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@corsaircoalition/common

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@corsaircoalition/common - npm Package Compare versions

Comparing version 1.3.1 to 1.3.2

174

out/gameState.js

@@ -5,12 +5,116 @@ import EventEmitter from "node:events";

export default class GameState extends EventEmitter {
gameType = "custom";
gamePhase = "initializing";
replay_id = "";
playerIndex = null;
turn = 0;
usernames = null;
scores = null;
won = null;
constructor(botId, enableTurnByTurnUpdates = false) {
super();
Object.defineProperty(this, "gameType", {
enumerable: true,
configurable: true,
writable: true,
value: "custom"
});
Object.defineProperty(this, "gamePhase", {
enumerable: true,
configurable: true,
writable: true,
value: "initializing"
});
Object.defineProperty(this, "replay_id", {
enumerable: true,
configurable: true,
writable: true,
value: ""
});
Object.defineProperty(this, "playerIndex", {
enumerable: true,
configurable: true,
writable: true,
value: null
});
Object.defineProperty(this, "turn", {
enumerable: true,
configurable: true,
writable: true,
value: 0
});
Object.defineProperty(this, "usernames", {
enumerable: true,
configurable: true,
writable: true,
value: null
});
Object.defineProperty(this, "scores", {
enumerable: true,
configurable: true,
writable: true,
value: null
});
Object.defineProperty(this, "won", {
enumerable: true,
configurable: true,
writable: true,
value: null
});
Object.defineProperty(this, "handleStateUpdates", {
enumerable: true,
configurable: true,
writable: true,
value: async (data) => {
Log.debugObject('handleStateUpdates', data);
let type = Object.keys(data)[0];
switch (type) {
case 'connected':
this.gamePhase = "connected";
this.emit('connected');
break;
case 'disconnected':
this.gamePhase = "initializing";
this.emit('disconnected');
break;
case 'joined':
this.gamePhase = "joined_lobby";
this.emit('joined');
break;
case 'left':
this.gamePhase = "connected";
this.emit('left');
break;
case 'playing':
this.gamePhase = "playing";
this.emit('playing');
break;
case 'game_lost':
this.gamePhase = "connected";
this.won = false;
this.emit('ended');
break;
case 'game_won':
this.gamePhase = "connected";
this.won = true;
this.emit('ended');
break;
case 'game_start':
this.gamePhase = "playing";
this.gameType = data.game_start.game_type;
this.replay_id = data.game_start.replay_id;
this.playerIndex = data.game_start.playerIndex;
this.turn = 0;
this.usernames = data.game_start.usernames;
this.scores = null;
this.won = null;
this.emit('game_start', data.game_start.replay_id);
break;
}
this.emit('phase', this.gamePhase);
this.emit('update', this);
}
});
Object.defineProperty(this, "handleGameUpdates", {
enumerable: true,
configurable: true,
writable: true,
value: async (data) => {
this.turn = data.turn;
this.scores = data.scores;
this.emit('update', this);
}
});
Redis.subscribe(botId, "state", this.handleStateUpdates);

@@ -21,57 +125,3 @@ if (enableTurnByTurnUpdates) {

}
handleStateUpdates = async (data) => {
Log.debugObject('handleStateUpdates', data);
let type = Object.keys(data)[0];
switch (type) {
case 'connected':
this.gamePhase = "connected";
this.emit('connected');
break;
case 'disconnected':
this.gamePhase = "initializing";
this.emit('disconnected');
break;
case 'joined':
this.gamePhase = "joined_lobby";
this.emit('joined');
break;
case 'left':
this.gamePhase = "connected";
this.emit('left');
break;
case 'playing':
this.gamePhase = "playing";
this.emit('playing');
break;
case 'game_lost':
this.gamePhase = "connected";
this.won = false;
this.emit('ended');
break;
case 'game_won':
this.gamePhase = "connected";
this.won = true;
this.emit('ended');
break;
case 'game_start':
this.gamePhase = "playing";
this.gameType = data.game_start.game_type;
this.replay_id = data.game_start.replay_id;
this.playerIndex = data.game_start.playerIndex;
this.turn = 0;
this.usernames = data.game_start.usernames;
this.scores = null;
this.won = null;
this.emit('game_start', data.game_start.replay_id);
break;
}
this.emit('phase', this.gamePhase);
this.emit('update', this);
};
handleGameUpdates = async (data) => {
this.turn = data.turn;
this.scores = data.scores;
this.emit('update', this);
};
}
//# sourceMappingURL=gameState.js.map

@@ -1,5 +0,2 @@

export default class Log {
static debugEnabled = false;
static outStream = process.stdout;
static errStream = process.stderr;
class Log {
static setOutStream(outStream, errStream) {

@@ -33,2 +30,21 @@ Log.outStream = outStream;

}
Object.defineProperty(Log, "debugEnabled", {
enumerable: true,
configurable: true,
writable: true,
value: false
});
Object.defineProperty(Log, "outStream", {
enumerable: true,
configurable: true,
writable: true,
value: process.stdout
});
Object.defineProperty(Log, "errStream", {
enumerable: true,
configurable: true,
writable: true,
value: process.stderr
});
export default Log;
//# sourceMappingURL=log.js.map

@@ -5,7 +5,3 @@ import { createClient } from '@redis/client';

import { later } from './utils.js';
export default class Redis {
static publisher;
static subscriber;
static EXPIRATION_TIME;
static connectionEventEmitter = new EventEmitter();
class Redis {
static async initilize(redisConfig) {

@@ -66,3 +62,2 @@ Redis.EXPIRATION_TIME = redisConfig.EXPIRATION_TIME;

}
static redisEventHandler = (type) => (data) => Redis.connectionEventEmitter.emit('status', type, data);
static async ping() {

@@ -140,2 +135,15 @@ await Redis.publisher.ping();

}
Object.defineProperty(Redis, "connectionEventEmitter", {
enumerable: true,
configurable: true,
writable: true,
value: new EventEmitter()
});
Object.defineProperty(Redis, "redisEventHandler", {
enumerable: true,
configurable: true,
writable: true,
value: (type) => (data) => Redis.connectionEventEmitter.emit('status', type, data)
});
export default Redis;
//# sourceMappingURL=redis.js.map
{
"name": "@corsaircoalition/common",
"version": "1.3.1",
"version": "1.3.2",
"description": "common helper modules for a modular generals.io bot framework",

@@ -30,4 +30,4 @@ "main": "out/index.js",

"devDependencies": {
"@sindresorhus/tsconfig": "^3.0.1",
"@types/node": "^20.4.6",
"@sindresorhus/tsconfig": "^4.0.0",
"@types/node": "^20.4.10",
"typescript": "^5.1.6"

@@ -34,0 +34,0 @@ },

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