addition of the time.Sleep call did to the other reports. It's easy to write plugins for monkit! Check out our first one that exports data to Zipkin (http://zipkin.io/)'s Scribe API: https://github.com/spacemonkeygo/monkit-zipkin We plan to have more (for HTrace, OpenTracing, etc, etc), soon!
Package globalaccelerator provides the API client, operations, and parameter types for AWS Global Accelerator. This is the Global Accelerator API Reference. This guide is for developers who need detailed information about Global Accelerator API actions, data types, and errors. For more information about Global Accelerator features, see the Global Accelerator Developer Guide. Global Accelerator is a service in which you create accelerators to improve the performance of your applications for local and global users. Depending on the type of accelerator you choose, you can gain additional benefits. By using a standard accelerator, you can improve availability of your internet applications that are used by a global audience. With a standard accelerator, Global Accelerator directs traffic to optimal endpoints over the Amazon Web Services global network. For other scenarios, you might choose a custom routing accelerator. With a custom routing accelerator, you can use application logic to directly map one or more users to a specific endpoint among many endpoints. Global Accelerator is a global service that supports endpoints in multiple Amazon Web Services Regions but you must specify the US West (Oregon) Region to create, update, or otherwise work with accelerators. That is, for example, specify --region us-west-2 on Amazon Web Services CLI commands. By default, Global Accelerator provides you with static IP addresses that you associate with your accelerator. The static IP addresses are anycast from the Amazon Web Services edge network. For IPv4, Global Accelerator provides two static IPv4 addresses. For dual-stack, Global Accelerator provides a total of four addresses: two static IPv4 addresses and two static IPv6 addresses. With a standard accelerator for IPv4, instead of using the addresses that Global Accelerator provides, you can configure these entry points to be IPv4 addresses from your own IP address ranges that you bring to Global Accelerator (BYOIP). For a standard accelerator, they distribute incoming application traffic across multiple endpoint resources in multiple Amazon Web Services Regions , which increases the availability of your applications. Endpoints for standard accelerators can be Network Load Balancers, Application Load Balancers, Amazon EC2 instances, or Elastic IP addresses that are located in one Amazon Web Services Region or multiple Amazon Web Services Regions. For custom routing accelerators, you map traffic that arrives to the static IP addresses to specific Amazon EC2 servers in endpoints that are virtual private cloud (VPC) subnets. The static IP addresses remain assigned to your accelerator for as long as it exists, even if you disable the accelerator and it no longer accepts or routes traffic. However, when you delete an accelerator, you lose the static IP addresses that are assigned to it, so you can no longer route traffic by using them. You can use IAM policies like tag-based permissions with Global Accelerator to limit the users who have permissions to delete an accelerator. For more information, see Tag-based policies. For standard accelerators, Global Accelerator uses the Amazon Web Services global network to route traffic to the optimal regional endpoint based on health, client location, and policies that you configure. The service reacts instantly to changes in health or configuration to ensure that internet traffic from clients is always directed to healthy endpoints. For more information about understanding and using Global Accelerator, see the Global Accelerator Developer Guide.
Package pipes provides the API client, operations, and parameter types for Amazon EventBridge Pipes. Amazon EventBridge Pipes connects event sources to targets. Pipes reduces the need for specialized knowledge and integration code when developing event driven architectures. This helps ensures consistency across your company’s applications. With Pipes, the target can be any available EventBridge target. To set up a pipe, you select the event source, add optional event filtering, define optional enrichment, and select the target for the event data.
Package appmesh provides the API client, operations, and parameter types for AWS App Mesh. App Mesh is a service mesh based on the Envoy proxy that makes it easy to monitor and control microservices. App Mesh standardizes how your microservices communicate, giving you end-to-end visibility and helping to ensure high availability for your applications. App Mesh gives you consistent visibility and network traffic controls for every microservice in an application. You can use App Mesh with Amazon Web Services Fargate, Amazon ECS, Amazon EKS, Kubernetes on Amazon Web Services, and Amazon EC2. App Mesh supports microservice applications that use service discovery naming for their components. For more information about service discovery on Amazon ECS, see Service Discoveryin the Amazon Elastic Container Service Developer Guide. Kubernetes kube-dns and coredns are supported. For more information, see DNS for Services and Pods in the Kubernetes documentation.
Command pigeon generates parsers in Go from a PEG grammar. From Wikipedia [0]: Its features and syntax are inspired by the PEG.js project [1], while the implementation is loosely based on [2]. Formal presentation of the PEG theory by Bryan Ford is also an important reference [3]. An introductory blog post can be found at [4]. The pigeon tool must be called with PEG input as defined by the accepted PEG syntax below. The grammar may be provided by a file or read from stdin. The generated parser is written to stdout by default. The following options can be specified: If the code blocks in the grammar (see below, section "Code block") are golint- and go vet-compliant, then the resulting generated code will also be golint- and go vet-compliant. The generated code doesn't use any third-party dependency unless code blocks in the grammar require such a dependency. The accepted syntax for the grammar is formally defined in the grammar/pigeon.peg file, using the PEG syntax. What follows is an informal description of this syntax. Identifiers, whitespace, comments and literals follow the same notation as the Go language, as defined in the language specification (http://golang.org/ref/spec#Source_code_representation): The grammar must be Unicode text encoded in UTF-8. New lines are identified by the \n character (U+000A). Space (U+0020), horizontal tabs (U+0009) and carriage returns (U+000D) are considered whitespace and are ignored except to separate tokens. A PEG grammar consists of a set of rules. A rule is an identifier followed by a rule definition operator and an expression. An optional display name - a string literal used in error messages instead of the rule identifier - can be specified after the rule identifier. E.g.: The rule definition operator can be any one of those: A rule is defined by an expression. The following sections describe the various expression types. Expressions can be grouped by using parentheses, and a rule can be referenced by its identifier in place of an expression. The choice expression is a list of expressions that will be tested in the order they are defined. The first one that matches will be used. Expressions are separated by the forward slash character "/". E.g.: Because the first match is used, it is important to think about the order of expressions. For example, in this rule, "<=" would never be used because the "<" expression comes first: The sequence expression is a list of expressions that must all match in that same order for the sequence expression to be considered a match. Expressions are separated by whitespace. E.g.: A labeled expression consists of an identifier followed by a colon ":" and an expression. A labeled expression introduces a variable named with the label that can be referenced in the code blocks in the same scope. The variable will have the value of the expression that follows the colon. E.g.: The variable is typed as an empty interface, and the underlying type depends on the following: For terminals (character and string literals, character classes and the any matcher), the value is []byte. E.g.: For predicates (& and !), the value is always nil. E.g.: For a sequence, the value is a slice of empty interfaces, one for each expression value in the sequence. The underlying types of each value in the slice follow the same rules described here, recursively. E.g.: For a repetition (+ and *), the value is a slice of empty interfaces, one for each repetition. The underlying types of each value in the slice follow the same rules described here, recursively. E.g.: For a choice expression, the value is that of the matching choice. E.g.: For the optional expression (?), the value is nil or the value of the expression. E.g.: Of course, the type of the value can be anything once an action code block is used. E.g.: An expression prefixed with the ampersand "&" is the "and" predicate expression: it is considered a match if the following expression is a match, but it does not consume any input. An expression prefixed with the exclamation point "!" is the "not" predicate expression: it is considered a match if the following expression is not a match, but it does not consume any input. E.g.: The expression following the & and ! operators can be a code block. In that case, the code block must return a bool and an error. The operator's semantic is the same, & is a match if the code block returns true, ! is a match if the code block returns false. The code block has access to any labeled value defined in its scope. E.g.: An expression followed by "*", "?" or "+" is a match if the expression occurs zero or more times ("*"), zero or one time "?" or one or more times ("+") respectively. The match is greedy, it will match as many times as possible. E.g. A literal matcher tries to match the input against a single character or a string literal. The literal may be a single-quoted single character, a double-quoted string or a backtick-quoted raw string. The same rules as in Go apply regarding the allowed characters and escapes. The literal may be followed by a lowercase "i" (outside the ending quote) to indicate that the match is case-insensitive. E.g.: A character class matcher tries to match the input against a class of characters inside square brackets "[...]". Inside the brackets, characters represent themselves and the same escapes as in string literals are available, except that the single- and double-quote escape is not valid, instead the closing square bracket "]" must be escaped to be used. Character ranges can be specified using the "[a-z]" notation. Unicode classes can be specified using the "[\pL]" notation, where L is a single-letter Unicode class of characters, or using the "[\p{Class}]" notation where Class is a valid Unicode class (e.g. "Latin"). As for string literals, a lowercase "i" may follow the matcher (outside the ending square bracket) to indicate that the match is case-insensitive. A "^" as first character inside the square brackets indicates that the match is inverted (it is a match if the input does not match the character class matcher). E.g.: The any matcher is represented by the dot ".". It matches any character except the end of file, thus the "!." expression is used to indicate "match the end of file". E.g.: Code blocks can be added to generate custom Go code. There are three kinds of code blocks: the initializer, the action and the predicate. All code blocks appear inside curly braces "{...