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gopkg.in/bendahl/uinput.v0

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    gopkg.in/bendahl/uinput.v0

Package uinput is a pure go package that provides access to the userland input device driver uinput on linux systems. Virtual keyboard devices as well as virtual mouse input devices may be created using this package. The keycodes and other event definitions, that are available and can be used to trigger input events, are part of this package ("Key1" for number 1, for example). In order to use the virtual keyboard, you will need to follow these three steps: Initialize the device Example: vk, err := CreateKeyboard("/dev/uinput", "Virtual Keyboard") Send Button events to the device Example (print a single D): err = vk.KeyPress(uinput.KeyD) Example (keep moving right by holding down right arrow key): err = vk.KeyDown(uinput.KeyRight) Example (stop moving right by releasing the right arrow key): err = vk.KeyUp(uinput.KeyRight) Close the device Example: err = vk.Close() A virtual mouse input device is just as easy to create and use: Initialize the device: Example: vm, err := CreateMouse("/dev/uinput", "DangerMouse") Move the cursor around and issue click events Example (move mouse right): err = vm.MoveRight(42) Example (move mouse left): err = vm.MoveLeft(42) Example (move mouse up): err = vm.MoveUp(42) Example (move mouse down): err = vm.MoveDown(42) Example (trigger a left click): err = vm.LeftClick() Example (trigger a right click): err = vm.RightClick() Close the device Example: err = vm.Close() If you'd like to use absolute input events (move the cursor to specific positions on screen), use the touch pad. Note that you'll need to specify the size of the screen area you want to use when you initialize the device. Here are a few examples of how to use the virtual touch pad: Initialize the device: Example: vt, err := CreateTouchPad("/dev/uinput", "DontTouchThis", 0, 1024, 0, 768) Move the cursor around and issue click events Example (move cursor to the top left corner of the screen): err = vt.MoveTo(0, 0) Example (move cursor to the position x: 100, y: 250): err = vt.MoveTo(100, 250) Example (trigger a left click): err = vt.LeftClick() Example (trigger a right click): err = vt.RightClick() Close the device Example: err = vt.Close()


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Uinput Build Status GoDoc Go Report Card

This package provides pure go wrapper functions for the LINUX uinput device, which allows to create virtual input devices in userspace. At the moment this package offers a virtual keyboard implementation as well as a virtual mouse device and a touch pad device.


The keyboard can be used to either send single key presses or hold down a specified key and release it later (useful for building game controllers). The mouse device issues relative positional change events to the x and y axis of the mouse pointer and may also fire click events (left and right click). For implementing things like region selects via a virtual mouse pointer, press and release functions for the mouse device are also included.

The touch pad, on the other hand can be used to move the mouse cursor to the specified position on the screen and to issue left and right clicks. Note that you'll need to specify the region size of your screen first though (happens during device creation).

Please note that you will need to make sure to have the necessary rights to write to uinput. You can either chmod your uinput device, or add a rule in /etc/udev/rules.d to allow your user's group or a dedicated group to write to the device. You may use the following two commands to add the necessary rights for you current user to a file called 99-$USER.rules (where $USER is your current user's name):


echo KERNEL==\"uinput\", GROUP=\"$USER\", MODE:=\"0660\" | sudo tee /etc/udev/rules.d/99-$USER.rules
sudo udevadm trigger

Installation

Simply check out the repository and use the commands

go build && go install
The package will then be installed to your local respository, along with the package documentation. The documentation contains more details on the usage of this package.

License

The package falls under the MIT license. Please see the "LICENSE" file for details.

TODO

Most functionality is implemented. However, more testing (including testing on different target platforms) is definitely an area for improvement.

  • Create Tests for the uinput package
  • Migrate code from C to GO
  • Implement relative input
  • Implement absolute input
  • Test on different platforms (besides x86_64)
  • Implement functions to allow mouse button up and down events (for region selects)
  • Extend test cases

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Last updated on 30 Mar 2018

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