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It is often convenient to partition a job into multiple steps, and have them run concurrently, like a car factory might have different stages in a manufactoring facility. It is also convenient to specify how many workers are desired at each stage of the process. For one stage you may need 5 workers, but for another stage you may want between 25 and 50. This library, go concurent job queues, gocjq, makes setting up these sort of examples quite easy. Create a structure to hold your job's information, give your structure methods to be invoked for each stage, then create a JobQueue that invokes your methods in the proper order.


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gocjq

concurrent job queue for go

Description

It is often convenient to partition a job into multiple steps, and have them run concurrently, like a car factory might have different stages in a manufactoring facility.

It is also convenient to specify how many workers are desired at each stage of the process. For one stage you may need 5 workers, but for another stage you may want between 25 and 50.

This library, go concurent job queues, gocjq, makes setting up these sort of examples quite easy. There are two interfaces, namely an enqueue and dequeue facility.

Examples

Error handling

In this example, it is important to ensure the job state does not have an error prior to commencing the next stage. If the job already has an error, then skip following steps.

type someJob struct {
	a, b float64
	err  error
}

func (self *someJob) Add() {
	if self.err == nil {
		self.a += self.b
	}
}

func (self *someJob) Divide() {
	if self.err == nil {
		if self.b != 0 {
			self.err = fmt.Errorf("divide by zero")
		} else {
			self.a /= self.b
		}
	}
}

func main() {
    queue, err := gocjq.NewQueue(
        gocjq.Stage(gocjq.Method("Divide"), gocjq.Min(4), gocjq.Max(64)),
        gocjq.Stage(gocjq.Method("Add"), gocjq.Min(32)))
    if err != nil {
        log.Fatal(err)
    }
    defer queue.Quit()
    input := queue.Input()

    go func() {
        input <- &someJob{a: 13, b: 42}
    }()

    v := <- queue.Output()
    val := v.(*someJob)

    if val.err != nil {
        log.Printf("[ERROR] Actual: %#v; Expected: %#v", val.err, nil)
    }
    if val.a != (13/42)+42 {
        log.Printf("[ERROR] Actual: %#v; Expected: %#v", val.a, (13/42)+42)
    }
}

Creating a job sump

Sometimes there are no actions to take for a job after processing is complete. This is often the case when the final stage of a job has some sort of side effect, and the completed jobs can be discarded.

In this example, a job queue sump is created to drain completed jobs.

type someJob struct {
    a, b int
    err  error
}

func (self *someJob) Add() {
    if err == nil {
        self.a += self.b
    }
}

func (self *someJob) Divide() {
    if err == nil {
        if self.b != 0 {
            self.err = fmt.Errorf("divide by zero")
        } else {
            self.a /= self.b
        }
    }
}

func (self *someJob) Print() {
    if err == nil {
        fmt.Println("job result: ", self.a)
    } else {
        fmt.Println("job error: ", self.err)
    }
}

func main() {
    queue, err := gocjq.NewQueue(
        gocjq.Stage(gocjq.Method("Divide"), gocjq.Min(4)),
        gocjq.Stage(gocjq.Method("Add")),
        gocjq.Stage(gocjq.Method("Print"), gocjq.Min(2)),
        gocjq.OutputSump())
    if err != nil {
        log.Fatal(err)
    }
    defer queue.Quit()
    input := queue.Input()

    jobSent := make(chan struct{})
    go func() {
        input <- &someJob{a: 13, b: 42}
        jobSent <- struct{}{}
    }()

    <-jobSent
    queue.Quit()
}

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Last updated on 31 Mar 2018

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