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@deck.gl/mesh-layers

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@deck.gl/mesh-layers - npm Package Compare versions

Comparing version 9.0.0-alpha.3 to 9.0.0-alpha.4

70

dist.min.js

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#ifdef MODULE_LOGDEPTH
logdepth_adjustPosition(gl_Position);
#endif
`,ut=E`\
`,lt=S`\
#ifdef MODULE_MATERIAL

@@ -33,8 +33,8 @@ gl_FragColor = material_filterColor(gl_FragColor);

#endif
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#define APPLE_GPU

@@ -46,7 +46,7 @@ // Apple optimizes away the calculation necessary for emulated fp64

#define LUMA_FP64_HIGH_BITS_OVERFLOW_WORKAROUND 1
`;case"nvidia":return E`\
`;case"nvidia":return S`\
#define NVIDIA_GPU
// Nvidia optimizes away the calculation necessary for emulated fp64
#define LUMA_FP64_CODE_ELIMINATION_WORKAROUND 1
`;case"intel":return E`\
`;case"intel":return S`\
#define INTEL_GPU

@@ -59,5 +59,5 @@ // Intel optimizes away the calculation necessary for emulated fp64

#define LUMA_FP64_HIGH_BITS_OVERFLOW_WORKAROUND 1
`;case"amd":return E`\
`;case"amd":return S`\
#define AMD_GPU
`;default:return E`\
`;default:return S`\
#define DEFAULT_GPU

@@ -70,3 +70,3 @@ // Prevent driver from optimizing away the calculation necessary for emulated fp64

#define LUMA_FP64_HIGH_BITS_OVERFLOW_WORKAROUND 1
`}}function pt(t){let e=E`\
`}}function xt(t){let e=S`\
#if (__VERSION__ > 120)

@@ -78,3 +78,3 @@ # define FEATURE_GLSL_DERIVATIVES

#endif // __VERSION
`;return!t.features.has("webgl2")&&t.features.has("glsl-frag-depth")&&(e+=E`\
`;return!t.features.has("webgl2")&&t.features.has("glsl-frag-depth")&&(e+=S`\

@@ -88,3 +88,3 @@ // FRAG_DEPTH => gl_FragDepth is available

#endif
`),!t.features.has("webgl2")&&t!==null&&t!==void 0&&t.features.has("glsl-derivatives")&&(e+=E`\
`),!t.features.has("webgl2")&&t!==null&&t!==void 0&&t.features.has("glsl-derivatives")&&(e+=S`\

@@ -97,3 +97,3 @@ // DERIVATIVES => dxdF, dxdY and fwidth are available

#endif
`),!t.features.has("webgl2")&&t!==null&&t!==void 0&&t.features.has("glsl-frag-data")&&(e+=E`\
`),!t.features.has("webgl2")&&t!==null&&t!==void 0&&t.features.has("glsl-frag-data")&&(e+=S`\

@@ -106,3 +106,3 @@ // DRAW_BUFFERS => gl_FragData[] is available

#endif
`),!t.features.has("webgl2")&&t!==null&&t!==void 0&&t.features.has("glsl-texture-lod")&&(e+=E`\
`),!t.features.has("webgl2")&&t!==null&&t!==void 0&&t.features.has("glsl-texture-lod")&&(e+=S`\
// TEXTURE_LOD => texture2DLod etc are available

