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@babylonjs/accessibility - npm Package Versions

1
2325

5.35.1

Diff

Changelog

Source

5.35.1

Core

  • Fix restore context in WebGL1 when using non POT textures - [Bug Fix] by Popov72 (#13308)
  • Fixed NativeEngine render target assignment - [Bug Fix] by SergioRZMasson (#13306)
  • Support create RTT from internal texture directly - [New Feature] by bghgary (#13275)
babylonjs
published 5.35.0 •

Changelog

Source

5.35.0

Core

  • Preserve camera control settings when reattaching camera controls - [Bug Fix] by ericwood73 (#13300)
  • Fix Texture rebuild on context lost - [Bug Fix] by sebavan (#13299)
  • Fix teleportation bug When changing controllers - by RaananW (#13298)
  • clear as default when in layers multiview - by RaananW (#13297)
  • InputManager: Fix Order and Execution of onPrePointerObservable - [Bug Fix] by PolygonalSun (#13295)
  • KTXDecoder: Update and add new universal transcoders - by Popov72 (#13284)
  • Cameras: Modified cameras to work under onPointerObservable - [Bug Fix] by PolygonalSun (#13293)
  • Add static Reflect function to Vector3 - by AlvaroHerreroDev (#13281)
  • Test the PickingInfo class - by Dok11 (#13290)
  • RTT: Make sure we increment scene frameId even in "check readiness" mode - [Bug Fix] by Popov72 (#13289)
  • PBRBaseMaterial fix getAnimatables JSDoc - by Dok11 (#13288)
  • Bump: Fix black spots in bump when no uv gradients - [Bug Fix] by Popov72 (#13287)
  • Ensure bloom blur size is consistent across hardware scaling levels - [Bug Fix] by kircher1 (#13286)
  • Test babylon scene materials - by Dok11 (#13285)
  • Mesh: Add forceWorldMatrixInstancedBufferUpdate property - [New Feature] by Popov72 (#13282)
  • Observable: Do not include deleted observers in hasObservers result - [Bug Fix] by Popov72 (#13283)

GUI

  • remove prepublish step, fix node.js issue on windows - by RaananW (#13280)

Inspector

  • remove prepublish step, fix node.js issue on windows - by RaananW (#13280)
babylonjs
published 5.34.0 •

Changelog

Source

5.34.0

Core

  • NME: multiple changes to support ray marching in the NME - [New Feature] by Popov72 (#13272)

Node Editor

  • NME: multiple changes to support ray marching in the NME - [New Feature] by Popov72 (#13272)

Playground

  • define engine and canvas as globals - [New Feature] by RaananW (#13278)
babylonjs
published 5.33.2 •

Changelog

Source

5.33.2

Core

Loaders

  • adding integration tests for loaders and serializers - by RaananW (#13266)

Playground

Serializers

  • adding integration tests for loaders and serializers - by RaananW (#13266)
babylonjs
published 5.33.1 •

Changelog

Source

5.33.1

Core

  • fixing billboardMode mode for instanced meshes - by Bastl34 (#13265)
  • PBR material: Add missing test for the emissive texture in hasTexture - [Bug Fix] by Popov72 (#13261)
  • Add Sprite Manager Metadata - by sebavan (#13259)

Playground

Serializers

babylonjs
published 5.33.0 •

Changelog

Source

5.33.0

Core

  • FreeCameraMouseInput: Fix for PointerLock Movement - by PolygonalSun (#13258)
  • Fix IKController with leaf node - [Bug Fix] by sebavan (#13257)
  • PostProcess: Add hooks to alter shader code used by post processes - by Popov72 (#13256)
  • Fix dump tools premultiplied alpha. - [Bug Fix] by sebavan (#13251)
  • Support ClipPlanes in Materials - [New Feature] by sebavan (#13249)
  • WebGPU: Improve copy video to texture - by Popov72 (#13254)

Materials

  • Support ClipPlanes in Materials - [New Feature] by sebavan (#13249)

Serializers

  • Fix dump tools premultiplied alpha. - [Bug Fix] by sebavan (#13251)
babylonjs
published 5.32.2 •

Changelog

Source

5.32.2

Core

GUI

Playground

Serializers

babylonjs
published 5.32.1 •

Changelog

Source

5.32.1

Core

  • EffectRender: Fix culling state not reset properly - [Bug Fix] by Popov72 (#13227)
babylonjs
published 5.32.0 •

Changelog

Source

5.32.0

Core

GUI Editor

Inspector

Loaders

Node Editor

Viewer

babylonjs
published 5.31.2 •

Changelog

Source

5.31.2

Core

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