}". The initializer must appear first in the grammar, before any rule. It is copied as-is (minus the wrapping curly braces) at the top of the generated parser. It may contain function declarations, types, variables, etc. just like any Go file. Every symbol declared here will be available to all other code blocks. Although the initializer is optional in a valid grammar, it is usually required to generate a valid Go source code file (for the package clause). E.g.: Action code blocks are code blocks declared after an expression in a rule. Those code blocks are turned into a method on the "*current" type in the generated source code. The method receives any labeled expression's value as argument (as any) and must return two values, the first being the value of the expression (an any), and the second an error. If a non-nil error is returned, it is added to the list of errors that the parser will return. E.g.: Predicate code blocks are code blocks declared immediately after the and "&" or the not "!" operators. Like action code blocks, predicate code blocks are turned into a method on the "*current" type in the generated source code. The method receives any labeled expression's value as argument (as any) and must return two opt, the first being a bool and the second an error. If a non-nil error is returned, it is added to the list of errors that the parser will return. E.g.: State change code blocks are code blocks starting with "#". In contrast to action and predicate code blocks, state change code blocks are allowed to modify values in the global "state" store (see below). State change code blocks are turned into a method on the "*current" type in the generated source code. The method is passed any labeled expression's value as an argument (of type any) and must return a value of type error. If a non-nil error is returned, it is added to the list of errors that the parser will return, note that the parser does NOT backtrack if a non-nil error is returned. E.g: The "*current" type is a struct that provides four useful fields that can be accessed in action, state change, and predicate code blocks: "pos", "text", "state" and "globalStore". The "pos" field indicates the current position of the parser in the source input. It is itself a struct with three fields: "line", "col" and "offset". Line is a 1-based line number, col is a 1-based column number that counts runes from the start of the line, and offset is a 0-based byte offset. The "text" field is the slice of bytes of the current match. It is empty in a predicate code block. The "state" field is a global store, with backtrack support, of type "map[string]any". The values in the store are tied to the parser's backtracking, in particular if a rule fails to match then all updates to the state that occurred in the process of matching the rule are rolled back. For a key-value store that is not tied to the parser's backtracking, see the "globalStore". The values in the "state" store are available for read access in action and predicate code blocks, any changes made to the "state" store will be reverted once the action or predicate code block is finished running. To update values in the "state" use state change code blocks ("#{}"). IMPORTANT: The "globalStore" field is a global store of type "map[string]any", which allows to store arbitrary values, which are available in action and predicate code blocks for read as well as write access. It is important to notice, that the global store is completely independent from the backtrack mechanism of PEG and is therefore not set back to its old state during backtrack. The initialization of the global store may be achieved by using the GlobalStore function (http://godoc.org/github.com/mna/pigeon/test/predicates#GlobalStore). Be aware, that all keys starting with "_pigeon" are reserved for internal use of pigeon and should not be used nor modified. Those keys are treated as internal implementation details and therefore there are no guarantees given in regards of API stability. With options -support-left-recursion pigeon supports left recursion. E.g.: Supports indirect recursion: The implementation is based on the [Left-recursive PEG Grammars][9] article that links to [Left Recursion in Parsing Expression Grammars][10] and [Packrat Parsers Can Support Left Recursion][11] papers. References: pigeon supports an extension of the classical PEG syntax called failure labels, proposed by Maidl et al. in their paper "Error Reporting in Parsing Expression Grammars" [7]. The used syntax for the introduced expressions is borrowed from their lpeglabel [8] implementation. This extension allows to signal different kinds of errors and to specify, which recovery pattern should handle a given label. With labeled failures it is possible to distinguish between an ordinary failure and an error. Usually, an ordinary failure is produced when the matching of a character fails, and this failure is caught by ordered choice. An error (a non-ordinary failure), by its turn, is produced by the throw operator and may be caught by the recovery operator. In pigeon, the recovery expression consists of the regular expression, the recovery expression and a set of labels to be matched. First, the regular expression is tried. If this fails with one of the provided labels, the recovery expression is tried. If this fails as well, the error is propagated. E.g.: To signal a failure condition, the throw expression is used. E.g.: For concrete examples, how to use throw and recover, have a look at the examples "labeled_failures" and "thrownrecover" in the "test" folder. The implementation of the throw and recover operators work as follows: The failure recover expression adds the recover expression for every failure label to the recovery stack and runs the regular expression. The throw expression checks the recovery stack in reversed order for the provided failure label. If the label is found, the respective recovery expression is run. If this expression is successful, the parser continues the processing of the input. If the recovery expression is not successful, the parsing fails and the parser starts to backtrack. If throw and recover expressions are used together with global state, it is the responsibility of the author of the grammar to reset the global state to a valid state during the recovery operation. The parser generated by pigeon exports a few symbols so that it can be used as a package with public functions to parse input text. The exported API is: See the godoc page of the generated parser for the test/predicates grammar for an example documentation page of the exported API: http://godoc.org/github.com/mna/pigeon/test/predicates. Like the grammar used to generate the parser, the input text must be UTF-8-encoded Unicode. The start rule of the parser is the first rule in the PEG grammar used to generate the parser. A call to any of the Parse* functions returns the value generated by executing the grammar on the provided input text, and an optional error. Typically, the grammar should generate some kind of abstract syntax tree (AST), but for simple grammars it may evaluate the result immediately, such as in the examples/calculator example. There are no constraints imposed on the author of the grammar, it can return whatever is needed. When the parser returns a non-nil error, the error is always of type errList, which is defined as a slice of errors ([]error). Each error in the list is of type *parserError. This is a struct that has an "Inner" field that can be used to access the original error. So if a code block returns some well-known error like: The original error can be accessed this way: By defaut the parser will continue after an error is returned and will cumulate all errors found during parsing. If the grammar reaches a point where it shouldn't continue, a panic statement can be used to terminate parsing. The panic will be caught at the top-level of the Parse* call and will be converted into a *parserError like any error, and an errList will still be returned to the caller. The divide by zero error in the examples/calculator grammar leverages this feature (no special code is needed to handle division by zero, if it happens, the runtime panics and it is recovered and returned as a parsing error). Providing good error reporting in a parser is not a trivial task. Part of it is provided by the pigeon tool, by offering features such as filename, position, expected literals and rule name in the error message, but an important part of good error reporting needs to be done by the grammar author. For example, many programming languages use double-quotes for string literals. Usually, if the opening quote is found, the closing quote is expected, and if none is found, there won't be any other rule that will match, there's no need to backtrack and try other choices, an error should be added to the list and the match should be consumed. In order to do this, the grammar can look something like this: This is just one example, but it illustrates the idea that error reporting needs to be thought out when designing the grammar. Because the above mentioned error types (errList and parserError) are not exported, additional steps have to be taken, ff the generated parser is used as library package in other packages (e.g. if the same parser is used in multiple command line tools). One possible implementation for exported errors (based on interfaces) and customized error reporting (caret style formatting of the position, where the parsing failed) is available in the json example and its command line tool: http://godoc.org/github.com/mna/pigeon/examples/json Generated parsers have user-provided code mixed with pigeon code in the same package, so there is no package boundary in the resulting code to prevent access to unexported symbols. What is meant to be implementation details in pigeon is also available to user code - which doesn't mean it should be used. For this reason, it is important to precisely define what is intended to be the supported API of pigeon, the parts that will be stable in future versions. The "stability" of the version 1.0 API attempts to make a similar guarantee as the Go 1 compatibility [5]. The following lists what part of the current pigeon code falls under that guarantee (features may be added in the future): The pigeon command-line flags and arguments: those will not be removed and will maintain the same semantics. The explicitly exported API generated by pigeon. See [6] for the documentation of this API on a generated parser. The PEG syntax, as documented above. The code blocks (except the initializer) will always be generated as methods on the *current type, and this type is guaranteed to have the fields pos (type position) and text (type []byte). There are no guarantees on other fields and methods of this type. The position type will always have the fields line, col and offset, all defined as int. There are no guarantees on other fields and methods of this type. The type of the error value returned by the Parse* functions, when not nil, will always be errList defined as a []error. There are no guarantees on methods of this type, other than the fact it implements the error interface. Individual errors in the errList will always be of type *parserError, and this type is guaranteed to have an Inner field that contains the original error value. There are no guarantees on other fields and methods of this type. The above guarantee is given to the version 1.0 (https://github.com/mna/pigeon/releases/tag/v1.0.0) of pigeon, which has entered maintenance mode (bug fixes only). The current master branch includes the development toward a future version 2.0, which intends to further improve pigeon. While the given API stability should be maintained as far as it makes sense, breaking changes may be necessary to be able to improve pigeon. The new version 2.0 API has not yet stabilized and therefore changes to the API may occur at any time. References:
Package networkfirewall provides the API client, operations, and parameter types for AWS Network Firewall. This is the API Reference for Network Firewall. This guide is for developers who need detailed information about the Network Firewall API actions, data types, and errors. To access Network Firewall using the REST API endpoint: Network Firewall is a stateful, managed, network firewall and intrusion detection and prevention service for Amazon Virtual Private Cloud (Amazon VPC). With Network Firewall, you can filter traffic at the perimeter of your VPC. This includes filtering traffic going to and coming from an internet gateway, NAT gateway, or over VPN or Direct Connect. Network Firewall uses rules that are compatible with Suricata, a free, open source network analysis and threat detection engine. Network Firewall supports Suricata version 6.0.9. For information about Suricata, see the Suricata website. You can use Network Firewall to monitor and protect your VPC traffic in a number of ways. The following are just a few examples: Allow domains or IP addresses for known Amazon Web Services service endpoints, such as Amazon S3, and block all other forms of traffic. Use custom lists of known bad domains to limit the types of domain names that your applications can access. Perform deep packet inspection on traffic entering or leaving your VPC. Use stateful protocol detection to filter protocols like HTTPS, regardless of the port used. To enable Network Firewall for your VPCs, you perform steps in both Amazon VPC and in Network Firewall. For information about using Amazon VPC, see Amazon VPC User Guide. To start using Network Firewall, do the following: (Optional) If you don't already have a VPC that you want to protect, create it in Amazon VPC. In Amazon VPC, in each Availability Zone where you want to have a firewall endpoint, create a subnet for the sole use of Network Firewall. In Network Firewall, create stateless and stateful rule groups, to define the components of the network traffic filtering behavior that you want your firewall to have. In Network Firewall, create a firewall policy that uses your rule groups and specifies additional default traffic filtering behavior. In Network Firewall, create a firewall and specify your new firewall policy and VPC subnets. Network Firewall creates a firewall endpoint in each subnet that you specify, with the behavior that's defined in the firewall policy. In Amazon VPC, use ingress routing enhancements to route traffic through the new firewall endpoints.
Package gax contains a set of modules which aid the development of APIs for clients and servers based on gRPC and Google API conventions. Application code will rarely need to use this library directly. However, code generated automatically from API definition files can use it to simplify code generation and to provide more convenient and idiomatic API surfaces.
