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babylonjs-gltf2interface

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babylonjs-gltf2interface - npm Package Versions

23
62

7.37.0

Diff

Changelog

Source

7.37.0

Core

  • Snapshot rendering helper: add support for gaussian splatting meshes - by Popov72 (#15906)
  • feat: add normed 16 bit texture formats - by pohlt (#15895)
  • Parallel Compilation with no engine - by RaananW (#15898)

GUI Editor

  • SCSS - run an update of dependencies, move to modern API - v2 - by RaananW (#15884)

Node Editor

  • SCSS - run an update of dependencies, move to modern API - v2 - by RaananW (#15884)

Playground

  • SCSS - run an update of dependencies, move to modern API - v2 - by RaananW (#15884)

Serializers

Viewer

babylonjs
published 7.36.0 •

Changelog

Source

7.36.0

Core

  • WebGPU: Fix iridescence in PBR material - [Bug Fix] by Popov72 (#15902)
  • Chakra support for weakref as strongref - by sebavan (#15894)
  • Frame graph: refactor to use InternalTexture instead of RenderTargetWrapper + misc changes - by Popov72 (#15874)
  • fix: Load boundingInfo when use KHR_draco_mesh_compression - by Starryi (#15882)
  • MSAA render targets: Resolve the depth texture (if any) and allow for manual resolve - [New Feature] by Popov72 (#15888)
  • WebGPU: Fix crash when using depth bias with line and point topology - [Bug Fix] by Popov72 (#15896)
  • Allow node editors to let the properties be injected onto the nodes - [New Feature] by deltakosh (#15890)

GUI

  • Frame graph: refactor to use InternalTexture instead of RenderTargetWrapper + misc changes - by Popov72 (#15874)

Loaders

  • fix: Load boundingInfo when use KHR_draco_mesh_compression - by Starryi (#15882)

Node Editor

Playground

  • Allow overriding the playground URL for testing - by RaananW (#15901)
  • Preparation for playground snapshots and testing - by RaananW (#15889)
babylonjs
published 7.35.2 •

babylonjs
published 7.35.1 •

Changelog

Source

7.35.1

Core

GUI Editor

  • Revert "SCSS - run an update of dependencies, move to modern API" - by AmoebaChant (#15876)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)

Materials

Node Editor

  • Revert "SCSS - run an update of dependencies, move to modern API" - by AmoebaChant (#15876)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)

Playground

  • Revert "SCSS - run an update of dependencies, move to modern API" - by AmoebaChant (#15876)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)
babylonjs
published 7.35.0 •

Changelog

Source

7.35.0

Core

  • fixed leaking observables in Rendering - by ricardovg4 (#15860)
  • Add missing Bone.dispose() - by deltakosh (#15861)
  • PostProcess: fix shader imports not being ready in ES6 - [Bug Fix] by Popov72 (#15859)
  • EffectLayer: Fix isReady to check readiness for post processes and merge effect - [Bug Fix] by Popov72 (#15858)

Playground

babylonjs
published 7.34.4 •

Changelog

Source

7.34.4

Core

babylonjs
published 7.34.3 •

Changelog

Source

7.34.3

Core

  • PointerDragBehavior: Support all dragAxis - [Bug Fix] by fabsharp (#15844)
  • Fix ktx texture orientation in sandbox - by bghgary (#15853)
  • Goal of this PR is to make sure we raise the onNewXXX when the entity… - [Bug Fix] by deltakosh (#15848)

GUI Editor

Inspector

Node Editor

Playground

babylonjs
published 7.34.2 •

Changelog

Source

7.34.2

Core

GUI Editor

  • Needed changes to enable the inspector on the viewer - by RaananW (#15780)

Inspector

Materials

  • Terrain material: Fix bug when using Cascaded Shadow Maps - [Bug Fix] by Popov72 (#15841)

Node Editor

babylonjs
published 7.34.1 •

Changelog

Source

7.34.1

Core

  • IBL shadow voxelization fix - by MiiBond (#15816)
  • Animation: Use the right weight when calling RuntimeAnimation.goToFrame - [Bug Fix] by Popov72 (#15126)
  • Animation: Use the right weight when calling RuntimeAnimation.goToFrame - [Bug Fix] by Popov72 (#15818)
babylonjs
published 7.34.0 •

Changelog

Source

7.34.0

Core

  • Node editors: Fix editable properties for blocks with inheritance hierarchy - [Bug Fix] by Popov72 (#15812)
  • Update NRGE colors and define port type on property window - by deltakosh (#15808)
  • Correct spelling in IBL Shadows Pipeline - by MiiBond (#15807)
  • Geometry buffer renderer: Fix normals not transformed by the world matrix when using normal maps - [Bug Fix] by Popov72 (#15805)
  • Viewer hotspot activation - by ryantrem (#15803)
  • Update comments in ibl shadows - by MiiBond (#15802)
  • Adding support to mimetype autodetection - [New Feature] by deltakosh (#15798)
  • fix(docs): typo in nodeMaterial - by kzhsw (#15801)
  • GS WebGPU + NME ui fixes - by CedricGuillemet (#15778)
  • Frame Graph: Add TAA task + support for history textures - by Popov72 (#15785)
  • Layer: Add support for linear colors - by Popov72 (#15791)
  • HTMLMesh not working if there's a VolumetricLightScatteringPostProcess on the scene? - [Bug Fix] by deltakosh (#15787)

GUI

  • Increase the visibility of InputText._selectAllTexts() public, or provide an public alternative - by deltakosh (#15797)

Loaders

  • Adding support to mimetype autodetection - [New Feature] by deltakosh (#15798)

Node Editor

Playground

Viewer

  • Adding support to mimetype autodetection - [New Feature] by deltakosh (#15798)
23
62
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