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@quenty/servicebag

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@quenty/servicebag

Service providing mechanisms for Nevermore

  • 4.2.0
  • Source
  • npm
  • Socket score

Version published
Weekly downloads
367
decreased by-10.71%
Maintainers
1
Weekly downloads
 
Created
Source

ServiceBag

Documentation status Discord Build and release status

Installation

npm install @quenty/servicebag --save

Goals

  • Remove requirement for many services to be loaded
  • Make installing new modules really easy
  • Make testing easier
  • Reduce maintaince costs
  • Explicitly declare service pattern
  • Force declaration of service usage
  • Make it easy to trace service dependencies

Requirements

  • Initialize dependent services using :Init()
  • Start dependent services using :Start()
  • Retrieve services is easy
  • Don't have to list off every service in the game
  • Services don't load until we ask them to
  • Circular dependencies allowed

Like-to-have

  • Dependency injection for tests
  • Works with type system GetService<IService>()
  • Async initialization (return promises instead of blocking)
  • Dependency graph safe (i.e. recursive service requirement )
  • Services are protected from another service erroring

Stretch goals

  • Handles services for actors (remove global code)

Ideas

  • Inject a ServiceBag

Rules

  1. Each service will be identified by its module
  2. Each service will be initialized once
  3. If we require a service, we will not have to declare subservices
-- Main script
local serviceBag = require("ServiceBag").new()

serviceBag:AddService(require("TransparencyService"))

serviceBag:Init()
serviceBag:Start()
-- Other script
local TransparencyService = require("TransparencyService") -- force declaration at top

local TestClass = {}
TestClass.ClassName = "TestClass"
TestClass.__index = TestClass

function TestClass.new(serviceBag)
	local self = setmetatable({}, TestClass)

	self._serviceProvider = assert(serviceBag, "No serviceBag")

	self._transparencyService = self._serviceProvider:GetRequiredService(TransparencyService)
	
	return self
end

return TestClass
local DialogPane = setmetatable({}, BasicPane)
DialogPane.ClassName = "DialogPane"
DialogPane.__index = DialogPane

function DialogPane.new(serviceBag)
  local self = setmetatable(BasicPane.new(serviceBag:GetService(DialogTemplatesClient):Clone("DialogPaneTemplate")), DialogPane)

  self._theme = Instance.new("StringValue")
  self._theme.Value = "Light"
  self._maid:GiveTask(self._theme)

  self._dialogInput = DialogInput.new()
  self._maid:GiveTask(self._dialogInput)

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Package last updated on 27 Mar 2022

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