Shoukaku
A stable and updated wrapper around Lavalink
The ShipGirl Project, feat Shoukaku; ⓒ Azur Lane
Features
✅ Stable
✅ Documented
✅ Updated
✅ Extendable
✅ ESM & CommonJS supported
✅ Very cute (Very Important)
Supported Libraries
Refer to /src/connectors for list of supported libraries + how to support other libraries
Installation
- Stable (3.x.x) (Needs Lavalink Versions:
3.5.x
< | 3.9.x
>)
npm install shoukaku
- Dev (4.0.0-dev) (Needs Lavalink Versions:
3.7.x
<)
For living on the edge but with latest features: npm install https://github.com/Deivu/Shoukaku.git
Dev versions are not guaranteed to stay the same api wise, and even with last known stable, I won't say it's 100% stable
Documentation
https://deivu.github.io/Shoukaku/ (Stable v3 version only)
https://github.com/Deivu/Shoukaku/tree/v3 (v3 stable github branch)
v4.x.x docs are in your intellisense for now (I only deploy stable release docs on the Github page)
Small code snippet examples
Initializing the library (Using Connector Discord.JS)
const { Client } = require('discord.js');
const { Shoukaku, Connectors } = require('shoukaku');
const Nodes = [{
name: 'Localhost',
url: 'localhost:6969',
auth: 'marin_kitagawa'
}];
const client = new Client();
const shoukaku = new Shoukaku(new Connectors.DiscordJS(client), Nodes);
shoukaku.on('error', (_, error) => console.error(error));
client.login('token');
client.shoukaku = shoukaku;
Never initialize Shoukaku like this, or else she will never initialize, start shoukaku before you call client.login()
client.on('ready', () => {
client.shoukaku = new Shoukaku(new Connectors.DiscordJS(client), Nodes);
});
Searching and joining a channel (Async Function Implementation)
const node = shoukaku.getNode();
if (!node) return;
const result = await node.rest.resolve('scsearch:snowhalation');
if (!result?.tracks.length) return;
const metadata = result.tracks.shift();
const player = await node.joinChannel({
guildId: 'your_guild_id',
channelId: 'your_channel_id',
shardId: 0
});
Playing a track and changing a playback option (in this example, volume)
await player.playTrack({ track: metadata.encodedTrack });
await player.setVolume(0.5);
Updating the whole player if you don't want to use my helper functions
await player.update({ ...playerOptions });
Shoukaku's options
Option | Type | Description |
---|
resume | boolean | Whether to resume a connection on disconnect to Lavalink (Server Side) (Note: DOES NOT RESUME WHEN THE LAVALINK SERVER DIES) |
resumeKey | string | Resume key for Lavalink |
resumeTimeout | number | Timeout before resuming a connection in seconds |
resumeByLibrary | boolean | Whether to resume the players by doing it in the library side (Client Side) (Note: TRIES TO RESUME REGARDLESS OF WHAT HAPPENED ON A LAVALINK SERVER) |
alwaysSendResumeKey | boolean | Disables the first time initialization tracking of nodes, and just sends the resume key always (Note: Useful for people who save their players to redis and wants to resume sessions even at first boot) |
reconnectTries | number | Number of times to try and reconnect to Lavalink before giving up |
reconnectInterval | number | Timeout before trying to reconnect in seconds |
restTimeout | number | Time to wait for a response from the Lavalink REST API before giving up in seconds |
moveOnDisconnect | boolean | Whether to move players to a different Lavalink node when a node disconnects |
userAgent | string | User Agent to use when making requests to Lavalink |
structures | Object{rest?, player?} | Custom structures for shoukaku to use |
Plugins list
Open a pr to add your plugin here
Name | Link | Description |
---|
Kazagumo | Github | A Shoukaku wrapper that have built-in queue system |
stone-deezer | NPM | A plugin to simplify deezer links and then play it from available sources (REQUIRES KAZAGUMO) |
Other Links
Support (#Development) | Lavalink
Implementation (Discord.JS)
Kongou
Made with ❤ by
@Sāya#0113