Package gamelift provides the API client, operations, and parameter types for Amazon GameLift. Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools for deploying, operating, and scaling game servers. Built on Amazon Web Services global computing infrastructure, GameLift helps you deliver high-performance, high-reliability, low-cost game servers while dynamically scaling your resource usage to meet player demand. Get more information on these Amazon GameLift solutions in the Amazon GameLift Developer Guide. Amazon GameLift managed hosting -- Amazon GameLift offers a fully managed service to set up and maintain computing machines for hosting, manage game session and player session life cycle, and handle security, storage, and performance tracking. You can use automatic scaling tools to balance player demand and hosting costs, configure your game session management to minimize player latency, and add FlexMatch for matchmaking. Managed hosting with Realtime Servers -- With Amazon GameLift Realtime Servers, you can quickly configure and set up ready-to-go game servers for your game. Realtime Servers provides a game server framework with core Amazon GameLift infrastructure already built in. Then use the full range of Amazon GameLift managed hosting features, including FlexMatch, for your game. Amazon GameLift FleetIQ -- Use Amazon GameLift FleetIQ as a standalone service while hosting your games using EC2 instances and Auto Scaling groups. Amazon GameLift FleetIQ provides optimizations for game hosting, including boosting the viability of low-cost Spot Instances gaming. For a complete solution, pair the Amazon GameLift FleetIQ and FlexMatch standalone services. Amazon GameLift FlexMatch -- Add matchmaking to your game hosting solution. FlexMatch is a customizable matchmaking service for multiplayer games. Use FlexMatch as integrated with Amazon GameLift managed hosting or incorporate FlexMatch as a standalone service into your own hosting solution. This reference guide describes the low-level service API for Amazon GameLift. With each topic in this guide, you can find links to language-specific SDK guides and the Amazon Web Services CLI reference. Useful links: Amazon GameLift API operations listed by tasks Amazon GameLift tools and resources
Package signer provides the API client, operations, and parameter types for AWS Signer. AWS Signer is a fully managed code-signing service to help you ensure the trust and integrity of your code. Signer supports the following applications: With code signing for AWS Lambda, you can sign AWS Lambda deployment packages. Integrated support is provided for Amazon S3, Amazon CloudWatch, and AWS CloudTrail. In order to sign code, you create a signing profile and then use Signer to sign Lambda zip files in S3. With code signing for IoT, you can sign code for any IoT device that is supported by AWS. IoT code signing is available for Amazon FreeRTOSand AWS IoT Device Management, and is integrated with AWS Certificate Manager (ACM). In order to sign code, you import a third-party code-signing certificate using ACM, and use that to sign updates in Amazon FreeRTOS and AWS IoT Device Management. With Signer and the Notation CLI from the Notary Project, you can sign container images stored in a container registry such as Amazon Elastic Container Registry (ECR). The signatures are stored in the registry alongside the images, where they are available for verifying image authenticity and integrity. For more information about Signer, see the AWS Signer Developer Guide.
Package reflections provides high level abstractions above the reflect library. Reflect library is very low-level and as can be quite complex when it comes to do simple things like accessing a structure field value, a field tag... The purpose of reflections package is to make developers life easier when it comes to introspect structures at runtime. It's API is freely inspired from python language (getattr, setattr, hasattr...) and provides a simplified access to structure fields and tags.
Package amplify provides the API client, operations, and parameter types for AWS Amplify. Amplify enables developers to develop and deploy cloud-powered mobile and web apps. Amplify Hosting provides a continuous delivery and hosting service for web applications. For more information, see the Amplify Hosting User Guide. The Amplify Framework is a comprehensive set of SDKs, libraries, tools, and documentation for client app development. For more information, see the Amplify Framework.
Package cadence and its subdirectories contain the Cadence client side framework. The Cadence service is a task orchestrator for your application’s tasks. Applications using Cadence can execute a logical flow of tasks, especially long-running business logic, asynchronously or synchronously. They can also scale at runtime on distributed systems. A quick example illustrates its use case. Consider Uber Eats where Cadence manages the entire business flow from placing an order, accepting it, handling shopping cart processes (adding, updating, and calculating cart items), entering the order in a pipeline (for preparing food and coordinating delivery), to scheduling delivery as well as handling payments. Cadence consists of a programming framework (or client library) and a managed service (or backend). The framework enables developers to author and coordinate tasks in Go code. The root cadence package contains common data structures. The subpackages are: The Cadence hosted service brokers and persists events generated during workflow execution. Worker nodes owned and operated by customers execute the coordination and task logic. To facilitate the implementation of worker nodes Cadence provides a client-side library for the Go language. In Cadence, you can code the logical flow of events separately as a workflow and code business logic as activities. The workflow identifies the activities and sequences them, while an activity executes the logic. Dynamic workflow execution graphs - Determine the workflow execution graphs at runtime based on the data you are processing. Cadence does not pre-compute the execution graphs at compile time or at workflow start time. Therefore, you have the ability to write workflows that can dynamically adjust to the amount of data they are processing. If you need to trigger 10 instances of an activity to efficiently process all the data in one run, but only 3 for a subsequent run, you can do that. Child Workflows - Orchestrate the execution of a workflow from within another workflow. Cadence will return the results of the child workflow execution to the parent workflow upon completion of the child workflow. No polling is required in the parent workflow to monitor status of the child workflow, making the process efficient and fault tolerant. Durable Timers - Implement delayed execution of tasks in your workflows that are robust to worker failures. Cadence provides two easy to use APIs, **workflow.Sleep** and **workflow.Timer**, for implementing time based events in your workflows. Cadence ensures that the timer settings are persisted and the events are generated even if workers executing the workflow crash. Signals - Modify/influence the execution path of a running workflow by pushing additional data directly to the workflow using a signal. Via the Signal facility, Cadence provides a mechanism to consume external events directly in workflow code. Task routing - Efficiently process large amounts of data using a Cadence workflow, by caching the data locally on a worker and executing all activities meant to process that data on that same worker. Cadence enables you to choose the worker you want to execute a certain activity by scheduling that activity execution in the worker's specific task-list. Unique workflow ID enforcement - Use business entity IDs for your workflows and let Cadence ensure that only one workflow is running for a particular entity at a time. Cadence implements an atomic "uniqueness check" and ensures that no race conditions are possible that would result in multiple workflow executions for the same workflow ID. Therefore, you can implement your code to attempt to start a workflow without checking if the ID is already in use, even in the cases where only one active execution per workflow ID is desired. Perpetual/ContinueAsNew workflows - Run periodic tasks as a single perpetually running workflow. With the "ContinueAsNew" facility, Cadence allows you to leverage the "unique workflow ID enforcement" feature for periodic workflows. Cadence will complete the current execution and start the new execution atomically, ensuring you get to keep your workflow ID. By starting a new execution Cadence also ensures that workflow execution history does not grow indefinitely for perpetual workflows. At-most once activity execution - Execute non-idempotent activities as part of your workflows. Cadence will not automatically retry activities on failure. For every activity execution Cadence will return a success result, a failure result, or a timeout to the workflow code and let the workflow code determine how each one of those result types should be handled. Asynch Activity Completion - Incorporate human input or thrid-party service asynchronous callbacks into your workflows. Cadence allows a workflow to pause execution on an activity and wait for an external actor to resume it with a callback. During this pause the activity does not have any actively executing code, such as a polling loop, and is merely an entry in the Cadence datastore. Therefore, the workflow is unaffected by any worker failures happening over the duration of the pause. Activity Heartbeating - Detect unexpected failures/crashes and track progress in long running activities early. By configuring your activity to report progress periodically to the Cadence server, you can detect a crash that occurs 10 minutes into an hour-long activity execution much sooner, instead of waiting for the 60-minute execution timeout. The recorded progress before the crash gives you sufficient information to determine whether to restart the activity from the beginning or resume it from the point of failure. Timeouts for activities and workflow executions - Protect against stuck and unresponsive activities and workflows with appropriate timeout values. Cadence requires that timeout values are provided for every activity or workflow invocation. There is no upper bound on the timeout values, so you can set timeouts that span days, weeks, or even months. Visibility - Get a list of all your active and/or completed workflow. Explore the execution history of a particular workflow execution. Cadence provides a set of visibility APIs that allow you, the workflow owner, to monitor past and current workflow executions. Debuggability - Replay any workflow execution history locally under a debugger. The Cadence client library provides an API to allow you to capture a stack trace from any failed workflow execution history.
Package aw is a "plug-and-play" workflow development library/framework for Alfred 3 & 4 (https://www.alfredapp.com/). It requires Go 1.13 or later. It provides everything you need to create a polished and blazing-fast Alfred frontend for your project. As of AwGo 0.26, all applicable features of Alfred 4.1 are supported. The main features are: AwGo is an opinionated framework that expects to be used in a certain way in order to eliminate boilerplate. It *will* panic if not run in a valid, minimally Alfred-like environment. At a minimum the following environment variables should be set to meaningful values: NOTE: AwGo is currently in development. The API *will* change and should not be considered stable until v1.0. Until then, be sure to pin a version using go modules or similar. Be sure to also check out the _examples/ subdirectory, which contains some simple, but complete, workflows that demonstrate the features of AwGo and useful workflow idioms. Typically, you'd call your program's main entry point via Workflow.Run(). This way, the library will rescue any panic, log the stack trace and show an error message to the user in Alfred. In the Script box (Language = "/bin/bash"): To generate results for Alfred to show in a Script Filter, use the feedback API of Workflow: You can set workflow variables (via feedback) with Workflow.Var, Item.Var and Modifier.Var. See Workflow.SendFeedback for more documentation. Alfred requires a different JSON format if you wish to set workflow variables. Use the ArgVars (named for its equivalent element in Alfred) struct to generate output from Run Script actions. Be sure to set TextErrors to true to prevent Workflow from generating Alfred JSON if it catches a panic: See ArgVars for more information. New() creates a *Workflow using the default values and workflow settings read from environment variables set by Alfred. You can change defaults by passing one or more Options to New(). If you do not want to use Alfred's environment variables, or they aren't set (i.e. you're not running the code in Alfred), use NewFromEnv() with a custom Env implementation. A Workflow can be re-configured later using its Configure() method. See the documentation for Option for more information on configuring a Workflow. AwGo can check for and install new versions of your workflow. Subpackage update provides an implementation of the Updater interface and sources to load updates from GitHub or Gitea releases, or from the URL of an Alfred `metadata.json` file. See subpackage update and _examples/update. AwGo can filter Script Filter feedback using a Sublime Text-like fuzzy matching algorithm. Workflow.Filter() sorts feedback Items against the provided query, removing those that do not match. See _examples/fuzzy for a basic demonstration, and _examples/bookmarks for a demonstration of implementing fuzzy.Sortable on your own structs and customising the fuzzy sort settings. Fuzzy matching is done by package https://godoc.org/go.deanishe.net/fuzzy AwGo automatically configures the default log package to write to STDERR (Alfred's debugger) and a log file in the workflow's cache directory. The log file is necessary because background processes aren't connected to Alfred, so their output is only visible in the log. It is rotated when it exceeds 1 MiB in size. One previous log is kept. AwGo detects when Alfred's debugger is open (Workflow.Debug() returns true) and in this case prepends filename:linenumber: to log messages. The Config struct (which is included in Workflow as Workflow.Config) provides an interface to the workflow's settings from the Workflow Environment Variables panel (see https://www.alfredapp.com/help/workflows/advanced/variables/#environment). Alfred exports these settings as environment variables, and you can read them ad-hoc with the Config.Get*() methods, and save values back to Alfred/info.plist with Config.Set(). Using Config.To() and Config.From(), you can "bind" your own structs to the settings in Alfred: See the documentation for Config.To and Config.From for more information, and _examples/settings for a demo workflow based on the API. The Alfred struct provides methods for the rest of Alfred's AppleScript API. Amongst other things, you can use it to tell Alfred to open, to search for a query, to browse/action files & directories, or to run External Triggers. See documentation of the Alfred struct for more information. AwGo provides a basic, but useful, API for loading and saving data. In addition to reading/writing bytes and marshalling/unmarshalling to/from JSON, the API can auto-refresh expired cache data. See Cache and Session for the API documentation. Workflow has three caches tied to different directories: These all share (almost) the same API. The difference is in when the data go away. Data saved with Session are deleted after the user closes Alfred or starts using a different workflow. The Cache directory is in a system cache directory, so may be deleted by the system or "system maintenance" tools. The Data directory lives with Alfred's application data and would not normally be deleted. Subpackage util provides several functions for running script files and snippets of AppleScript/JavaScript code. See util for documentation and examples. AwGo offers a simple API to start/stop background processes via Workflow's RunInBackground(), IsRunning() and Kill() methods. This is useful for running checks for updates and other jobs that hit the network or take a significant amount of time to complete, allowing you to keep your Script Filters extremely responsive. See _examples/update and _examples/workflows for demonstrations of this API.
