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@flatten-js/core

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@flatten-js/core - npm Package Compare versions

Comparing version 1.5.8 to 1.6.0

8

index.d.ts

@@ -187,2 +187,3 @@ // Type definitions for flatten-js library

contains(shape: AnyShape): boolean;
distanceTo(shape: AnyShape): [number, Point];
merge(box: Box): Box;

@@ -573,2 +574,3 @@ less_than(box: Box): boolean;

get box(): Box;
get length(): number;

@@ -578,3 +580,7 @@ clone(): Multiline;

split(ip: Point[]) : Multiline;
pointAtLength(length: number): Point|null;
findEdgeByPoint(pt: Point): MultilineEdge | undefined;
contains(shape: AnyShape): boolean;
distanceTo(shape: AnyShape): [number, Segment];
intersect(shape: AnyShape): Point[];
rotate(angle?: number, center?: Point): Multiline;

@@ -607,3 +613,3 @@ transform(matrix?: Matrix): Multiline;

type AnyShape = Point | Vector | Line | Ray | Circle | Box | Segment | Arc | Polygon;
type AnyShape = Point | Vector | Line | Ray | Circle | Box | Segment | Arc | Polygon | Multiline;

@@ -610,0 +616,0 @@ function point(x?: number, y?: number): Point;

2

index.js

@@ -33,3 +33,3 @@ /**

export {SmartIntersections};
export { parseWKT, isWktString } from './src/utils/parseWKT'
// export { parseWKT, isWktString } from './src/utils/parseWKT'

@@ -36,0 +36,0 @@ Flatten.BooleanOperations = BooleanOperations;

{
"name": "@flatten-js/core",
"version": "1.5.8",
"version": "1.6.0",
"description": "Javascript library for 2d geometry",

@@ -78,4 +78,4 @@ "main": "dist/main.cjs",

"dependencies": {
"@flatten-js/interval-tree": "^1.0.21"
"@flatten-js/interval-tree": "^1.1.3"
}
}

@@ -246,3 +246,3 @@ [![npm version](https://badge.fury.io/js/%40flatten-js%2Fcore.svg)](https://badge.fury.io/js/%40flatten-js%2Fcore)

* `inside` - shape a lies in the interior of shape b
* `contain` - shape b lies in the interior of shape b
* `contain` - shape b lies in the interior of shape a
* `covered` - every point of a lies or in the interior or on the boundary of shape b

@@ -249,0 +249,0 @@ * `covered` - every point of b lies or in the interior or on the boundary of shape a

@@ -8,2 +8,3 @@ "use strict";

export class Distance {

@@ -14,3 +15,3 @@ /**

* @param pt2
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -25,3 +26,3 @@ static point2point(pt1, pt2) {

* @param line
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -38,3 +39,3 @@ static point2line(pt, line) {

* @param circle
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -57,3 +58,3 @@ static point2circle(pt, circle) {

* @param segment
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -94,3 +95,3 @@ static point2segment(pt, segment) {

* @param arc
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -114,6 +115,18 @@ static point2arc(pt, arc) {

/**
* Calculate distance and shortest segment between point and edge
* @param pt
* @param edge
* @returns {[number, Flatten.Segment]}
*/
static point2edge(pt, edge) {
return edge.shape instanceof Flatten.Segment ?
Distance.point2segment(pt, edge.shape) :
Distance.point2arc(pt, edge.shape);
}
/**
* Calculate distance and shortest segment between segment and line
* @param seg
* @param line
* @returns {Number | Segment}
* @returns {[number, Flatten.Segment]}
*/

@@ -138,3 +151,3 @@ static segment2line(seg, line) {

* @param seg2
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -165,3 +178,3 @@ static segment2segment(seg1, seg2) {

* @param circle
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -199,3 +212,3 @@ static segment2circle(seg, circle) {

* @param arc
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -245,3 +258,3 @@ static segment2arc(seg, arc) {

* @param circle2
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -281,3 +294,3 @@ static circle2circle(circle1, circle2) {

* @param line
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -300,3 +313,3 @@ static circle2line(circle, line) {

* @param line
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -337,3 +350,3 @@ static arc2line(arc, line) {

* @param circle2
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -367,3 +380,3 @@ static arc2circle(arc, circle2) {

* @param arc2
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -429,3 +442,3 @@ static arc2arc(arc1, arc2) {