@@ -114,33 +114,33 @@ #ifdef GL_EXT_shader_texture_lod

#endif
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${mt(t)}
${pt(t)}
${Lr(b)}
${i==="fragment"?Ar:""}
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${yt(t)}
${xt(t)}
${Pr(b)}
${i==="fragment"?Lr:""}
`:`${m}
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o={type:e.info.type,shaderLanguage:e.info.shadingLanguages[0],gpu:e.info.gpu,features:e.features},{vs:n,fs:i,getUniforms:s}=this.props.shaderAssembler.assembleShaders(o,this.props);if(this.vs=n,this.fs=i,this._getModuleUniforms=s,this.vertexCount=this.props.vertexCount,this.instanceCount=this.props.instanceCount,this.topology=this.props.topology,this.bufferLayout=this.props.bufferLayout,this.parameters=this.props.parameters,r.geometry&&(this._gpuGeometry=this.setGeometry(r.geometry)),this.pipelineFactory=r.pipelineFactory||z.getDefaultPipelineFactory(this.device),this.pipeline=this._updatePipeline(),this.vertexArray=e.createVertexArray({renderPipeline:this.pipeline}),this._gpuGeometry&&this._setGeometryAttributes(this._gpuGeometry),r.vertexCount&&this.setVertexCount(r.vertexCount),r.instanceCount&&this.setInstanceCount(r.instanceCount),r.indices)throw new Error("Model.props.indices removed. 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e;this.indices.destroy(),this.attributes.positions.destroy(),this.attributes.normals.destroy(),this.attributes.texCoords.destroy(),(e=this.attributes.colors)===null||e===void 0||e.destroy()}getVertexCount(){return this.vertexCount}getAttributes(){return this.attributes}getIndexes(){return this.indices}_calculateVertexCount(e){return e.byteLength/12}};function Lt(t,e){if(e instanceof be)return e;let r=Ir(t,e),{attributes:o,bufferLayout:n}=Or(t,e);return new be({topology:e.topology||"triangle-list",bufferLayout:n,vertexCount:e.vertexCount,indices:r,attributes:o})}function Ir(t,e){if(!e.indices)return;let r=e.indices.value;return t.createBuffer({usage:p.INDEX,data:r})}function Or(t,e){let r=[],o={};for(let[i,s]of Object.entries(e.attributes)){let a=i;switch(i){case"POSITION":a="positions";break;case"NORMAL":a="normals";break;case"TEXCOORD_0":a="texCoords";break}o[a]=t.createBuffer({data:s.value,id:`${i}-buffer`}),r.push({name:a,format:`float32x${s.size}`})}let n=e._calculateVertexCount(e.attributes,e.indices);return{attributes:o,bufferLayout:r,vertexCount:n}}var z=class{static getDefaultPipelineFactory(e){return e._lumaData.defaultPipelineFactory=e._lumaData.defaultPipelineFactory||new z(e),e._lumaData.defaultPipelineFactory}constructor(e){this.device=void 0,this._hashCounter=0,this._hashes={},this._useCounts={},this._pipelineCache={},this.device=e}createRenderPipeline(e){let r={...z.defaultProps,...e},o=this._hashRenderPipeline({...r});if(!this._pipelineCache[o]){let n=this.device.createRenderPipeline({...r,vs:this.device.createShader({stage:"vertex",source:r.vs}),fs:r.fs?this.device.createShader({stage:"fragment",source:r.fs}):null});n.hash=o,this._pipelineCache[o]=n,this._useCounts[o]=0}return this._useCounts[o]++,this._pipelineCache[o]}release(e){let r=e.hash;this._useCounts[r]--,this._useCounts[r]===0&&(this._pipelineCache[r].destroy(),delete this._pipelineCache[r],delete this._useCounts[r])}_createRenderPipeline(e){if(!e.fs)throw new Error("fs");return this.device.createRenderPipeline({...e,vs:this.device.createShader({stage:"vertex",source:e.vs}),fs:e.fs?this.device.createShader({stage:"fragment",source:e.fs}):null})}_hashRenderPipeline(e){let r=this._getHash(e.vs),o=e.fs?this._getHash(e.fs):0,n="-";switch(this.device.info.type){case"webgpu":let i=this._getHash(JSON.stringify(e.parameters)),s=this._getHash(JSON.stringify(e.bufferLayout));return`${r}/${o}V${n}T${e.topology}P${i}BL${s}}`;default:return`${r}/${o}V${n}`}}_getHash(e){return this._hashes[e]===void 0&&(this._hashes[e]=this._hashCounter++),this._hashes[e]}};z.defaultProps={...F.defaultProps,vs:void 0,fs:void 0};var W=class{constructor(e,r){this.device=void 0,this.id=void 0,this.vs=void 0,this.fs=void 0,this.pipelineFactory=void 0,this.userData={},this.parameters=void 0,this.topology=void 0,this.bufferLayout=void 0,this.vertexCount=void 0,this.instanceCount=0,this.indexBuffer=null,this.bufferAttributes={},this.constantAttributes={},this.bindings={},this.uniforms={},this.pipeline=void 0,this.vertexArray=void 0,this._pipelineNeedsUpdate="newly created",this._attributeInfos={},this._gpuGeometry=null,this._getModuleUniforms=void 0,this.props=void 0,this.props={...W.defaultProps,...r},r=this.props,this.id=r.id||G("model"),this.device=e,Object.assign(this.userData,r.userData);let o={type:e.info.type,shaderLanguage:e.info.shadingLanguages[0],gpu:e.info.gpu,features:e.features},{vs:n,fs:i,getUniforms:s}=this.props.shaderAssembler.assembleShaders(o,this.props);if(this.vs=n,this.fs=i,this._getModuleUniforms=s,this.vertexCount=this.props.vertexCount,this.instanceCount=this.props.instanceCount,this.topology=this.props.topology,this.bufferLayout=this.props.bufferLayout,this.parameters=this.props.parameters,r.geometry&&(this._gpuGeometry=this.setGeometry(r.geometry)),this.pipelineFactory=r.pipelineFactory||z.getDefaultPipelineFactory(this.device),this.pipeline=this._updatePipeline(),this.vertexArray=e.createVertexArray({renderPipeline:this.pipeline}),this._gpuGeometry&&this._setGeometryAttributes(this._gpuGeometry),r.vertexCount&&this.setVertexCount(r.vertexCount),r.instanceCount&&this.setInstanceCount(r.instanceCount),r.indices)throw new Error("Model.props.indices removed. 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#define SHADER_NAME simple-mesh-layer-vs