Package fms provides the API client, operations, and parameter types for Firewall Management Service. This is the Firewall Manager API Reference. This guide is for developers who need detailed information about the Firewall Manager API actions, data types, and errors. For detailed information about Firewall Manager features, see the Firewall Manager Developer Guide. Some API actions require explicit resource permissions. For information, see the developer guide topic Service roles for Firewall Manager.
Package kinesisanalytics provides the API client, operations, and parameter types for Amazon Kinesis Analytics. This documentation is for version 1 of the Amazon Kinesis Data Analytics API, which only supports SQL applications. Version 2 of the API supports SQL and Java applications. For more information about version 2, see Amazon Kinesis Data Analytics API V2 Documentation. This is the Amazon Kinesis Analytics v1 API Reference. The Amazon Kinesis Analytics Developer Guide provides additional information.
Package kivik provides a generic interface to CouchDB or CouchDB-like databases. The kivik package must be used in conjunction with a database driver. The officially supported drivers are: The Filesystem and Memory drivers are also available, but in early stages of development, and so many features do not yet work: The kivik driver system is modeled after the standard library's `sql` and `sql/driver` packages, although the client API is completely different due to the different database models implemented by SQL and NoSQL databases such as CouchDB. couchDB stores JSON, so Kivik translates Go data structures to and from JSON as necessary. The conversion between Go data types and JSON, and vice versa, is handled automatically according to the rules and behavior described in the documentationf or the standard library's `encoding/json` package (https://golang.org/pkg/encoding/json). One would be well-advised to become familiar with using `json` struct field tags (https://golang.org/pkg/encoding/json/#Marshal) when working with JSON documents. Most Kivik methods take `context.Context` as their first argument. This allows the cancellation of blocking operations in the case that the result is no longer needed. A typical use case for a web application would be to cancel a Kivik request if the remote HTTP client ahs disconnected, rednering the results of the query irrelevant. To learn more about Go's contexts, read the `context` package documentation (https://golang.org/pkg/context/) and read the Go blog post "Go Concurrency Patterns: Context" (https://blog.golang.org/context) for example code. If in doubt, you can pass `context.TODO()` as the context variable. Example: Kivik returns errors that embed an HTTP status code. In most cases, this is the HTTP status code returned by the server. The embedded HTTP status code may be accessed easily using the StatusCode() method, or with a type assertion to `interface { StatusCode() int }`. Example: Any error that does not conform to this interface will be assumed to represent a http.StatusInternalServerError status code. For common usage, authentication should be as simple as including the authentication credentials in the connection DSN. For example: This will connect to `localhost` on port 5984, using the username `admin` and the password `abc123`. When connecting to CouchDB (as in the above example), this will use cookie auth (https://docs.couchdb.org/en/stable/api/server/authn.html?highlight=cookie%20auth#cookie-authentication). Depending on which driver you use, there may be other ways to authenticate, as well. At the moment, the CouchDB driver is the only official driver which offers additional authentication methods. Please refer to the CouchDB package documentation for details (https://pkg.go.dev/github.com/go-kivik/couchdb/v3). With a client handle in hand, you can create a database handle with the DB() method to interact with a specific database.
Package temporal and its subdirectories contain the Temporal client side framework. The Temporal service is a task orchestrator for your application’s tasks. Applications using Temporal can execute a logical flow of tasks, especially long-running business logic, asynchronously or synchronously. They can also scale at runtime on distributed systems. A quick example illustrates its use case. Consider Uber Eats where Temporal manages the entire business flow from placing an order, accepting it, handling shopping cart processes (adding, updating, and calculating cart items), entering the order in a pipeline (for preparing food and coordinating delivery), to scheduling delivery as well as handling payments. Temporal consists of a programming framework (or client library) and a managed service (or backend). The framework enables developers to author and coordinate tasks in Go code. The root temporal package contains common data structures. The subpackages are: The Temporal hosted service brokers and persists events generated during workflow execution. Worker nodes owned and operated by customers execute the coordination and task logic. To facilitate the implementation of worker nodes Temporal provides a client-side library for the Go language. In Temporal, you can code the logical flow of events separately as a workflow and code business logic as activities. The workflow identifies the activities and sequences them, while an activity executes the logic. Dynamic workflow execution graphs - Determine the workflow execution graphs at runtime based on the data you are processing. Temporal does not pre-compute the execution graphs at compile time or at workflow start time. Therefore, you have the ability to write workflows that can dynamically adjust to the amount of data they are processing. If you need to trigger 10 instances of an activity to efficiently process all the data in one run, but only 3 for a subsequent run, you can do that. Child Workflows - Orchestrate the execution of a workflow from within another workflow. Temporal will return the results of the child workflow execution to the parent workflow upon completion of the child workflow. No polling is required in the parent workflow to monitor status of the child workflow, making the process efficient and fault tolerant. Durable Timers - Implement delayed execution of tasks in your workflows that are robust to worker failures. Temporal provides two easy to use APIs, **workflow.Sleep** and **workflow.Timer**, for implementing time based events in your workflows. Temporal ensures that the timer settings are persisted and the events are generated even if workers executing the workflow crash. Signals - Modify/influence the execution path of a running workflow by pushing additional data directly to the workflow using a signal. Via the Signal facility, Temporal provides a mechanism to consume external events directly in workflow code. Task routing - Efficiently process large amounts of data using a Temporal workflow, by caching the data locally on a worker and executing all activities meant to process that data on that same worker. Temporal enables you to choose the worker you want to execute a certain activity by scheduling that activity execution in the worker's specific task queue. Unique workflow ID enforcement - Use business entity IDs for your workflows and let Temporal ensure that only one workflow is running for a particular entity at a time. Temporal implements an atomic "uniqueness check" and ensures that no race conditions are possible that would result in multiple workflow executions for the same workflow ID. Therefore, you can implement your code to attempt to start a workflow without checking if the ID is already in use, even in the cases where only one active execution per workflow ID is desired. Perpetual/ContinueAsNew workflows - Run periodic tasks as a single perpetually running workflow. With the "ContinueAsNew" facility, Temporal allows you to leverage the "unique workflow ID enforcement" feature for periodic workflows. Temporal will complete the current execution and start the new execution atomically, ensuring you get to keep your workflow ID. By starting a new execution Temporal also ensures that workflow execution history does not grow indefinitely for perpetual workflows. At-most once activity execution - Execute non-idempotent activities as part of your workflows. Temporal will not automatically retry activities on failure. For every activity execution Temporal will return a success result, a failure result, or a timeout to the workflow code and let the workflow code determine how each one of those result types should be handled. Asynch Activity Completion - Incorporate human input or thrid-party service asynchronous callbacks into your workflows. Temporal allows a workflow to pause execution on an activity and wait for an external actor to resume it with a callback. During this pause the activity does not have any actively executing code, such as a polling loop, and is merely an entry in the Temporal datastore. Therefore, the workflow is unaffected by any worker failures happening over the duration of the pause. Activity Heartbeating - Detect unexpected failures/crashes and track progress in long running activities early. By configuring your activity to report progress periodically to the Temporal server, you can detect a crash that occurs 10 minutes into an hour-long activity execution much sooner, instead of waiting for the 60-minute execution timeout. The recorded progress before the crash gives you sufficient information to determine whether to restart the activity from the beginning or resume it from the point of failure. Timeouts for activities and workflow executions - Protect against stuck and unresponsive activities and workflows with appropriate timeout values. Temporal requires that timeout values are provided for every activity or workflow invocation. There is no upper bound on the timeout values, so you can set timeouts that span days, weeks, or even months. Visibility - Get a list of all your active and/or completed workflow. Explore the execution history of a particular workflow execution. Temporal provides a set of visibility APIs that allow you, the workflow owner, to monitor past and current workflow executions. Debuggability - Replay any workflow execution history locally under a debugger. The Temporal client library provides an API to allow you to capture a stack trace from any failed workflow execution history.