* @param polygon
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -435,4 +448,3 @@ static point2polygon(point, polygon) {

for (let edge of polygon.edges) {
let [dist, shortest_segment] = (edge.shape instanceof Flatten.Segment) ?
Distance.point2segment(point, edge.shape) : Distance.point2arc(point, edge.shape);
let [dist, shortest_segment] = Distance.point2edge(point, edge);
if (Flatten.Utils.LT(dist, min_dist_and_segment[0])) {

@@ -460,3 +472,3 @@ min_dist_and_segment = [dist, shortest_segment];

* @param polygon2
* @returns {Number | Segment} - distance and shortest segment
* @returns {[number, Flatten.Segment]} - distance and shortest segment
*/

@@ -616,4 +628,40 @@ static polygon2polygon(polygon1, polygon2) {

}
/**
* Calculate distance and shortest segment any shape and multiline
* @param shape
* @param multiline
* @returns {[number, Flatten.Segment]}
*/
static shape2multiline(shape, multiline) {
let min_dist_and_segment = [Number.POSITIVE_INFINITY, new Flatten.Segment()];
for (let edge of multiline) {
let [dist, shortest_segment] = Distance.distance(shape, edge.shape);
if (Flatten.Utils.LT(dist, min_dist_and_segment[0])) {
min_dist_and_segment = [dist, shortest_segment];
}
}
return min_dist_and_segment;
}
/**
* Calculate distance and shortest segment between two multilines
* @param multiline1
* @param multiline2
* @returns {[number, Flatten.Segment]}
*/
static multiline2multiline(multiline1, multiline2) {
let min_dist_and_segment = [Number.POSITIVE_INFINITY, new Flatten.Segment()];
for (let edge1 of multiline1) {
for (let edge2 of multiline2) {
let [dist, shortest_segment] = Distance.distance(edge1.shape, edge2.shape);
if (Flatten.Utils.LT(dist, min_dist_and_segment[0])) {
min_dist_and_segment = [dist, shortest_segment];
}
}
}
return min_dist_and_segment;
}
}
Flatten.Distance = Distance;

@@ -10,2 +10,3 @@ /**

import Flatten from "../flatten";
import {Errors} from "../utils/errors";

@@ -638,1 +639,26 @@ export function intersectLine2Line(line1, line2) {

}
export function intersectShape2Shape(shape1, shape2) {
if (shape1.intersect && shape1.intersect instanceof Function) {
return shape1.intersect(shape2)
}
throw Errors.UNSUPPORTED_SHAPE_TYPE
}
export function intersectShape2Multiline(shape, multiline) {
let ip = [];
for (let edge of multiline) {
ip = [...ip, ...intersectShape2Shape(edge, edge.shape)];
}
return ip;
}
export function intersectMultiline2Multiline(multiline1, multiline2) {
let ip = [];
for (let edge1 of multiline1) {
for (let edge2 of multiline2) {
ip = [...ip, ...intersectShape2Shape(edge1, edge2)];
}
}
return ip;
}

@@ -264,2 +264,5 @@ /**

}
if (shape instanceof Flatten.Multiline) {
return Intersection.intersectShape2Multiline(this, shape);
}
}

@@ -311,2 +314,6 @@

}
if (shape instanceof Flatten.Multiline) {
return Flatten.Distance.shape2multiline(this, shape);
}
}

@@ -313,0 +320,0 @@

@@ -288,2 +288,23 @@ /**

/**
* Calculate distance and shortest segment from box to shape and return as array [distance, shortest segment]
* @param {Shape} shape Shape of the one of supported types Point, Line, Circle, Segment, Arc, Polygon or Planar Set
* @returns {number} distance from box to shape
* @returns {Segment} shortest segment between box and shape (started at box, ended at shape)
*/
distanceTo(shape) {
const distanceInfos = this.toSegments()
.map(segment => segment.distanceTo(shape));
let shortestDistanceInfo = [
Number.MAX_SAFE_INTEGER,
null,
];
distanceInfos.forEach(distanceInfo => {
if (distanceInfo[0] < shortestDistanceInfo[0]) {
shortestDistanceInfo = distanceInfo;
}
});
return shortestDistanceInfo;
}
get name() {

@@ -301,3 +322,3 @@ return "box"

const height = this.ymax - this.ymin;
return `\n<rect x="${this.xmin}" y="${this.ymin}" width=${width} height=${height}
return `\n<rect x="${this.xmin}" y="${this.ymin}" width="${width}" height="${height}"
${convertToString({fill: "none", ...attrs})} />`;

@@ -304,0 +325,0 @@ };

@@ -178,2 +178,5 @@ /**

}
if (shape instanceof Flatten.Multiline) {
return Intersection.intersectShape2Multiline(this, shape);
}
}

@@ -226,2 +229,7 @@

}
if (shape instanceof Flatten.Multiline) {
let [dist, shortest_segment] = Flatten.Distance.shape2multiline(this, shape);
return [dist, shortest_segment];
}
}

@@ -228,0 +236,0 @@

@@ -13,3 +13,3 @@ /**

* Class representing a face (closed loop) in a [polygon]{@link Flatten.Polygon} object.
* Face is a circular bidirectional linked list of [edges]{@link Flatten.Edge}.
* Face is a circular bidirectionally linked list of [edges]{@link Flatten.Edge}.
* Face object cannot be instantiated with a constructor.

