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@luma.gl/webgpu

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@luma.gl/webgpu - npm Package Versions

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9.0.0-alpha.47

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9.0.0-alpha.47

  • feat(engine) Support all vertex format types in GPUGeometry (#1884)
  • fix(shadertools): Add 'invariant' to fp64 varyings, partially fix issue on Apple GPUs (#1882)
  • fix(engine,shadertools) Minimum Transform implementation (#1879)
  • feat(gltf) Support both size & components in GLTF attributes (#1880)
  • feat(gltf) Add name prop to GLTFAnimation class (#1878)
  • [chore] Correct types for GLTFInstantiator (#1877)
felixpalmer
published 9.0.0-alpha.46 •

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9.0.0-alpha.46

  • feat(gltf) Merge modelOptions passed to GLTFInstantiator (#1875)
  • feat(webgl): Adds TransformFeedback resource (#1858)
  • build(deps-dev): bump vite from 5.0.4 to 5.0.5 (#1865)
  • Fix babel-plugin-inline-webgl-constants for ES Modules (#1859)
felixpalmer
published 9.0.0-alpha.45 •

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9.0.0-alpha.45

  • Differentiate between settings/uniforms in picking (#1862)
felixpalmer
published 9.0.0-alpha.44 •

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9.0.0-alpha.44

  • Implement picking.useNormalizedColors (#1856)
  • fix(webgl): Update video texture bindings before draw (#1853)
  • fix: shader module example (#1852)
  • chore(shadertools): Additional shader module organization (#1851)
  • chore: vite 5 (#1849)
  • chore: typescript 5.3 (#1848)
felixpalmer
published 9.0.0-alpha.43 •

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9.0.0-alpha.43

  • feat(gltf): New module for glTF support (#1819)
  • Warning when passing unsupported value to setUniforms (#1845)
  • Export GPUGeometry (#1846)
  • fix(examples): Fix persistence example (uniform buffers) (#1842)
  • chore(shadertools): Reorganize shader modules (#1841)
  • chore: Standardize uniform buffer naming in examples (#1840)
  • feat(webgl): Unify shader block naming in JS (#1838)
  • chore(shadertools): Rename uniformPropTypes field (#1839)
  • feat(shadertools): WGSL ShaderLayout parser (#1837)
felixpalmer
published 9.0.0-alpha.42 •

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9.0.0-alpha.42

  • fix(engine): Handle TypedArrays when extracting bindings (#1836)
felixpalmer
published 9.0.0-alpha.41 •

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9.0.0-alpha.41

  • fix(engine): Better filter for texture bindings (#1831)
ibgreen
published 9.0.0-alpha.40 •

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9.0.0-alpha.40

  • Bind framebuffer color attachment in render pipeline (#1828)
  • feat(engine): Extract bindings from module props (#1826)
  • chore(shadermodules): Move ShaderPasses to unform buffers (#1824)
ibgreen
published 9.0.0-alpha.39 •

pessimistress
published 9.0.0-alpha.38 •

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9.0.0-alpha.38

  • feat(core): Add Device.getCanvasContext() (#1817)
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