Package graphql-go-tools is library to create GraphQL services using the go programming language. GraphQL is a query language for APIs and a runtime for fulfilling those queries with your existing data. GraphQL provides a complete and understandable description of the data in your API, gives clients the power to ask for exactly what they need and nothing more, makes it easier to evolve APIs over time, and enables powerful developer tools. Source: https://graphql.org This library is intended to be a set of low level building blocks to write high performance and secure GraphQL applications. Use cases could range from writing layer seven GraphQL proxies, firewalls, caches etc.. You would usually not use this library to write a GraphQL server yourself but to build tools for the GraphQL ecosystem. To achieve this goal the library has zero dependencies at its core functionality. It has a full implementation of the GraphQL AST and supports lexing, parsing, validation, normalization, introspection, query planning as well as query execution etc. With the execution package it's possible to write a fully functional GraphQL server that is capable to mediate between various protocols and formats. In it's current state you can use the following DataSources to resolve fields: - Static data (embed static data into a schema to extend a field in a simple way) - HTTP JSON APIs (combine multiple Restful APIs into one single GraphQL Endpoint, nesting is possible) - GraphQL APIs (you can combine multiple GraphQL APIs into one single GraphQL Endpoint, nesting is possible) - Webassembly/WASM Lambdas (e.g. resolve a field using a Rust lambda) If you're looking for a ready to use solution that has all this functionality packaged as a Gateway have a look at: https://wundergraph.com Created by Jens Neuse
Package codestarconnections provides the API client, operations, and parameter types for AWS CodeStar connections. This Amazon Web Services CodeStar Connections API Reference provides descriptions and usage examples of the operations and data types for the Amazon Web Services CodeStar Connections API. You can use the connections API to work with connections and installations. Connections are configurations that you use to connect Amazon Web Services resources to external code repositories. Each connection is a resource that can be given to services such as CodePipeline to connect to a third-party repository such as Bitbucket. For example, you can add the connection in CodePipeline so that it triggers your pipeline when a code change is made to your third-party code repository. Each connection is named and associated with a unique ARN that is used to reference the connection. When you create a connection, the console initiates a third-party connection handshake. Installations are the apps that are used to conduct this handshake. For example, the installation for the Bitbucket provider type is the Bitbucket app. When you create a connection, you can choose an existing installation or create one. When you want to create a connection to an installed provider type such as GitHub Enterprise Server, you create a host for your connections. You can work with connections by calling: CreateConnection DeleteConnection GetConnection ListConnections You can work with hosts by calling: CreateHost DeleteHost GetHost ListHosts You can work with tags in Amazon Web Services CodeStar Connections by calling the following: ListTagsForResource TagResource UntagResource For information about how to use Amazon Web Services CodeStar Connections, see the Developer Tools User Guide.
Package kivik provides a generic interface to CouchDB or CouchDB-like databases. The kivik package must be used in conjunction with a database driver. The officially supported drivers are: The Filesystem and Memory drivers are also available, but in early stages of development, and so many features do not yet work: The kivik driver system is modeled after the standard library's `sql` and `sql/driver` packages, although the client API is completely different due to the different database models implemented by SQL and NoSQL databases such as CouchDB. The most methods, including those on Client and DB are safe to call concurrently, unless otherwise noted. CouchDB stores JSON, so Kivik translates Go data structures to and from JSON as necessary. The conversion from Go data types to JSON, and vice versa, is handled automatically according to the rules and behavior described in the documentation for the standard library's encoding/json package. Most client and database methods take optional arguments of the type Option. Multiple options may be passed, and latter options take precidence over earlier ones, in case of a conflict. Params and Param can be used to set options that are generally converted to URL query parameters. Different backend drivers may also provide their own unique options with driver-specific effects. Consult your driver's documentation for specifics. Kivik returns errors that embed an HTTP status code. In most cases, this is the HTTP status code returned by the server. The embedded HTTP status code may be accessed easily using the HTTPStatus() method, or with a type assertion to `interface { HTTPStatus() int }`. Example: Any error that does not conform to this interface will be assumed to represent a http.StatusInternalServerError status code. For common usage, authentication should be as simple as including the authentication credentials in the connection DSN. For example: This will connect to `localhost` on port 5984, using the username `admin` and the password `abc123`. When connecting to CouchDB (as in the above example), this will use cookie auth. Depending on which driver you use, there may be other ways to authenticate, as well. At the moment, the CouchDB driver is the only official driver which offers additional authentication methods. Please refer to the CouchDB package documentation for details. With a client handle in hand, you can create a database handle with the DB() method to interact with a specific database.
Package datadog-api-client-go. This repository contains a Go API client for the Datadog API (https://docs.datadoghq.com/api/). • Go 1.19+ This repository contains per-major-version API client packages. Right now, Datadog has two API versions, v1, v2 and the common package. The client library for Datadog API v1 is located in the api/datadogV1 directory. Import it with The client library for Datadog API v2 is located in the api/datadogV2 directory. Import it with The datadog package for Datadog API is located in the api/datadog directory. Import it with Here's an example creating a user: Save it to example.go, then run go get github.com/DataDog/datadog-api-client-go/v2. Set the DD_CLIENT_API_KEY and DD_CLIENT_APP_KEY to your Datadog credentials, and then run go run example.go. This client includes access to Datadog API endpoints while they are in an unstable state and may undergo breaking changes. An extra configuration step is required to enable these endpoints: where <OperationName> is the name of the method used to interact with that endpoint. For example: GetLogsIndex, or UpdateLogsIndex When talking to a different server, like the eu instance, change the ContextServerVariables: If you want to disable GZIP compressed responses, set the compress flag on your configuration object: If you want to enable requests logging, set the debug flag on your configuration object: If you want to enable retry when getting status code 429 rate-limited, set EnableRetry to true The default max retry is 3, you can change it with MaxRetries If you want to configure proxy, set env var HTTP_PROXY, and HTTPS_PROXY or set custom HTTPClient with proxy configured on configuration object: Several listing operations have a pagination method to help consume all the items available. For example, to retrieve all your incidents: Encoder/Decoder By default, datadog-api-client-go uses the Go standard library enconding/json (https://pkg.go.dev/encoding/json) to encode and decode data. As an alternative users can opt in to use goccy/go-json (https://github.com/goccy/go-json) by specifying the go build tag goccy_gojson. In comparison, there was a significant decrease in cpu time with goccy/go-json with an increase in memory overhead. For further benchmark information, see goccy/go-json benchmark (https://github.com/goccy/go-json#benchmarks) section. Developer documentation for API endpoints and models is available on Github pages (https://datadoghq.dev/datadog-api-client-go/pkg/github.com/DataDog/datadog-api-client-go/v2/). Released versions are available on pkg.go.dev (https://pkg.go.dev/github.com/DataDog/datadog-api-client-go/v2). As most of the code in this repository is generated, we will only accept PRs for files that are not modified by our code-generation machinery (changes to the generated files would get overwritten). We happily accept contributions to files that are not autogenerated, such as tests and development tooling. support@datadoghq.com
Package codestarnotifications provides the API client, operations, and parameter types for AWS CodeStar Notifications. This AWS CodeStar Notifications API Reference provides descriptions and usage examples of the operations and data types for the AWS CodeStar Notifications API. You can use the AWS CodeStar Notifications API to work with the following objects: Notification rules, by calling the following: CreateNotificationRule DeleteNotificationRule DescribeNotificationRule ListNotificationRules UpdateNotificationRule Subscribe Unsubscribe Targets, by calling the following: DeleteTarget ListTargets Events, by calling the following: ListEventTypes Tags, by calling the following: ListTagsForResource TagResource UntagResource For information about how to use AWS CodeStar Notifications, see the Amazon Web Services Developer Tools Console User Guide.
Package sdk is a toolkit for developer to create custom infrastructure via ucloud open api.
