@egjs/flicking
Advanced tools
Comparing version 4.10.4 to 4.10.5-beta.0
@@ -0,0 +0,0 @@ import Flicking, { FlickingOptions } from "../Flicking"; |
@@ -0,0 +0,0 @@ import Camera, { CameraOptions } from "./Camera"; |
@@ -0,0 +0,0 @@ import AnchorPoint from "../../core/AnchorPoint"; |
@@ -0,0 +0,0 @@ import Flicking from "../../Flicking"; |
@@ -0,0 +0,0 @@ import Panel from "../../core/panel/Panel"; |
@@ -0,0 +0,0 @@ import CameraMode from "./CameraMode"; |
@@ -0,0 +0,0 @@ import CameraMode from "./CameraMode"; |
import { FlickingOptions } from "../Flicking"; | ||
declare const _default: (align?: FlickingOptions["align"], horizontal?: boolean, firstPanelSize?: string) => string; | ||
export default _default; |
@@ -0,0 +0,0 @@ import { DiffResult } from "@egjs/list-differ"; |
@@ -0,0 +0,0 @@ import withFlickingMethods from "./withFlickingMethods"; |
@@ -0,0 +0,0 @@ import { DiffResult } from "@egjs/list-differ"; |
declare const withFlickingMethods: (prototype: any, flickingName: string) => void; | ||
export default withFlickingMethods; |
@@ -0,0 +0,0 @@ export declare const EVENT: { |
@@ -0,0 +0,0 @@ export declare const CODE: { |
@@ -0,0 +0,0 @@ export { CODE as ERROR_CODE } from "./error"; |
@@ -0,0 +0,0 @@ import Axes, { PanInput, OnRelease } from "@egjs/axes"; |
@@ -0,0 +0,0 @@ import { OnRelease } from "@egjs/axes"; |
@@ -0,0 +0,0 @@ import { OnRelease } from "@egjs/axes"; |
@@ -0,0 +0,0 @@ import Control from "./Control"; |
@@ -0,0 +0,0 @@ import { OnRelease } from "@egjs/axes"; |
@@ -0,0 +0,0 @@ import { AxesEvents } from "@egjs/axes"; |
@@ -0,0 +0,0 @@ import State from "./State"; |
@@ -0,0 +0,0 @@ import State from "./State"; |
@@ -0,0 +0,0 @@ import State from "./State"; |
@@ -0,0 +0,0 @@ import State from "./State"; |
@@ -0,0 +0,0 @@ import State from "./State"; |
@@ -0,0 +0,0 @@ import { OnAnimationEnd, OnChange, OnFinish, OnHold, OnRelease } from "@egjs/axes"; |
@@ -0,0 +0,0 @@ import { OnRelease } from "@egjs/axes"; |
@@ -0,0 +0,0 @@ import Panel from "./panel/Panel"; |
@@ -0,0 +0,0 @@ import Flicking from "../Flicking"; |
@@ -0,0 +0,0 @@ declare class FlickingError extends Error { |
@@ -0,0 +0,0 @@ import Viewport from "./Viewport"; |
@@ -0,0 +0,0 @@ import Panel, { PanelOptions } from "./Panel"; |
@@ -0,0 +0,0 @@ import Flicking from "../../Flicking"; |
@@ -0,0 +0,0 @@ import Flicking from "../../../Flicking"; |
@@ -0,0 +0,0 @@ import ElementProvider from "./ElementProvider"; |
@@ -0,0 +0,0 @@ import Flicking from "../../../Flicking"; |
@@ -0,0 +0,0 @@ import Flicking from "../../../Flicking"; |
@@ -0,0 +0,0 @@ import Panel, { PanelOptions } from "./Panel"; |
@@ -0,0 +0,0 @@ export interface ResizeWatherOptions { |
@@ -0,0 +0,0 @@ import Flicking from "../Flicking"; |
@@ -0,0 +0,0 @@ import Flicking from "../Flicking"; |
@@ -0,0 +0,0 @@ import Component from "@egjs/component"; |
@@ -0,0 +0,0 @@ import Flicking from "./Flicking"; |
import Flicking from "./Flicking"; | ||
export default Flicking; |
@@ -0,0 +0,0 @@ import Panel from "../core/panel/Panel"; |
@@ -0,0 +0,0 @@ import Renderer, { RendererOptions } from "./Renderer"; |
@@ -0,0 +0,0 @@ import Flicking, { FlickingOptions } from "../Flicking"; |
@@ -0,0 +0,0 @@ import RenderingStrategy from "./RenderingStrategy"; |
@@ -0,0 +0,0 @@ import Flicking from "../../Flicking"; |
@@ -0,0 +0,0 @@ import Flicking from "../../Flicking"; |
@@ -0,0 +0,0 @@ import Flicking from "../../Flicking"; |
@@ -0,0 +0,0 @@ import Panel, { PanelOptions } from "../core/panel/Panel"; |
@@ -0,0 +0,0 @@ import { OnChange, OnFinish, OnHold, OnRelease } from "@egjs/axes"; |
@@ -0,0 +0,0 @@ import Flicking from "../Flicking"; |
@@ -0,0 +0,0 @@ export declare type ValueOf<T> = T[keyof T]; |
@@ -0,0 +0,0 @@ import Flicking, { FlickingOptions } from "./Flicking"; |
{ | ||
"name": "@egjs/flicking", | ||
"version": "4.10.4", | ||
"version": "4.10.5-beta.0", | ||
"description": "Everyday 30 million people experience. It's reliable, flexible and extendable carousel.", | ||
@@ -5,0 +5,0 @@ "main": "dist/flicking.js", |
@@ -217,3 +217,3 @@ /* | ||
pos = max - offset; | ||
} else if (pos > max) { | ||
} else if (pos >= max) { | ||
const offset = (pos - max) % size; | ||
@@ -220,0 +220,0 @@ pos = min + offset; |
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