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@playkit-js/playkit-js-dual-screen

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@playkit-js/playkit-js-dual-screen

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PlayKit JS Dual Screen - Dual Screen plugin for the [PlayKit JS Player]

Build Status code style: prettier

PlayKit JS Dual Screen is written in ECMAScript6, statically analysed using Typescript and transpiled in ECMAScript5 using Babel.

Getting Started

Prerequisites

The plugin requires Kaltura Player to be loaded first.

Installing

First, clone and run yarn to install dependencies:

git clone https://github.com/kaltura/playkit-js-dual-screen.git
cd playkit-js-dual-screen
yarn install

Building

Then, build the player

yarn run build

Embed the library in your test page

Finally, add the bundle as a script tag in your page, and initialize the player

<script type="text/javascript" src="/PATH/TO/FILE/kaltura-player.js"></script>
<!--Kaltura player-->
<script type="text/javascript" src="/PATH/TO/FILE//playkit-kaltura-cuepoints.js"></script>
<!--PlayKit cuepoint plugin-->
<script type="text/javascript" src="/PATH/TO/FILE/playkit-dual-screen.js"></script>
<!--PlayKit dual screen plugin-->
<div id="player-placeholder" style="height:360px; width:640px">
  <script type="text/javascript">
    var playerContainer = document.querySelector("#player-placeholder");
    var config = {
     ...
     targetId: 'player-placeholder',
     plugins: {
      dualscreen: { ... },
      kalturaCuepoints: { ... },
     }
     ...
    };
    var player = KalturaPlayer.setup(config);
    player.loadMedia(...);
  </script>
</div>

Documentation

Dual screen plugin configuration can been found here:

Dual screen plugin dependencies can been found here:

Slides configuration

If you are showing slides, you MUST also include kalturaCuePoints plugin in the configuration as follow -

plugins: { dualscreen: {...}, kalturaCuepoints: { } }

And coding style tests

We use ESLint recommended set with some additions for enforcing [Flow] types and other rules.

See ESLint config for full configuration.

We also use .editorconfig to maintain consistent coding styles and settings, please make sure you comply with the styling.

Contributing

Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.

Versioning

We use SemVer for versioning. For the versions available, see the tags on this repository.

License

This project is licensed under the AGPL-3.0 License - see the LICENSE.md file for details

Configuration

DualScreenConfigObject

Defines the configuration of the dual screen. Except childSizePercentage, the configuration only defines the appearance when the player loads. After that, the user can adjust and change it.

Configuration Structure
//Default configuration
"dualscreen" = {};
//Plugin params
"dualscreen" = {
  position?: string, // optional
  layout?: string, // optional
  childSizePercentage?: number, // optional
  slidesPreloadEnabled?: boolean, // optional
  childAspectRatio?: { // optional
    width: number,
    height: number
  }
}

config.position

Type: string
Default: bottom-right
Description: ("bottom-left" | "bottom-right" | "top-left" | "top-right") The position where the child player will be displayed.

config.layout

Type: string
Default: PIP
Description: ("PIP" | "PIPInverse" | "SingleMedia" | "SingleMediaInverse" | "SideBySide" | "SideBySideInverse") The layout of the parent and child players.

config.childSizePercentage

Type: number
Default: 30
Description: Relevant only for PIP layout - Sets the height of the child player as percentage of the parent player height.

config.slidesPreloadEnabled

Type: boolean
Default: true
Description: Enable image preloading

config.childAspectRatio

Type: Object<width: number, height: number>
Default: { width: 16, height: 9 }
Description: set aspect ration for PIP container

config.removePlayerSettings

Type: boolean
Default: false
Description: removes media settings from player if dual-screen layout active

Dependencies

Plugin dependencies:
Cue Points

Keywords

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Package last updated on 14 Nov 2024

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