Steps to get up and running
git clone git@github.com:code-dot-org/dance-party.git
cd dance-party
nvm install
nvm use
npm install
npm run dev
At this point the app will be running at localhost:8080. Open the developer tools in Chrome and you can access the API via nativeAPI.*
If you want to make changes locally in dance-party and have them show up in your apps build, do the following
- In the dance-party directory
yarn link
- In the apps directory
yarn link @code-dot-org/dance-party
This will set up a symlink in apps/node_modules to point at your local changes. Run npm run build
in dance-party, and then the apps build should pick the changes up next time it builds.
To debug unit tests in the Chrome debugger:
node --inspect --debug-brk ./node_modules/.bin/tape ./test/unit/*.js
Open chrome://inspect in Chrome browser (requires Chrome 55+)
Tap on inspect
link under "Remote Target"
Effects Testing
npm run test:visual
uses pixelmatch to test for consistency in screenshots between your local branch and an accepted
baseline. Accepted baselines are saved in test/visual/fixtures
.
To debug a test failure, run node ./test/visual/helpers/generateScreenshot.js <effectName> <pathToDirectory>
to output the local screenshot to the given directory. If a baseline does not exist for a given effect, the screenshot
from your local branch is saved as the baseline. Effects are drawn with no characters on the screen so effects appear
the same when drawn as backgrounds or foregrounds.
To Add Test Coverage For a New Effects
Add the name of the effect to the list of effects in backgrounds.js
. Run npm run test:visual
.
After a new baseline is generated, manually inspect it to ensure it matches expectations.
To Update A Baseline
Delete the accepted baseline. Run npm run test:visual
. After a new baseline is generated, manually inspect
it to ensure it matches expectations.