@@ -199,3 +199,3 @@ uniform float sizeScale;

}
`;var Dt=`#version 300 es
`;var Bt=`#version 300 es
#define SHADER_NAME simple-mesh-layer-fs

@@ -238,4 +238,4 @@

}
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i=this.getAttributeManager();i.addInstanced({instancePositions:{transition:!0,type:5130,fp64:this.use64bitPositions(),size:3,accessor:"getPosition"},instanceColors:{type:5121,transition:!0,size:this.props.colorFormat.length,normalized:!0,accessor:"getColor",defaultValue:[0,0,0,255]},instanceModelMatrix:Pt}),this.setState({emptyTexture:this.context.device.createTexture({data:new Uint8Array(4),width:1,height:1})})},o.updateState=function(i){Z($(r.prototype),"updateState",this).call(this,i);var s=i.props,a=i.oldProps,u=i.changeFlags;if(s.mesh!==a.mesh||u.extensionsChanged){var l;if(this.state.positionBounds=null,(l=this.state.model)===null||l===void 0||l.destroy(),s.mesh){this.state.model=this.getModel(s.mesh);var c=s.mesh.attributes||s.mesh;this.setState({hasNormals:Boolean(c.NORMAL||c.normals)})}this.getAttributeManager().invalidateAll()}s.texture!==a.texture&&s.texture instanceof A&&this.setTexture(s.texture),this.state.model&&this.state.model.setTopology(this.props.wireframe?"line-strip":"triangle-list")},o.finalizeState=function(i){Z($(r.prototype),"finalizeState",this).call(this,i),this.state.emptyTexture.delete()},o.draw=function(i){var s=i.uniforms,a=this.state.model;if(a){var u=this.context,l=u.viewport,c=u.renderPass,f=this.props,v=f.sizeScale,x=f.coordinateSystem,_=f._instanced;a.setUniforms(s),a.setUniforms({sizeScale:v,composeModelMatrix:!_||Ot(l,x),flatShading:!this.state.hasNormals}),a.draw(c)}},o.getModel=function(i){var s=new W(this.context.device,Ee(Ee({},this.getShaders()),{},{id:this.props.id,bufferLayout:this.getAttributeManager().getBufferLayouts(),geometry:Ut(i),isInstanced:!0})),a=this.props.texture,u=this.state.emptyTexture;return s.setBindings({sampler:a||u}),s.setUniforms({hasTexture:Boolean(a)}),s},o.setTexture=function(i){var s=this.state,a=s.emptyTexture,u=s.model;u&&(u.setBindings({sampler:i||a}),u.setUniforms({hasTexture:Boolean(i)}))},r}(G.Layer);Te.defaultProps=kr;Te.layerName="SimpleMeshLayer";return zt(ce);})();
`;function Be(t){let e=1/0,r=1/0,o=1/0,n=-1/0,i=-1/0,s=-1/0,a=t.POSITION?t.POSITION.value:[],u=a&&a.length;for(let c=0;c<u;c+=3){let f=a[c],l=a[c+1],x=a[c+2];e=f<e?f:e,r=l<r?l:r,o=x<o?x:o,n=f>n?f:n,i=l>i?l:i,s=x>s?x:s}return[[e,r,o],[n,i,s]]}function Se(t){return typeof Symbol=="function"&&typeof Symbol.iterator=="symbol"?Se=function(r){return typeof r}:Se=function(r){return r&&typeof Symbol=="function"&&r.constructor===Symbol&&r!==Symbol.prototype?"symbol":typeof r},Se(t)}function Fr(t,e){if(!(t instanceof e))throw new TypeError("Cannot call a class as a function")}function q(t,e,r){return typeof Reflect<"u"&&Reflect.get?q=Reflect.get:q=function(n,i,s){var a=Ur(n,i);if(a){var u=Object.getOwnPropertyDescriptor(a,i);return u.get?u.get.call(s):u.value}},q(t,e,r||t)}function Ur(t,e){for(;!Object.prototype.hasOwnProperty.call(t,e)&&(t=$(t),t!==null););return t}function Br(t,e){if(typeof e!