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colyseus.js

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colyseus.js - npm Package Compare versions

Comparing version 0.7.0 to 0.7.1

..babelrc.un~

2

lib/Client.js

@@ -8,3 +8,3 @@ "use strict";

var Connection_1 = require("./Connection");
var Client = (function () {
var Client = /** @class */ (function () {
function Client(url) {

@@ -11,0 +11,0 @@ var _this = this;

@@ -1,2 +0,2 @@

import WebSocketClient from "websocket.js";
import WebSocketClient from "@gamestdio/websocket";
export declare class Connection extends WebSocketClient {

@@ -3,0 +3,0 @@ private _enqueuedCalls;

@@ -13,5 +13,5 @@ "use strict";

Object.defineProperty(exports, "__esModule", { value: true });
var websocket_js_1 = require("websocket.js");
var websocket_1 = require("@gamestdio/websocket");
var msgpack = require("msgpack-lite");
var Connection = (function (_super) {
var Connection = /** @class */ (function (_super) {
__extends(Connection, _super);

@@ -46,3 +46,3 @@ function Connection(url, query) {

return Connection;
}(websocket_js_1.default));
}(websocket_1.default));
exports.Connection = Connection;
import { Signal } from "signals.js";
import Clock = require("clock.js");
import Clock = require("@gamestdio/clock");
import { DeltaContainer } from "delta-listener";

@@ -4,0 +4,0 @@ import { Connection } from "./Connection";

@@ -14,3 +14,3 @@ "use strict";

var signals_js_1 = require("signals.js");
var Clock = require("clock.js");
var Clock = require("@gamestdio/clock");
var delta_listener_1 = require("delta-listener");

@@ -20,3 +20,3 @@ var msgpack = require("msgpack-lite");

var Protocol_1 = require("./Protocol");
var Room = (function (_super) {
var Room = /** @class */ (function (_super) {
__extends(Room, _super);

@@ -23,0 +23,0 @@ function Room(name) {

{
"name": "colyseus.js",
"version": "0.7.0",
"version": "0.7.1",
"description": "Multiplayer Game Client for the Browser",

@@ -29,3 +29,3 @@ "keywords": [

"dependencies": {
"clock.js": "^1.1.0",
"@gamestdio/clock": "^1.1.0",
"delta-listener": "^2.0.0",

@@ -36,3 +36,3 @@ "fossil-delta": "^0.2.5",

"tiny-emitter": "^1.1.0",
"websocket.js": "^0.1.12"
"@gamestdio/websocket": "^0.1.13"
},

@@ -45,4 +45,2 @@ "devDependencies": {

"chai": "^3.5.0",
"colyseus": "^0.4.0",
"express": "^4.13.3",
"mocha": "^3.1.0",

@@ -49,0 +47,0 @@ "nodemon": "^1.7.1",

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