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babylonjs-gltf2interface

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babylonjs-gltf2interface - npm Package Versions

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62

7.11.4

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Changelog

Source

7.11.4

Core

babylonjs
published 7.11.3 •

Changelog

Source

7.11.3

Core

  • raw camera access texture is not a cube - by RaananW (#15223)
  • Fix shader compile issue with non-float vertex buffers for native - [Bug Fix] by bghgary (#15217)
  • Add default value to documented constructor parameters - by RaananW (#15218)
  • New BoundingBoxHelper class used to compute Bounding Box info with GPU - [New Feature] by deltakosh (#15216)

GUI

  • Use key instead of code to support other keyboard layouts - by RaananW (#15220)

Viewer

  • Add notifyIfTriggered to all Init observables - by RaananW (#15219)
babylonjs
published 7.11.2 •

Changelog

Source

7.11.2

Core

  • Move hideLoadingUI() call to Engine & WebGPEngine from AbstractEngine - by AmoebaChant (#15214)
  • add option to control actionManager dispose behavior - by SalmaBesbes (#15200)
  • Fluid renderer: Don't dispose of effects when disposing of fluid objects - [Bug Fix] by Popov72 (#15211)
  • Mesh: Fix back compat for sideOrientation when parsing mesh - [Bug Fix] by Popov72 (#15206)
  • Add optional parameters notation to JSDoc - by arista-ms (#15205)

GUI

babylonjs
published 7.11.1 •

Changelog

Source

7.11.1

Core

Inspector

Node Editor

babylonjs
published 7.11.0 •

Changelog

Source

7.11.0

babylonjs
published 7.10.3 •

Changelog

Source

7.10.3

Core

GUI

Inspector

  • Improve clarity about how mesh.sideOrientation works - [New Feature] by deltakosh (#15189)

Loaders

  • Improve clarity about how mesh.sideOrientation works - [New Feature] by deltakosh (#15189)
  • SceneLoader related types cleanup - by ryantrem (#15190)
  • Add a try catch to protect from invalid data - [Bug Fix] by deltakosh (#15187)

Serializers

  • Improve clarity about how mesh.sideOrientation works - [New Feature] by deltakosh (#15189)
babylonjs
published 7.10.2 •

Changelog

Source

7.10.2

Core

babylonjs
published 7.10.1 •

Changelog

Source

7.10.1

Core

babylonjs
published 7.10.0 •

Changelog

Source

7.10.0

Core

Loaders

  • When the obj file contains line data, use the line fill mode material. - by 2315137135 (#15156)

Serializers

  • Fix incorrect OBJ flip faces check - [Bug Fix] by bghgary (#15167)

Viewer

  • Make AbstractMesh a real abstract class - [Breaking Change] by bghgary (#15160)
babylonjs
published 7.9.0 •

Changelog

Source

7.9.0

Core

  • Fix duplicate ImageProcessing defines in NME particles - by sebavan (#15146)
  • Lens flare: Fix off-centered flare in cases where the viewport is not full sized - [Bug Fix] by Popov72 (#15144)
  • Improvements for trailMesh - by lockphase (#15125)
  • Add support for 3D procedural textures - by MiiBond (#15114)
  • Fixing an issue with touch camera initialization - by RaananW (#15141)
  • Reset unneeded dump tools instead of just the dump-engine - by RaananW (#15142)
  • NME FragmentOutputBlock: Fix deserialization - [Bug Fix] by Popov72 (#15143)

GUI

  • Allow changing sampling mode when creating GUI for mesh - by RaananW (#15145)
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