@@ -16,0 +16,0 @@ * Instead, use [polygon.addFace()]{@link Flatten.Polygon#addFace} method.

@@ -242,2 +242,6 @@ /**

if (shape instanceof Flatten.Multiline) {
return Intersection.intersectShape2Multiline(this, shape);
}
}

@@ -244,0 +248,0 @@

@@ -6,2 +6,3 @@ "use strict";

import {convertToString} from "../utils/attributes";
import * as Intersection from "../algorithms/intersection";

@@ -15,23 +16,27 @@ /**

super();
this.isInfinite = false;
if (args.length === 0) {
return;
}
if (args.length === 1 && args[0] instanceof Array && args[0].length > 0) {
// there may be only one line and
// only first and last may be rays
let validShapes = false
const shapes = args[0]
const L = shapes.length
const anyShape = (s) =>
s instanceof Flatten.Segment || s instanceof Flatten.Arc ||
s instanceof Flatten.Ray || s instanceof Flatten.Line;
const anyShapeExceptLine = (s) =>
s instanceof Flatten.Segment || s instanceof Flatten.Arc || s instanceof Flatten.Ray;
const shapeSegmentOrArc = (s) => s instanceof Flatten.Segment || s instanceof Flatten.Arc;
validShapes =
L === 1 && anyShape(shapes[0]) ||
L > 1 && anyShapeExceptLine(shapes[0]) && anyShapeExceptLine(shapes[L - 1]) &&
shapes.slice(1, L - 1).every(shapeSegmentOrArc)
if (args.length === 1) {
if (args[0] instanceof Array) {
let shapes = args[0];
if (shapes.length === 0)
return;
if (validShapes) {
this.isInfinite = shapes.some(shape =>
shape instanceof Flatten.Ray ||
shape instanceof Flatten.Line
);
// TODO: more strict validation:
// there may be only one line
// only first and last may be rays
let validShapes = shapes.every((shape) => {
return shape instanceof Flatten.Segment ||
shape instanceof Flatten.Arc ||
shape instanceof Flatten.Ray ||
shape instanceof Flatten.Line
});
for (let shape of shapes) {

@@ -43,2 +48,4 @@ let edge = new Flatten.Edge(shape);

this.setArcLength()
} else {
throw Flatten.Errors.ILLEGAL_PARAMETERS;
}

@@ -75,2 +82,17 @@ }

/**
* (Getter) Returns length of the multiline, return POSITIVE_INFINITY if multiline is infinite
* @returns {number}
*/
get length() {
if (this.isEmpty()) return 0;
if (this.isInfinite) return Number.POSITIVE_INFINITY;
let len = 0
for (let edge of this) {
len += edge.length;
}
return len
}
/**
* Return new cloned instance of Multiline

@@ -84,4 +106,4 @@ * @returns {Multiline}

/**
* Set arc_length property for each of the edges in the face.
* Arc_length of the edge it the arc length from the first edge of the face
* Set arc_length property for each of the edges in the multiline.
* Arc_length of the edge is the arc length from the multiline start vertex to the edge start vertex
*/

@@ -103,2 +125,22 @@ setArcLength() {

/**
* Return point on multiline at given length from the start of the multiline
* @param length
* @returns {Point | null}
*/
pointAtLength(length) {
if (length > this.length || length < 0) return null;
if (this.isInfinite) return null
let point = null;
for (let edge of this) {
if (length >= edge.arc_length &&
(edge === this.last || length < edge.next.arc_length)) {
point = edge.pointAtLength(length - edge.arc_length);
break;
}
}
return point;
}
/**
* Split edge and add new vertex, return new edge inserted

@@ -169,2 +211,67 @@ * @param {Point} pt - point on edge that will be added as new vertex