="function"&&e!==null)throw new TypeError("Super expression must either be null or a function");t.prototype=Object.create(e&&e.prototype,{constructor:{value:t,writable:!0,configurable:!0}}),e&&ke(t,e)}function ke(t,e){return ke=Object.setPrototypeOf||function(o,n){return o.__proto__=n,o},ke(t,e)}function Gr(t){var e=$r();return function(){var o=$(t),n;if(e){var i=$(this).constructor;n=Reflect.construct(o,arguments,i)}else n=o.apply(this,arguments);return kr(this,n)}}function kr(t,e){if(e&&(Se(e)==="object"||typeof e=="function"))return e;if(e!==void 0)throw new TypeError("Derived constructors may only return object or undefined");return jr(t)}function jr(t){if(t===void 0)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return t}function $r(){if(typeof Reflect>"u"||!Reflect.construct||Reflect.construct.sham)return!1;if(typeof Proxy=="function")return!0;try{return Boolean.prototype.valueOf.call(Reflect.construct(Boolean,[],function(){})),!0}catch{return!1}}function $(t){return $=Object.setPrototypeOf?Object.getPrototypeOf:function(r){return r.__proto__||Object.getPrototypeOf(r)},$(t)}function Gt(t,e){var r=Object.keys(t);if(Object.getOwnPropertySymbols){var o=Object.getOwnPropertySymbols(t);e&&(o=o.filter(function(n){return Object.getOwnPropertyDescriptor(t,n).enumerable})),r.push.apply(r,o)}return r}function Ee(t){for(var e=1;e<arguments.length;e++){var r=arguments[e]!=null?arguments[e]:{};e%2?Gt(Object(r),!0).forEach(function(o){Vr(t,o,r[o])}):Object.getOwnPropertyDescriptors?Object.defineProperties(t,Object.getOwnPropertyDescriptors(r)):Gt(Object(r)).forEach(function(o){Object.defineProperty(t,o,Object.getOwnPropertyDescriptor(r,o))})}return t}function Vr(t,e,r){return e in t?Object.defineProperty(t,e,{value:r,enumerable:!0,configurable:!0,writable:!0}):t[e]=r,t}function Ge(t){var e=t.positions||t.POSITION;U.log.assert(e,'no "postions" or "POSITION" attribute in mesh');var r=e.value.length/e.size,o=t.COLOR_0||t.colors;o||(o={size:3,value:new Float32Array(r*3).fill(1)});var n=t.NORMAL||t.normals;n||(n={size:3,value:new Float32Array(r*3).fill(0)});var i=t.TEXCOORD_0||t.texCoords;return i||(i={size:2,value:new Float32Array(r*2).fill(0)}),{positions:e,colors:o,normals:n,texCoords:i}}function kt(t){return t instanceof J?(t.attributes=Ge(t.attributes),t):t.attributes?new J(Ee(Ee({},t),{},{topology:"triangle-list",attributes:Ge(t.attributes)})):new J({topology:"triangle-list",attributes:Ge(t)})}var Hr=[0,0,0,255],zr={mesh:{type:"object",value:null,async:!0},texture:{type:"image",value:null,async:!0},sizeScale:{type:"number",value:1,min:0},_instanced:!0,wireframe:!1,material:!0,getPosition:{type:"accessor",value:function(e){return e.position}},getColor:{type:"accessor",value:Hr},getOrientation:{type:"accessor",value:[0,0,0]},getScale:{type:"accessor",value:[1,1,1]},getTranslation:{type:"accessor",value:[0,0,0]},getTransformMatrix:{type:"accessor",value:[]},textureParameters:{type:"object",ignore:!0}},Te=function(t){Br(r,t);var e=Gr(r);function r(){var n;Fr(this,r);for(var i=arguments.length,s=new Array(i),a=0;a<i;a++)s[a]=arguments[a];return n=e.call.apply(e,[this].concat(s)),n.state=void 0,n}var o=r.prototype;return o.getShaders=function(){var i=this.context.device.info.type!