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@deck.gl/mesh-layers

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@deck.gl/mesh-layers - npm Package Versions

1
41

8.0.0-alpha.1

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deck.gl [8.0.0-alpha.1] - Dec 9 2019

  • Tile3DLayer: v8.0 audit (#3972)
  • move project64 module to extensions (#3981)
  • GPUGridAggregator: use fp64arithmetic module instead of fp64 (#3978)
  • CPUAggregation Refactor : Grid and Hexagon Layers, use attributes for position (#3951)
  • @deck.gl/json: Use @@type to register convertible classes (#3958)
  • Upgrade probe.gl (part 2) (#3973)
  • upgrade probe.gl (#3971)
  • Clean up change flags handling in Layer class (#3968)
  • reuse instancePickingColor array (#3969)
  • Debug API (#3957)
  • pydeck: Set fewer defaults within Python API (#3960)
  • Clean up layer internal state (#3955)
  • [JupyterLab support] Enable JupyterLab for pydeck (#3638)
  • Projection modes (#3950)
  • Improve AttributeManager logging perf (#3941)
  • More luma updates (#3942)
  • Remove seer integration (#3940)
  • Remove texture flip (#3939)
  • Fix polygon offset (#3938)
  • Updates to luma 8.0 alpha 10 (#3934)
  • Fix FirstPersonView and FirstPersonController (#3924)
  • Move PathLayer getDashArray feature to an extension (#3922)
  • Simplify bundle luma exports (#3913)
  • Support binary logical attributes in PathLayer and SolidPolygonLayer (#3916)
  • Various core deprecations (#3919)
  • Add option to skip normalization in PolygonLayer (#3921)
  • Bump h3-js (#3918)
  • Optimize (#3906)
  • Move substantial data operation inside unit tests (#3917)
  • Support binary logical attributes (#3898)
  • Add option to skip normalization in tesselators (#3905)
  • Handle offset in DataColumn (#3902)
  • Light tesselator refactor (#3901)
  • Support variable-width values in auto update (#3897)
  • Change bufferLayout to startIndices (#3894)
  • simplify PathLayer attributes (#3889)
  • Support 3D in ArcLayer (#3888)
  • Use 3D 64-bit positions (#3885)
  • Fix playground example and website examples (#3883)
  • Bump to luma 8.0 (#3868)
  • [v8.0] Change layer opacity default to 1 (#3879)
  • Fix view state handling (#3870)
  • [v8.0] Scripting API update (#3880)
  • Remove dependency on registerShaderModule (#3882)
  • AggregationLayer : minor fixes and unit tests. (#3851)
  • remove deprecated layer props (#3878)
  • Layer class deprecations (#3877)
  • Implement min/max pixels for scenegraph-layer (#3382)
  • v8.0 TripsLayer API change (#3874)
  • Bump loaders.gl dependencies (#3862)
  • Fix attribute constant comparison (#3872)
  • Attribute class refactor (#3852)
  • Zoom-independent common space (#3841)
  • Optionally surface pydeck warnings in widget UI (#3785)
  • Integrate all aggregation layers with AttributeManager (#3777)
  • viewport/projection related deprecations (#3832)
  • TextLayer: support text auto wrapping (#3682)
  • ScreenGridLayer: Split into Composite and SubLayer (#3726)
pessimistress
published 7.3.6 •

Changelog

Source

deck.gl [v7.3.6] - Nov 11 2019

  • Bump loaders.gl dependencies (#3862)
xintong
published 7.3.5 •

Changelog

Source

deck.gl [v7.3.5] - Nov 8 2019

  • Fix texture crash in Safari (#3848)
  • Fix: custom controller events (#3857)
  • Fix attribute allocation bug when using partial update with double precision (#3854)
  • Fix IconLayer autopacking bug (#3847)
1chandu
published 7.3.4 •

Changelog

Source

deck.gl [v7.3.4] - Nov 4 2019

  • TileLayer: only invalidate tile.layer when updateTriggerChanged (#3823)
  • HeatmapLayer: fix sublayer id (#3813)
1chandu
published 7.3.3 •

Changelog

Source

deck.gl [v7.3.3] - Oct 15 2019

  • TileLayer: Invalidate cache when updateTriggers changed (#3788)
  • Bump luma.gl to 7.3.2
pessimistress
published 7.4.0-alpha.2 •

Changelog

Source

deck.gl [v7.4.0-alpha.2] - Oct 4 2019

  • TileLayer cache rendered sub layers (#3730)
  • HeatmapLyaer: set point size to address ANGLE bug (#3732)
  • clean up render passes (#3733)
  • GPUGridAggregator: enforce point size to workaround ANGLE bug (#3738)
  • Add pass parameter to layerFilter (#3739)
  • Improve auto-highlight related perf (#3740)
  • Effects system clean up (#3743)
  • Fix 3d picking projection with camera offset (#3749)
  • Support rendering to custom framebuffer (#3742)
1chandu
published 7.3.2 •

Changelog

Source

deck.gl [v7.3.2] - Oct 3 2019

  • GridLayer: enforce point size to workaround ANGLE bug (#3738)
  • Bump luma.gl to 7.3.1
  • HeatmapLayer: set point size to address ANGLE bug (#3732)
  • TileLayer: cache rendered sub layers (#3730)
  • Bump pydeck to 0.1.dev5 (#3715
pessimistress
published 7.4.0-alpha.1 •

Changelog

Source

deck.gl [v7.4.0-alpha.1] - Oct 2 2019

  • delete deprecated buffer props (#3651)
  • Consolidate picking injection (#3720)
  • Picking 3D point (#3721)
  • Add domain method to scales (#3631)
  • Integrate Quantile and Ordinal scaling (#3609)
  • Clean up picking code (#3724)
pessimistress
published 7.3.1 •

Changelog

Source

deck.gl [v7.3.1] - Sep 30 2019

  • Clamp HeatmapLayer colorDomain on iOS (#3723)
pessimistress
published 7.3.0 •

Changelog

Source

deck.gl [v7.3.0] - Sep 30 2019

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