/**
* Calculate distance and shortest segment from any shape to multiline
* @param shape
* @returns {[number,Flatten.Segment]}
*/
distanceTo(shape) {
if (shape instanceof Point) {
const [dist, shortest_segment] = Flatten.Distance.shape2multiline(shape, this);
return [dist, shortest_segment.reverse()];
}
if (shape instanceof Flatten.Line) {
const [dist, shortest_segment] = Flatten.Distance.shape2multiline(shape, this);
return [dist, shortest_segment.reverse()];
}
if (shape instanceof Flatten.Circle) {
const [dist, shortest_segment] = Flatten.Distance.shape2multiline(shape, this);
return [dist, shortest_segment.reverse()];
}
if (shape instanceof Flatten.Segment) {
const [dist, shortest_segment] = Flatten.Distance.shape2multiline(shape, this);
return [dist, shortest_segment.reverse()];
}
if (shape instanceof Flatten.Arc) {
const [dist, shortest_segment] = Flatten.Distance.shape2multiline(shape, this);
return [dist, shortest_segment.reverse()];
}
if (shape instanceof Flatten.Multiline) {
return Flatten.Distance.multiline2multiline(this, shape);
}
throw Flatten.Errors.UNSUPPORTED_SHAPE_TYPE;
}
/**
* Calculate intersection of multiline with other shape
* @param {Shape} shape
* @returns {Point[]}
*/
intersect(shape) {
if (shape instanceof Flatten.Multiline) {
return Intersection.intersectMultiline2Multiline(this, shape);
}
else {
return Intersection.intersectShape2Multiline(shape, this);
}
}
/**
* Return true if multiline contains the shape: no point of shape lies outside
* @param shape
* @returns {boolean}
*/
contains(shape) {
if (shape instanceof Flatten.Point) {
return this.edges.some(edge => edge.shape.contains(shape));
}
throw Flatten.Errors.UNSUPPORTED_SHAPE_TYPE;
}
/**
* Returns new multiline translated by vector vec

@@ -171,0 +278,0 @@ * @param {Vector} vec

@@ -184,2 +184,6 @@ /**

}
if (shape instanceof Flatten.Multiline) {
return Flatten.Distance.shape2multiline(this, shape);
}
}

@@ -197,29 +201,7 @@

if (shape instanceof Flatten.Box) {
if (shape.contains && shape.contains instanceof Function) {
return shape.contains(this);
}
if (shape instanceof Flatten.Line) {
return shape.contains(this);
}
if (shape instanceof Flatten.Ray) {
return shape.contains(this)
}
if (shape instanceof Flatten.Circle) {
return shape.contains(this);
}
if (shape instanceof Flatten.Segment) {
return shape.contains(this);
}
if (shape instanceof Flatten.Arc) {
return shape.contains(this);
}
if (shape instanceof Flatten.Polygon) {
return shape.contains(this);
}
throw Flatten.Errors.UNSUPPORTED_SHAPE_TYPE;
}

@@ -226,0 +208,0 @@

@@ -18,3 +18,3 @@ /**

import {Multiline} from "./multiline";
import {intersectEdge2Edge} from "../algorithms/intersection";
import {intersectEdge2Edge, intersectMultiline2Polygon} from "../algorithms/intersection";
import {INSIDE, BOUNDARY} from "../utils/constants";

@@ -556,2 +556,6 @@ import {convertToString} from "../utils/attributes";

}
if (shape instanceof Flatten.Multiline) {
return Intersection.intersectMultiline2Polygon(shape, this);
}
}

@@ -558,0 +562,0 @@

@@ -140,3 +140,3 @@ /**

* Returns true if equals to query segment, false otherwise
* @param {Seg} seg - query segment
* @param {Segment} seg - query segment
* @returns {boolean}

@@ -194,2 +194,6 @@ */

}
if (shape instanceof Flatten.Multiline) {
return Intersection.intersectShape2Multiline(this, shape);
}
}

@@ -200,4 +204,3 @@

* @param {Shape} shape Shape of the one of supported types Point, Line, Circle, Segment, Arc, Polygon or Planar Set
* @returns {number} distance from segment to shape
* @returns {Segment} shortest segment between segment and shape (started at segment, ended at shape)
* @returns {[number, Segment]} shortest segment between segment and shape (started at segment, ended at shape)
*/

@@ -240,2 +243,6 @@ distanceTo(shape) {

}
if (shape instanceof Flatten.Multiline) {
return Flatten.Distance.shape2multiline(this, shape);
}
}

@@ -242,0 +249,0 @@

@@ -55,4 +55,8 @@ /**

}
static get UNSUPPORTED_SHAPE_TYPE() {
return new Error('Unsupported shape type')
}
}
Flatten.Errors = Errors;

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