=="webgl2",s={};return this.context.device.features.has("glsl-derivatives")&&(s.DERIVATIVES_AVAILABLE=1),q($(r.prototype),"getShaders",this).call(this,{vs:Ut,fs:Bt,modules:[U.project32,U.phongLighting,U.picking],transpileToGLSL100:i,defines:s})},o.getBounds=function(){var i;if(this.props._instanced)return q($(r.prototype),"getBounds",this).call(this);var s=this.state.positionBounds;if(s)return s;var a=this.props.mesh;if(!a)return null;if(s=(i=a.header)===null||i===void 0?void 0:i.boundingBox,!s){var u=kt(a),c=u.attributes;c.POSITION=c.POSITION||c.positions,s=Be(c)}return this.state.positionBounds=s,s},o.initializeState=function(){var i=this.getAttributeManager();i.addInstanced({instancePositions:{transition:!0,type:5130,fp64:this.use64bitPositions(),size:3,accessor:"getPosition"},instanceColors:{type:5121,transition:!0,size:this.props.colorFormat.length,normalized:!0,accessor:"getColor",defaultValue:[0,0,0,255]},instanceModelMatrix:Nt}),this.setState({emptyTexture:this.context.device.createTexture({data:new Uint8Array(4),width:1,height:1})})},o.updateState=function(i){q($(r.prototype),"updateState",this).call(this,i);var s=i.props,a=i.oldProps,u=i.changeFlags;if(s.mesh!==a.mesh||u.extensionsChanged){var c;if(this.state.positionBounds=null,(c=this.state.model)===null||c===void 0||c.destroy(),s.mesh){this.state.model=this.getModel(s.mesh);var f=s.mesh.attributes||s.mesh;this.setState({hasNormals:Boolean(f.NORMAL||f.normals)})}this.getAttributeManager().invalidateAll()}s.texture!==a.texture&&s.texture instanceof A&&this.setTexture(s.texture),this.state.model&&this.state.model.setTopology(this.props.wireframe?"line-strip":"triangle-list")},o.finalizeState=function(i){q($(r.prototype),"finalizeState",this).call(this,i),this.state.emptyTexture.delete()},o.draw=function(i){var s=i.uniforms,a=this.state.model;if(a){var u=this.context,c=u.viewport,f=u.renderPass,l=this.props,x=l.sizeScale,v=l.coordinateSystem,_=l._instanced;a.setUniforms(s),a.setUniforms({sizeScale:x,composeModelMatrix:!_||Ft(c,v),flatShading:!this.state.hasNormals}),a.draw(f)}},o.getModel=function(i){var s=new W(this.context.device,Ee(Ee({},this.getShaders()),{},{id:this.props.id,bufferLayout:this.getAttributeManager().getBufferLayouts(),geometry:kt(i),isInstanced:!0})),a=this.props.texture,u=this.state.emptyTexture;return s.setBindings({sampler:a||u}),s.setUniforms({hasTexture:Boolean(a)}),s},o.setTexture=function(i){var s=this.state,a=s.emptyTexture,u=s.model;u&&(u.setBindings({sampler:i||a}),u.setUniforms({hasTexture:Boolean(i)}))},r}(U.Layer);Te.defaultProps=zr;Te.layerName="SimpleMeshLayer";return Kt(le);})();
return __exports__;
});

@@ -5,3 +5,3 @@ {

"license": "MIT",
"version": "9.0.0-alpha.3",
"version": "9.0.0-alpha.4",
"publishConfig": {

@@ -42,3 +42,3 @@ "access": "public"

},
"gitHead": "51dfb88f9168ccf478d01b28a2c5ada7bd8281c7"
"gitHead": "13ace64fc2cee08c133afc882fc307253489a4e4"
}

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