CanvasRenderer
A simple base class for canvas animations.
Installation
This module can be used directly in the browser:
<script src="/js/canvasrenderer.min.js"></script>
You can also install it with npm.
$ npm install canvasrenderer
Usage
var CanvasRenderer = require("canvasrenderer");
function Something()
{
CanvasRenderer.call(this);
}
Something.prototype = Object.create(CanvasRenderer.prototype);
Something.prototype.constructor = Something;
Something.prototype.update = function(elapsed)
{
};
Something.prototype.draw = function()
{
};
var sth = new Something();
requestAnimationFrame(sth.render);
Documentation
API
Contributing
Maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code.
Release History
Version: 0.0.0 (28.06.2015)
The canvas renderer serves as a scaffold for animation classes.
License
Copyright (c) 2015 Raoul van Rüschen
Licensed under the Zlib license.