Pact Go enables consumer driven contract testing, providing a mock service and DSL for the consumer project, and interaction playback and verification for the service provider project. Consumer side Pact testing is an isolated test that ensures a given component is able to collaborate with another (remote) component. Pact will automatically start a Mock server in the background that will act as the collaborators' test double. This implies that any interactions expected on the Mock server will be validated, meaning a test will fail if all interactions were not completed, or if unexpected interactions were found: A typical consumer-side test would look something like this: If this test completed successfully, a Pact file should have been written to ./pacts/my_consumer-my_provider.json containing all of the interactions expected to occur between the Consumer and Provider. In addition to verbatim value matching, you have 3 useful matching functions in the `dsl` package that can increase expressiveness and reduce brittle test cases. Here is a complex example that shows how all 3 terms can be used together: This example will result in a response body from the mock server that looks like: See the examples in the dsl package and the matcher tests (https://github.com/pact-foundation/pact-go/v2/blob/master/dsl/matcher_test.go) for more matching examples. NOTE: You will need to use valid Ruby regular expressions (http://ruby-doc.org/core-2.1.5/Regexp.html) and double escape backslashes. Read more about flexible matching (https://github.com/pact-foundation/pact-ruby/wiki/Regular-expressions-and-type-matching-with-Pact. Provider side Pact testing, involves verifying that the contract - the Pact file - can be satisfied by the Provider. A typical Provider side test would like something like: The `VerifyProvider` will handle all verifications, treating them as subtests and giving you granular test reporting. If you don't like this behaviour, you may call `VerifyProviderRaw` directly and handle the errors manually. Note that `PactURLs` may be a list of local pact files or remote based urls (possibly from a Pact Broker - http://docs.pact.io/documentation/sharings_pacts.html). Pact reads the specified pact files (from remote or local sources) and replays the interactions against a running Provider. If all of the interactions are met we can say that both sides of the contract are satisfied and the test passes. When validating a Provider, you have 3 options to provide the Pact files: 1. Use "PactURLs" to specify the exact set of pacts to be replayed: Options 2 and 3 are particularly useful when you want to validate that your Provider is able to meet the contracts of what's in Production and also the latest in development. See this [article](http://rea.tech/enter-the-pact-matrix-or-how-to-decouple-the-release-cycles-of-your-microservices/) for more on this strategy. Each interaction in a pact should be verified in isolation, with no context maintained from the previous interactions. So how do you test a request that requires data to exist on the provider? Provider states are how you achieve this using Pact. Provider states also allow the consumer to make the same request with different expected responses (e.g. different response codes, or the same resource with a different subset of data). States are configured on the consumer side when you issue a dsl.Given() clause with a corresponding request/response pair. Configuring the provider is a little more involved, and (currently) requires running an API endpoint to configure any [provider states](http://docs.pact.io/documentation/provider_states.html) during the verification process. The option you must provide to the dsl.VerifyRequest is: An example route using the standard Go http package might look like this: See the examples or read more at http://docs.pact.io/documentation/provider_states.html. See the Pact Broker (http://docs.pact.io/documentation/sharings_pacts.html) documentation for more details on the Broker and this article (http://rea.tech/enter-the-pact-matrix-or-how-to-decouple-the-release-cycles-of-your-microservices/) on how to make it work for you. Publishing using Go code: Publishing from the CLI: Use a cURL request like the following to PUT the pact to the right location, specifying your consumer name, provider name and consumer version. The following flags are required to use basic authentication when publishing or retrieving Pact files to/from a Pact Broker: Pact Go uses a simple log utility (logutils - https://github.com/hashicorp/logutils) to filter log messages. The CLI already contains flags to manage this, should you want to control log level in your tests, you can set it like so:
Package guardian . Go-Guardian is a golang library that provides a simple, clean, and idiomatic way to create powerful modern API and web authentication. Go-Guardian sole purpose is to authenticate requests, which it does through an extensible set of authentication methods known as strategies. Go-Guardian does not mount routes or assume any particular database schema, which maximizes flexibility and allows decisions to be made by the developer. The API is simple: you provide go-guardian a request to authenticate, and go-guardian invoke strategies to authenticate end-user request. Strategies provide callbacks for controlling what occurs when authentication `should` succeeds or fails. Why Go-Guardian? When building a modern application, you don't want to implement authentication module from scratch; you want to focus on building awesome software. go-guardian is here to help with that. Here are a few bullet point reasons you might like to try it out:
Package monkit is a flexible code instrumenting and data collection library. I'm going to try and sell you as fast as I can on this library. Example usage We've got tools that capture distribution information (including quantiles) about int64, float64, and bool types. We have tools that capture data about events (we've got meters for deltas, rates, etc). We have rich tools for capturing information about tasks and functions, and literally anything that can generate a name and a number. Almost just as importantly, the amount of boilerplate and code you have to write to get these features is very minimal. Data that's hard to measure probably won't get measured. This data can be collected and sent to Graphite (http://graphite.wikidot.com/) or any other time-series database. Here's a selection of live stats from one of our storage nodes: This library generates call graphs of your live process for you. These call graphs aren't created through sampling. They're full pictures of all of the interesting functions you've annotated, along with quantile information about their successes, failures, how often they panic, return an error (if so instrumented), how many are currently running, etc. The data can be returned in dot format, in json, in text, and can be about just the functions that are currently executing, or all the functions the monitoring system has ever seen. Here's another example of one of our production nodes: https://raw.githubusercontent.com/spacemonkeygo/monkit/master/images/callgraph2.png This library generates trace graphs of your live process for you directly, without requiring standing up some tracing system such as Zipkin (though you can do that too). Inspired by Google's Dapper (http://research.google.com/pubs/pub36356.html) and Twitter's Zipkin (http://zipkin.io), we have process-internal trace graphs, triggerable by a number of different methods. You get this trace information for free whenever you use Go contexts (https://blog.golang.org/context) and function monitoring. The output formats are svg and json. Additionally, the library supports trace observation plugins, and we've written a plugin that sends this data to Zipkin (http://github.com/spacemonkeygo/monkit-zipkin). https://raw.githubusercontent.com/spacemonkeygo/monkit/master/images/trace.png Before our crazy Go rewrite of everything (https://www.spacemonkey.com/blog/posts/go-space-monkey) (and before we had even seen Google's Dapper paper), we were a Python shop, and all of our "interesting" functions were decorated with a helper that collected timing information and sent it to Graphite. When we transliterated to Go, we wanted to preserve that functionality, so the first version of our monitoring package was born. Over time it started to get janky, especially as we found Zipkin and started adding tracing functionality to it. We rewrote all of our Go code to use Google contexts, and then realized we could get call graph information. We decided a refactor and then an all-out rethinking of our monitoring package was best, and so now we have this library. Sometimes you really want callstack contextual information without having to pass arguments through everything on the call stack. In other languages, many people implement this with thread-local storage. Example: let's say you have written a big system that responds to user requests. All of your libraries log using your log library. During initial development everything is easy to debug, since there's low user load, but now you've scaled and there's OVER TEN USERS and it's kind of hard to tell what log lines were caused by what. Wouldn't it be nice to add request ids to all of the log lines kicked off by that request? Then you could grep for all log lines caused by a specific request id. Geez, it would suck to have to pass all contextual debugging information through all of your callsites. Google solved this problem by always passing a context.Context interface through from call to call. A Context is basically just a mapping of arbitrary keys to arbitrary values that users can add new values for. This way if you decide to add a request context, you can add it to your Context and then all callsites that decend from that place will have the new data in their contexts. It is admittedly very verbose to add contexts to every function call. Painfully so. I hope to write more about it in the future, but Google also wrote up their thoughts about it (https://blog.golang.org/context), which you can go read. For now, just swallow your disgust and let's keep moving. Let's make a super simple Varnish (https://www.varnish-cache.org/) clone. Open up gedit! (Okay just kidding, open whatever text editor you want.) For this motivating program, we won't even add the caching, though there's comments for where to add it if you'd like. For now, let's just make a barebones system that will proxy HTTP requests. We'll call it VLite, but maybe we should call it VReallyLite. Run and build this and open localhost:8080 in your browser. If you use the default proxy target, it should inform you that the world hasn't been destroyed yet. The first thing you'll want to do is add the small amount of boilerplate to make the instrumentation we're going to add to your process observable later. Import the basic monkit packages: and then register environmental statistics and kick off a goroutine in your main method to serve debug requests: Rebuild, and then check out localhost:9000/stats (or localhost:9000/stats/json, if you prefer) in your browser! Remember what I said about Google's contexts (https://blog.golang.org/context)? It might seem a bit overkill for such a small project, but it's time to add them. To help out here, I've created a library that constructs contexts for you for incoming HTTP requests. Nothing that's about to happen requires my webhelp library (https://godoc.org/github.com/jtolds/webhelp), but here is the code now refactored to receive and pass contexts through our two per-request calls. You can create a new context for a request however you want. One reason to use something like webhelp is that the cancelation feature of Contexts is hooked up to the HTTP request getting canceled. Let's start to get statistics about how many requests we receive! First, this package (main) will need to get a monitoring Scope. Add this global definition right after all your imports, much like you'd create a logger with many logging libraries: Now, make the error return value of HandleHTTP named (so, (err error)), and add this defer line as the very first instruction of HandleHTTP: Let's also add the same line (albeit modified for the lack of error) to Proxy, replacing &err with nil: You should now have something like: We'll unpack what's going on here, but for now: For this new funcs dataset, if you want a graph, you can download a dot graph at localhost:9000/funcs/dot and json information from localhost:9000/funcs/json. You should see something like: with a similar report for the Proxy method, or a graph like: https://raw.githubusercontent.com/spacemonkeygo/monkit/master/images/handlehttp.png This data reports the overall callgraph of execution for known traces, along with how many of each function are currently running, the most running concurrently (the highwater), how many were successful along with quantile timing information, how many errors there were (with quantile timing information if applicable), and how many panics there were. Since the Proxy method isn't capturing a returned err value, and since HandleHTTP always returns nil, this example won't ever have failures. If you're wondering about the success count being higher than you expected, keep in mind your browser probably requested a favicon.ico. Cool, eh? How it works is an interesting line of code - there's three function calls. If you look at the Go spec, all of the function calls will run at the time the function starts except for the very last one. The first function call, mon.Task(), creates or looks up a wrapper around a Func. You could get this yourself by requesting mon.Func() inside of the appropriate function or mon.FuncNamed(). Both mon.Task() and mon.Func() are inspecting runtime.Caller to determine the name of the function. Because this is a heavy operation, you can actually store the result of mon.Task() and reuse it somehow else if you prefer, so instead of you could instead use which is more performant every time after the first time. runtime.Caller only gets called once. Careful! Don't use the same myFuncMon in different functions unless you want to screw up your statistics! The second function call starts all the various stop watches and bookkeeping to keep track of the function. It also mutates the context pointer it's given to extend the context with information about what current span (in Zipkin parlance) is active. Notably, you *can* pass nil for the context if you really don't want a context. You just lose callgraph information. The last function call stops all the stop watches ad makes a note of any observed errors or panics (it repanics after observing them). Turns out, we don't even need to change our program anymore to get rich tracing information! Open your browser and go to localhost:9000/trace/svg?regex=HandleHTTP. It won't load, and in fact, it's waiting for you to open another tab and refresh localhost:8080 again. Once you retrigger the actual application behavior, the trace regex will capture a trace starting on the first function that matches the supplied regex, and return an svg. Go back to your first tab, and you should see a relatively uninteresting but super promising svg. Let's make the trace more interesting. Add a to your HandleHTTP method, rebuild, and restart. Load localhost:8080, then start a new request to your trace URL, then reload localhost:8080 again. Flip back to your trace, and you should see that the Proxy method only takes a portion of the time of HandleHTTP! https://cdn.rawgit.com/spacemonkeygo/monkit/master/images/trace.svg There's multiple ways to select a trace. You can select by regex using the preselect method (default), which first evaluates the regex on all known functions for sanity checking. Sometimes, however, the function you want to trace may not yet be known to monkit, in which case you'll want to turn preselection off. You may have a bad regex, or you may be in this case if you get the error "Bad Request: regex preselect matches 0 functions." Another way to select a trace is by providing a trace id, which we'll get to next! Make sure to check out what the addition of the time.Sleep call did to the other reports. It's easy to write plugins for monkit! Check out our first one that exports data to Zipkin (http://zipkin.io/)'s Scribe API: https://github.com/spacemonkeygo/monkit-zipkin We plan to have more (for HTrace, OpenTracing, etc, etc), soon!
Package libxml2 is an interface to libxml2 library, providing XML and HTML parsers with DOM interface. The inspiration is Perl5's XML::LibXML module. This library is still in very early stages of development. API may still change without notice. For the time being, the API is being written so that thye are as close as we can get to DOM Layer 3, but some methods will, for the time being, be punted and aliases for simpler methods that don't necessarily check for the DOM's correctness will be used. Also, the return values are still shaky -- I'm still debating how to handle error cases gracefully.
