3D Force-Directed Graph in VR
A web component to represent a graph data structure in virtual reality using a force-directed iterative layout.
Uses A-Frame for VR rendering and d3-force-3d for the layout physics engine.
See also the WebGL 3D version.
Live example: http://bl.ocks.org/vasturiano/02affe306ce445e423f992faeea13521
Quick start
npm install
npm run build
How to instantiate
import { default as ForceGraphVR } from '3d-force-graph-vr';
or
var ForceGraphVR = require('3d-force-graph-vr');
or even
<script src="/path/to/dist/3d-force-graph-vr.js"></script>
then
var myGraph = ForceGraphVR();
myGraph(<myDOMElement>);
API reference
ForceGraphVR()
.width(<px>)
.height(<px>)
.graphData(<data>)
.nodeRelSize(<(number) node volume per value unit>)
.lineOpacity(<between [0,1]>)
.valAccessor(<function(node) to extract numeric value. default: node.val>)
.nameAccessor(<function(node) to extract name string. default: node.name>)
.colorAccessor(<function(node) to extract color hex number. default: node.color>)
.warmUpTicks(<number of layout engine cycles to run before start rendering. default: 0>)
.coolDownTicks(<# frames to stop engine. default: Infinity>)
.coolDownTime(<ms to stop engine. default: 15000>)
.resetState()
Data syntax
{
nodes: {
id1: {
name: "name1",
val: 1
},
id2: {
name: "name2",
val: 10
},
(...)
},
links: [
['id1', 'id2'], // [from, to]
(...)
]
}