This package is intended for Microsoft use only. It is not designed to be consumed as an independent package.
Consuming @microsoft/bf-lu as a library
@microsoft/bf-lu can be used within a Node.js application as an imported library. Install locally:
npm install @microsoft/bf-lu --save
Parsing lu files
To parse LU files, you can use the parseFile() method.
const ludown = require('@microsoft/bf-lu');
const luContent1 = `# Greeting
- hi`;
const log = false;
const locale = 'en-us';
ludown.parser.parseFile(luContent1, log, locale)
.then(function(parsedContent) {
console.log(JSON.stringify(parsedContent.LUISJsonStructure, 2, null));
console.log(JSON.stringify(parsedContent.qnaJsonStructure, 2, null));
console.log(JSON.stringify(parsedContent.additionalFilesToParse, 2, null));
})
.catch(function(err) {
let errObj = new ludown.helperClasses.Exception(err);
if(errObj.errCode === ludown.helperEnums.errorCodes.INVALID_INPUT) {
} else {
console.log(errObj.text);
}
})
Validating parsed lu files
You can use the available validateLUISBlob() function to verify if the parsed LUIS blob is valid. This helps catch name conflicts, invalid labelled utterances etc.
const ludown = require('@microsoft/bf-lu');
const luContent = `# Greeting
- hi {userName=bob}
$userName:first=
-vishwac`;
const log = false;
const locale = 'en-us';
async function parseContent() {
let parsedContent;
try {
parsedContent = await ludown.parser.parseFile(luContent, log, locale);
} catch (err) {
let errObj = new ludown.helperClasses.Exception(err);
if(errObj.errCode === ludown.helperEnums.errorCodes.INVALID_INPUT) {
} else {
console.log(errObj.text);
}
}
ludown.parser.validateLUISBlob(parsedContent.LUISJsonStructure)
.then(res => res)
.catch(function(err) {
let exception = new ludown.helperClasses.Exception(err);
console.error('Oops, invalid LUIS content!\n');
console.error(exception.errCode + ' : ' + exception.text);
})
}
parseContent();
Generating lu content from LUIS JSON
You can generate lu content from LUIS and QnA maker JSON using constructMdFromLUIS() and constructMdFromQnA() methods. Here's an example code snippet.
const ludown = require('@microsoft/bf-lu')
const luContent = `# Greeting
- hi
$userName:first=
-vishwac`;
const log = false;
const locale = 'en-us';
async function parseContent() {
let parsedContent;
try {
parsedContent = await ludown.parser.parseFile(luContent, log, locale);
} catch (err) {
let errObj = new ludown.helperClasses.Exception(err);
if(errObj.errCode === ludown.helperEnums.errorCodes.INVALID_INPUT) {
} else {
console.log(errObj.text);
}
}
if(await ludown.parser.validateLUISBlob(parsedContent.LUISJsonStructure)) {
ludown.refresh.constructMdFromLUIS(parsedContent.LUISJsonStructure)
.then(function(result){
console.log(result);
})
.catch(function(err) {
let exception = new ludown.helperClasses.Exception(err);
console.error('Oops, invalid LUIS content!\n');
console.error(exception.errCode + ' : ' + exception.text);
})
}
}
parseContent();
Translating lu files
You can take advantage of the Microsoft text translation API to automatically machine translate .lu files to one or more than 60+ languages supported by the Microsoft text translation cognitive service.
To translate lu file content, you can simply use the parseAndTranslate() method. Here's a code snippet.
const ludown = require('@microsoft/bf-lu');
const luContent = `# Greeting
- hi
$userName:first=
-vishwac`;
const log = false;
const targetLanguage = 'de';
const subscriptionKey = '<YOUR TEXT TRANSLATION KEY>';
const translateComments = true;
const translateLinkText = true;
ludown.translate.parseAndTranslate(luContent, subscriptionKey, targetLanguage, '', translateComments, translateLinkText, log)
.then(function(result) {
console.log(result);
})
.catch(function(err){
let exception = new ludown.helperClasses.Exception(err);
console.error(exception.errCode + ' : ' + exception.text);
})
V2 API (Preview. Download from here)
Parsing LU Content
To parse LU files, you can use the LUISBuilder class, which returns a LUIS class
const Luis = require('@microsoft/bf-lu').V2.Luis
const LUISBuilder = require('@microsoft/bf-lu').V2.LuisBuilder
const luContent = `# Greeting
- hi`;
const luisObject = await LUISBuilder.fromContentAsync(luContent)
console.log(JSON.stringify(luisObject, 2, null));
Validating parsed LU content
You can use the available validate() function to verify if the parsed LUIS object is valid. This helps catch name conflicts, invalid labelled utterances etc.
const LUISBuilder = require('@microsoft/bf-lu').V2.LuisBuilder
const exception = require('@microsoft/bf-lu').V2.Exception
const luContent = `# Greeting
- hi`;
const luisObject = await LUISBuilder.fromLUAsync(luContent)
luisObject.intents[0].name = "testIntent123456789012345678901234567890123"
luisObject.validate()
Generating lu content from LUIS JSON
You can generate lu content from LUIS instance using parseToLuContent() method. Here's an example code snippet.
const LUISBuilder = require('@microsoft/bf-lu').V2.LuisBuilder
const exception = require('@microsoft/bf-lu').V2.Exception
const luContent = `# Greeting
- hi
$userName:first=
-vishwac`;
const log = false;
const locale = 'en-us';
async function parseContent() {
try {
const luisObject = await LUISBuilder.fromContentAsync(luContent)
luisObject.validate()
const parsedLuisBackToLu = luisObject.parseToLuContent()
} catch (error) {
if (error instanceof exception) {
} else {
console.log(errObj.text);
}
}
}
parseContent();
Translating lu files
You can take advantage of the Microsoft text translation API to automatically machine translate .lu files to one or more than 60+ languages supported by the Microsoft text translation cognitive service.
To translate lu file content, you can simply use the translate() method in the LU class. Here's a code snippet.
const LU = require('@microsoft/bf-lu').V2.LU
const luContent = `# Greeting
- hi
$userName:first=
-vishwac`;
const targetLanguage = 'de';
const subscriptionKey = '<YOUR TEXT TRANSLATION KEY>';
const translateComments = true;
const translateLinkText = true;
const luInstance = new LU(luContent)
await luInstance.translate(subscriptionKey, targetLanguage, translateComments, translateLinkText)
const translatedCode = luInstance.content