Package qml offers graphical QML application support for the Go language. This package is in an alpha stage, and still in heavy development. APIs may change, and things may break. At this time contributors and developers that are interested in tracking the development closely are encouraged to use it. If you'd prefer a more stable release, please hold on a bit and subscribe to the mailing list for news. It's in a pretty good state, so it shall not take too long. See http://github.com/go-qml/qml for details. The qml package enables Go programs to display and manipulate graphical content using Qt's QML framework. QML uses a declarative language to express structure and style, and supports JavaScript for in-place manipulation of the described content. When using the Go qml package, such QML content can also interact with Go values, making use of its exported fields and methods, and even explicitly creating new instances of registered Go types. A simple Go application that integrates with QML may perform the following steps for offering a graphical interface: Some of these topics are covered below, and may also be observed in practice in the following examples: The following logic demonstrates loading a QML file into a window: Any QML object may be manipulated by Go via the Object interface. That interface is implemented both by dynamic QML values obtained from a running engine, and by Go types in the qml package that represent QML values, such as Window, Context, and Engine. For example, the following logic creates a window and prints its width whenever it's made visible: Information about the methods, properties, and signals that are available for QML objects may be obtained in the Qt documentation. As a reference, the "visibleChanged" signal and the "width" property used in the example above are described at: When in doubt about what type is being manipulated, the Object.TypeName method provides the type name of the underlying value. The simplest way of making a Go value available to QML code is setting it as a variable of the engine's root context, as in: This logic would enable the following QML code to successfully run: While registering an individual Go value as described above is a quick way to get started, it is also fairly limited. For more flexibility, a Go type may be registered so that QML code can natively create new instances in an arbitrary position of the structure. This may be achieved via the RegisterType function, as the following example demonstrates: With this logic in place, QML code can create new instances of Person by itself: Independently from the mechanism used to publish a Go value to QML code, its methods and fields are available to QML logic as methods and properties of the respective QML object representing it. As required by QML, though, the Go method and field names are lowercased according to the following scheme when being accesed from QML: While QML code can directly read and write exported fields of Go values, as described above, a Go type can also intercept writes to specific fields by declaring a setter method according to common Go conventions. This is often useful for updating the internal state or the visible content of a Go-defined type. For example: In the example above, whenever QML code attempts to update the Person.Name field via any means (direct assignment, object declarations, etc) the SetName method is invoked with the provided value instead. A setter method may also be used in conjunction with a getter method rather than a real type field. A method is only considered a getter in the presence of the respective setter, and according to common Go conventions it must not have the Get prefix. Inside QML logic, the getter and setter pair is seen as a single object property. Custom types implemented in Go may have displayable content by defining a Paint method such as: A simple example is available at: Resource files (qml code, images, etc) may be packed into the Go qml application binary to simplify its handling and distribution. This is done with the genqrc tool: The following blog post provides more details:
package adb is a Go interface to the Android Debug Bridge (adb). See cmd/demo/demo.go for an example of how to use this library. The client/server spec is defined at https://android.googlesource.com/platform/system/core/+/master/adb/OVERVIEW.TXT. WARNING This library is under heavy development, and its API is likely to change without notice.
<h1 align="center">IrisAdmin</h1> [![Build Status](https://app.travis-ci.com/snowlyg/iris-admin.svg?branch=master)](https://app.travis-ci.com/snowlyg/iris-admin) [![LICENSE](https://img.shields.io/github/license/snowlyg/iris-admin)](https://github.com/snowlyg/iris-admin/blob/master/LICENSE) [![go doc](https://godoc.org/github.com/snowlyg/iris-admin?status.svg)](https://godoc.org/github.com/snowlyg/iris-admin) [![go report](https://goreportcard.com/badge/github.com/snowlyg/iris-admin)](https://goreportcard.com/badge/github.com/snowlyg/iris-admin) [![Build Status](https://codecov.io/gh/snowlyg/iris-admin/branch/master/graph/badge.svg)](https://codecov.io/gh/snowlyg/iris-admin) [简体中文](./README.md) | English #### Project url [GITHUB](https://github.com/snowlyg/iris-admin) | [GITEE](https://gitee.com/snowlyg/iris-admin) **** > This project just for learning golang, welcome to give your suggestions! #### Documentation - [IRIS-ADMIN-DOC](https://doc.snowlyg.com) - [IRIS V12 document for chinese](https://github.com/snowlyg/iris/wiki) - [godoc](https://pkg.go.dev/github.com/snowlyg/iris-admin?utm_source=godoc) [![Gitter](https://badges.gitter.im/iris-go-tenancy/community.svg)](https://gitter.im/iris-go-tenancy/community?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge) [![Join the chat at https://gitter.im/iris-go-tenancy/iris-admin](https://badges.gitter.im/iris-go-tenancy/iris-admin.svg)](https://gitter.im/iris-go-tenancy/iris-admin?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) #### BLOG - [REST API with iris-go web framework](https://blog.snowlyg.com/iris-go-api-1/) - [How to user iris-go with casbin](https://blog.snowlyg.com/iris-go-api-2/) --- #### Getting started - Get master package , Notice must use `master` version. ```sh ``` #### Program introduction ##### The project consists of multiple plugins, each with different functions - [viper_server] ```go package cache import ( ) var CONFIG Redis // getViperConfig get initialize config db: ` + db + ` addr: "` + CONFIG.Addr + `" password: "` + CONFIG.Password + `" pool-size: ` + poolSize), ``` - [zap_server] ```go ``` - [database] ```go ``` - [casbin] ```go ``` - [cache] ```go ``` - [operation] - [cron_server] ```go ``` - [web] - ```go // WebFunc web framework // - GetTestClient test client // - GetTestLogin test for login // - AddWebStatic add web static path // - AddUploadStatic add upload static path // - Run start ``` - [mongodb] #### Initialize database ##### Simple - Use gorm's `AutoMigrate()` function to auto migrate database. ```go package main import ( ) ``` ##### Custom migrate tools - Use `gormigrate` third party package. Tt's helpful for database migrate and program development. - Detail is see [iris-admin-cmd](https://github.com/snowlyg/iris-admin-example/blob/main/iris/cmd/main.go). --- - Add main.go file. ```go package main import ( ) ``` #### Run project - When you first run this cmd `go run main.go` , you can see some config files in the `config` directory, - and `rbac_model.conf` will be created in your project root directory. ```sh go run main.go ``` #### Module - You can use [iris-admin-rbac](https://github.com/snowlyg/iris-admin-rbac) package to add rbac function for your project quickly. - Your can use AddModule() to add other modules . ```go package main import ( ) ``` #### Default static file path - A static file access path has been built in by default - Static files will upload to `/static/upload` directory. - You can set this config key `static-path` to change the default directory. ```yaml system: ``` #### Use with front-end framework , e.g. vue - Default,you must build vue to the `dist` directory. - Naturally you can set this config key `web-path` to change the default directory. ```go package main import ( ) ``` #### Example - [iris](https://github.com/snowlyg/iris-admin-example/tree/main/iris) - [gin](https://github.com/snowlyg/iris-admin-example/tree/main/gin) #### RBAC - [iris-admin-rbac](https://github.com/snowlyg/iris-admin-rbac) #### Unit test and documentation - Before start unit tests, you need to set two system environment variables `mysqlPwd` and `mysqlAddr`,that will be used when running the test instance。 - helper/tests(https://github.com/snowlyg/helper/tree/main/tests) package the unit test used, it's simple package base on httpexpect/v2(https://github.com/gavv/httpexpect). - [example for unit test](https://github.com/snowlyg/iris-admin-rbac/tree/main/iris/perm/tests) - [example for unit test](https://github.com/snowlyg/iris-admin-rbac/tree/main/gin/authority/test) Before create a http api unit test , you need create a base test file named `main_test.go` , this file have some unit test step : ***Suggest use docker mysql, otherwise if the test fails, there will be a lot of test data left behind*** - 1.create database before test start and delete database when test finish. - 2.create tables and seed test data at once time. - 3.`PartyFunc` and `SeedFunc` use to custom someting for your test model. 内容如下所示: ***main_test.go*** ```go package test import ( ) var TestServer *web_gin.WebServer var TestClient *httptest.Client ``` ***index_test.go*** ```go package test import ( ) var ( ) ``` ## 🔋 JetBrains OS licenses <a href="https://www.jetbrains.com/?from=iris-admin" target="_blank"><img src="https://raw.githubusercontent.com/panjf2000/illustrations/master/jetbrains/jetbrains-variant-4.png" width="230" align="middle"/></a> ## ☕️ Buy me a coffee > Please be sure to leave your name, GitHub account or other social media accounts when you donate by the following means so that I can add it to the list of donors as a token of my appreciation. - [为爱发电](https://afdian.net/@snowlyg/plan) - [donating](https://paypal.me/snowlyg?country.x=C2&locale.x=zh_XC)
Package crypto provides a toolbox of advanced cryptographic primitives, for applications that need more than straightforward signing and encryption. The cornerstone of this toolbox is the 'abstract' sub-package, which defines abstract interfaces to cryptographic primitives designed to be independent of specific cryptographic algorithms, to facilitate upgrading applications to new cryptographic algorithms or switching to alternative algorithms for experimentation purposes. This toolkit's public-key crypto API includes an abstract.Group interface generically supporting a broad class of group-based public-key primitives including DSA-style integer residue groups and elliptic curve groups. Users of this API can thus write higher-level crypto algorithms such as zero-knowledge proofs without knowing or caring exactly what kind of group, let alone which precise security parameters or elliptic curves, are being used. The abstract group interface supports the standard algebraic operations on group elements and scalars that nontrivial public-key algorithms tend to rely on. The interface uses additive group terminology typical for elliptic curves, such that point addition is homomorphically equivalent to adding their (potentially secret) scalar multipliers. But the API and its operations apply equally well to DSA-style integer groups. The abstract.Suite interface builds further on the abstract.Group API to represent an abstraction of entire pluggable ciphersuites, which include a group (e.g., curve) suitable for advanced public-key crypto together with a suitably matched set of symmetric-key crypto algorithms. As a trivial example, generating a public/private keypair is as simple as: The first statement picks a private key (Scalar) from a specified source of cryptographic random or pseudo-random bits, while the second performs elliptic curve scalar multiplication of the curve's standard base point (indicated by the 'nil' argument to Mul) by the scalar private key 'a'. Similarly, computing a Diffie-Hellman shared secret using Alice's private key 'a' and Bob's public key 'B' can be done via: Note that we use 'Mul' rather than 'Exp' here because the library uses the additive-group terminology common for elliptic curve crypto, rather than the multiplicative-group terminology of traditional integer groups - but the two are semantically equivalent and the interface itself works for both elliptic curve and integer groups. See below for more complete examples. Various sub-packages provide several specific implementations