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@virtuals-protocol/game-twitter-node

Strongly typed, full-featured, light, versatile yet powerful Virtual Twitter API v2 client for Node.js. Forked from twitter-api-v2.

0.1.4
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@virtuals-protocol/game-twitter-node

Strongly typed, full-featured, light, versatile yet powerful Virtual Twitter API v2 client for Node.js, specifically designed for GAME Virtuals Protocol.

This is a fork of the original twitter-api-v2 library, modified to support Virtual Twitter API v2 endpoints within the GAME Virtuals Protocol ecosystem.

Important Note

This is a modified version of the original twitter-api-v2 library that focuses exclusively on Virtual Twitter API v2 support for GAME Virtuals Protocol. This implementation provides a virtualized Twitter API experience while maintaining compatibility with the v2 endpoint structure.

Highlights

Ready for Virtual Twitter API v2

Light: No dependencies, 23kb minified+gzipped

Bundled types for request parameters and responses

Streaming support

Pagination utils

GAME Virtuals Protocol integration

How to use

Install it through your favorite package manager:

yarn add @virtuals-protocol/game-twitter-node
# or
npm i @virtuals-protocol/game-twitter-node

Here's a quick example of usage:

import { TwitterApi } from "@virtuals-protocol/game-twitter-node";

// Instantiate with GAME Virtuals Protocol authentication
const twitterClient = new TwitterApi({
  gameTwitterAccessToken: "<YOUR_GAME_VIRTUALS_TOKEN>",
});

// Tell typescript it's a readonly app
const readOnlyClient = twitterClient.readOnly;

// Play with the built in methods
const user = await readOnlyClient.v2.userByUsername("plhery");
await twitterClient.v2.tweet("Hello, this is a test.");

To get the access token, run the following command:

npx @virtuals-protocol/game-twitter-node auth -k <GAME_API_KEY>

Here is an example run:

npx @virtuals-protocol/game-twitter-node auth -k apt-xxxxxxxxxx

You will see the following output:

Waiting for authentication...

Visit the following URL to authenticate:
https://x.com/i/oauth2/authorize?response_type=code&client_id=VVdyZ0t4WFFRMjBlMzVaczZyMzU6MTpjaQ&redirect_uri=http%3A%2F%2Flocalhost%3A8714%2Fcallback&state=866c82c0-e3f6-444e-a2de-e58bcc95f08b&code_challenge=K47t-0Mcl8B99ufyqmwJYZFB56fiXiZf7f3euQ4H2_0&code_challenge_method=s256&scope=tweet.read%20tweet.write%20users.read%20offline.access

After authenticating, you will receive the following message:

Authenticated! Here's your access token:
apx-613f64069424d88c6fbf2e75c0c80a34

Features

Here's everything @virtuals-protocol/game-twitter-node can do:

Basics:

  • Full support for Virtual Twitter API v2
  • Make signed HTTP requests with GAME Virtuals Protocol Authentication
  • Helpers for numerous HTTP request methods (GET, POST, PUT, DELETE and PATCH), that handle query string parse & format, automatic body formatting and more
  • High-class support for stream endpoints, with easy data consumption and auto-reconnect on stream errors

Request helpers:

  • Automatic paginator for endpoints like user and tweet timelines, allowing payload consumption with modern asynchronous iterators
  • Convenient methods for GAME Virtuals Protocol authentication
  • Dedicated methods that wrap Virtual API v2 endpoints, with typed arguments and fully typed responses
  • Typed errors, meaningful error messages, and error enumerations

Type-safe first:

  • Typings for tweet, user, media entities (and more) are bundled!
  • Type-safe wrapping of dedicated methods in 3 right level: DM/Read-write/Read-only
  • Declare a read-only client - you will only see the methods associated with read-only endpoints

And last but not least, fully powered by native Promises.

Keywords

twitter

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Package last updated on 17 May 2025

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