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    github.com/pions/webrtc

Package webrtc implements the WebRTC 1.0 as defined in W3C WebRTC specification document.


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Pion WebRTC
Pion WebRTC

A pure Go implementation of the WebRTC API

Pion webrtc Sourcegraph Widget Slack Widget Waffle board
Build Status GoDoc Coverage Status Go Report Card Codacy Badge License: MIT


See DESIGN.md for an overview of features and future goals.

Usage

Check out the example applications to help you along your Pion WebRTC journey.

The Pion WebRTC API closely matches the JavaScript WebRTC API. Most existing documentation is therefore also usefull when working with Pion. Furthermore, our GoDoc is actively maintained.

Now go forth and build some awesome apps! Here are some ideas to get your creative juices flowing:

  • Send a video file to multiple browser in real time for perfectly synchronized movie watching.
  • Send a webcam on an embedded device to your browser with no additional server required!
  • Securely send data between two servers, without using pub/sub.
  • Record your webcam and do special effects server side.
  • Build a conferencing application that processes audio/video and make decisions off of it.

Roadmap

The library is in active development, please refer to the roadmap to track our major milestones.

Community

Pion has an active community on the Golang Slack. Sign up and join the #pion channel for discussions and support. You can also use Pion mailing list.

We are always looking to support your projects. Please reach out if you have something to build!

If you need commercial support or don't want to use public methods you can contact us at team@pion.ly

  • pions/turn: A simple extendable Golang TURN server
  • [WIP] pions/media-server: A Pion WebRTC powered media server, providing the building blocks for anything RTC.
  • [WIP] pions/dcnet: A package providing Golang net interfaces around Pion WebRTC data channels.

Contributing

Check out the contributing wiki to join the group of amazing people making this project possible:

License

MIT License - see LICENSE for full text

FAQs

Last updated on 23 Dec 2018

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