of these abstract cryptographic interfaces. In particular, the 'nist' sub-package provides implementations of modular integer groups underlying conventional DSA-style algorithms, and of NIST-standardized elliptic curves built on the Go crypto library. The 'edwards' sub-package provides the abstract group interface using more recent Edwards curves, including the popular Ed25519 curve. The 'openssl' sub-package offers an alternative implementation of NIST-standardized elliptic curves and symmetric-key algorithms, built as wrappers around OpenSSL's crypto library. Other sub-packages build more interesting high-level cryptographic tools atop these abstract primitive interfaces, including: - poly: Polynomial commitment and verifiable Shamir secret splitting for implementing verifiable 't-of-n' threshold cryptographic schemes. This can be used to encrypt a message so that any 2 out of 3 receivers must work together to decrypt it, for example. - proof: An implementation of the general Camenisch/Stadler framework for discrete logarithm knowledge proofs. This system supports both interactive and non-interactive proofs of a wide variety of statements such as, "I know the secret x associated with public key X or I know the secret y associated with public key Y", without revealing anything about either secret or even which branch of the "or" clause is true. - anon: Anonymous and pseudonymous public-key encryption and signing, where the sender of a signed message or the receiver of an encrypted message is defined as an explicit anonymity set containing several public keys rather than just one. For example, a member of an organization's board of trustees might prove to be a member of the board without revealing which member she is. - shuffle: Verifiable cryptographic shuffles of ElGamal ciphertexts, which can be used to implement (for example) voting or auction schemes that keep the sources of individual votes or bids private without anyone having to trust the shuffler(s) to shuffle votes/bids honestly. For now this library should currently be considered experimental: it will definitely be changing in non-backward-compatible ways, and it will need independent security review before it should be considered ready for use in security-critical applications. However, we intend to bring the library closer to stability and real-world usability as quickly as development resources permit, and as interest and application demand dictates. As should be obvious, this library is intended the use of developers who are at least moderately knowledgeable about crypto. If you want a crypto library that makes it easy to implement "basic crypto" functionality correctly - i.e., plain public-key encryption and signing - then the NaCl/Sodium pursues this worthy goal (http://doc.libsodium.org). This toolkit's purpose is to make it possible - and preferably but not necessarily easy - to do slightly more interesting things that most current crypto libraries don't support effectively. The one existing crypto library that this toolkit is probably most comparable to is the Charm rapid prototyping library for Python (http://charm-crypto.com/). This library incorporates and/or builds on existing code from a variety of sources, as documented in the relevant sub-packages. This example illustrates how to use the crypto toolkit's abstract group API to perform basic Diffie-Hellman key exchange calculations, using the NIST-standard P256 elliptic curve in this case. Any other suitable elliptic curve or other cryptographic group may be used simply by changing the first line that picks the suite. This example illustrates how the crypto toolkit may be used to perform "pure" ElGamal encryption, in which the message to be encrypted is small enough to be embedded directly within a group element (e.g., in an elliptic curve point). For basic background on ElGamal encryption see for example http://en.wikipedia.org/wiki/ElGamal_encryption. Most public-key crypto libraries tend not to support embedding data in points, in part because for "vanilla" public-key encryption you don't need it: one would normally just generate an ephemeral Diffie-Hellman secret and use that to seed a symmetric-key crypto algorithm such as AES, which is much more efficient per bit and works for arbitrary-length messages. However, in many advanced public-key crypto algorithms it is often useful to be able to embedded data directly into points and compute with them: as just one of many examples, the proactively verifiable anonymous messaging scheme prototyped in Verdict (see http://dedis.cs.yale.edu/dissent/papers/verdict-abs). For fancier versions of ElGamal encryption implemented in this toolkit see for example anon.Encrypt, which encrypts a message for one of several possible receivers forming an explicit anonymity set.
Package bindata converts any file into manageable Go source code. Useful for embedding binary data into a go program. The file data is optionally gzip compressed before being converted to a raw byte slice. The following paragraphs cover some of the customization options which can be specified in the Config struct, which must be passed into the Translate() call. When used with the `Debug` option, the generated code does not actually include the asset data. Instead, it generates function stubs which load the data from the original file on disk. The asset API remains identical between debug and release builds, so your code will not have to change. This is useful during development when you expect the assets to change often. The host application using these assets uses the same API in both cases and will not have to care where the actual data comes from. An example is a Go webserver with some embedded, static web content like HTML, JS and CSS files. While developing it, you do not want to rebuild the whole server and restart it every time you make a change to a bit of javascript. You just want to build and launch the server once. Then just press refresh in the browser to see those changes. Embedding the assets with the `debug` flag allows you to do just that. When you are finished developing and ready for deployment, just re-invoke `go-bindata` without the `-debug` flag. It will now embed the latest version of the assets. The `NoMemCopy` option will alter the way the output file is generated. It will employ a hack that allows us to read the file data directly from the compiled program's `.rodata` section. This ensures that when we call call our generated function, we omit unnecessary memcopies. The downside of this, is that it requires dependencies on the `reflect` and `unsafe` packages. These may be restricted on platforms like AppEngine and thus prevent you from using this mode. Another disadvantage is that the byte slice we create, is strictly read-only. For most use-cases this is not a problem, but if you ever try to alter the returned byte slice, a runtime panic is thrown. Use this mode only on target platforms where memory constraints are an issue. The default behaviour is to use the old code generation method. This prevents the two previously mentioned issues, but will employ at least one extra memcopy and thus increase memory requirements. For instance, consider the following two examples: This would be the default mode, using an extra memcopy but gives a safe implementation without dependencies on `reflect` and `unsafe`: Here is the same functionality, but uses the `.rodata` hack. The byte slice returned from this example can not be written to without generating a runtime error. The NoCompress option indicates that the supplied assets are *not* GZIP compressed before being turned into Go code. The data should still be accessed through a function call, so nothing changes in the API. This feature is useful if you do not care for compression, or the supplied resource is already compressed. Doing it again would not add any value and may even increase the size of the data. The default behaviour of the program is to use compression. The keys used in the `_bindata` map are the same as the input file name passed to `go-bindata`. This includes the path. In most cases, this is not desirable, as it puts potentially sensitive information in your code base. For this purpose, the tool supplies another command line flag `-prefix`. This accepts a [regular expression](https://github.com/google/re2/wiki/Syntax) string, which will be used to match a portion of the map keys and function names that should be stripped out. For example, running without the `-prefix` flag, we get: Running with the `-prefix` flag, we get: With the optional Tags field, you can specify any go build tags that must be fulfilled for the output file to be included in a build. This is useful when including binary data in multiple formats, where the desired format is specified at build time with the appropriate tags. The tags are appended to a `// +build` line in the beginning of the output file and must follow the build tags syntax specified by the go tool. When you want to embed big files or plenty of files, then the generated output is really big (maybe over 3Mo). Even if the generated file shouldn't be read, you probably need use analysis tool or an editor which can become slower with a such file. Generating big files can be avoided with `-split` command line option. In that case, the given output is a directory path, the tool will generate one source file per file to embed, and it will generate a common file nammed `common.go` which contains commons parts like API.
Package parsec provides a library of parser-combinators. The basic idea behind parsec module is that, it allows programmers to compose basic set of terminal parsers, a.k.a tokenizers and compose them together as a tree of parsers, using combinators like: And, OrdChoice, Kleene, Many, Maybe. To begin with there are four basic Types that needs to be kept in mind while creating and composing parsers, Scanner, an interface type that encapsulates the input text. A built in scanner called SimpleScanner is supplied along with this package. Developers can also implement their own scanner types. Following example create a new instance of SimpleScanner, using an input text: Nodify, callback function is supplied while combining parser functions. If the underlying parsing logic matches with i/p text, then callback will be dispatched with list of matching ParsecNode. Value returned by callback function will further be used as ParsecNode item in higher-level list of ParsecNodes. Parser, simple parsers are functions that matches i/p text for specific patterns. Simple parsers can be combined using one of the supplied combinators to construct a higher level parser. A parser function takes a Scanner object and applies the underlying parsing logic, if underlying logic succeeds Nodify callback is dispatched and a ParsecNode and a new Scanner object (with its cursor moved forward) is returned. If parser fails to match, it shall return the input scanner object as it is, along with nil ParsecNode. ParsecNode, an interface type encapsulates one or more tokens from i/p text, as terminal node or non-terminal node. If input text is going to be a single token like `10` or `true` or `"some string"`, then all we need is a single Parser function that can tokenize the i/p text into a terminal node. But our applications are seldom that simple. Almost all the time we need to parse the i/p text for more than one tokens and most of the time we need to compose them into a tree of terminal and non-terminal nodes. This is where combinators are useful. Package provides a set of combinators to help combine terminal parsers into higher level parsers. They are, All the above mentioned combinators accept one or more parser function as arguments, either by value or by reference. The reason for allowing parser argument by reference is to be able to define recursive parsing logic, like parsing nested arrays: Parsers for standard set of tokens are supplied along with this package. Most of these parsers return Terminal type as ParseNode. All of the terminal parsers, except End and NoEnd return Terminal type as ParsecNode. While End and NoEnd return a boolean type as ParsecNode. This is an experimental feature to use CSS like selectors for quering an Abstract Syntax Tree (AST). Types, APIs and methods associated with AST and Queryable are unstable, and are expected to change in future. While Scanner, Parser, ParsecNode types are re-used in AST and Queryable, combinator functions are re-implemented as AST methods. Similarly type ASTNodify is to be used instead of Nodify type. Otherwise all the parsec techniques mentioned above are equally applicable on AST. Additionally, following points are worth noting while using AST,