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cordova-plugin-googleplus

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cordova-plugin-googleplus - npm Package Compare versions

Comparing version 4.0.6 to 4.0.7

2

package.json
{
"version": "4.0.6",
"version": "4.0.7",
"name": "cordova-plugin-googleplus",

@@ -4,0 +4,0 @@ "cordova_name": "Google+",

@@ -101,3 +101,3 @@ # Google+ Cordova/PhoneGap Plugin

'scopes': '... ', // optional space-separated list of scopes, the default is sufficient for login and basic profile info
'offline': true, // optional and required for Android only - if set to true the plugin will also return the OAuth access token, that can be used to sign in to some third party services that don't accept a Cross-client identity token (ex. Firebase)
'offline': true, // optional, used for Android only - if set to true the plugin will also return the OAuth access token ('oauthToken' param), that can be used to sign in to some third party services that don't accept a Cross-client identity token (ex. Firebase)
'webApiKey': 'api of web app', // optional API key of your Web application from Credentials settings of your project - if you set it the returned idToken will allow sign in to services like Azure Mobile Services

@@ -189,11 +189,12 @@ // there is no API key for Android; you app is wired to the Google+ API by listing your package name in the google dev console and signing your apk (which you have done in chapter 4)

## 8. Changelog
4.0.6: Updated iOS GoogleSignIn SDK to 2.4.0. Thx #153!
4.0.5: Fixed a broken import on iOS
4.0.4: Using framework tags again for Android.
4.0.3: On iOS `isAvailable` always returns try since that should be fine with the new Google SignIn framework. Re-added imageUrl to the result of SignIn on iOS.
4.0.1: Login on Android would crash the app if `isAvailable` was invoked beforehand.
4.0.0: Removed the need for `iosApiKey`, reverted Android to Google playservices framework for wider compatibility, documented scopes feature a bit.
3.0.0: Using Google Sign-In for iOS, instead of Google+.
1.1.0: Added `isAvailable`, for issue [#37](https://github.com/EddyVerbruggen/cordova-plugin-googleplus/issues/37)
1.0.0: Initial version supporting iOS and Android
- 4.0.7: Re-added a missing framework for iOS. Thx #168!
- 4.0.6: Updated iOS GoogleSignIn SDK to 2.4.0. Thx #153!
- 4.0.5: Fixed a broken import on iOS
- 4.0.4: Using framework tags again for Android.
- 4.0.3: On iOS `isAvailable` always returns try since that should be fine with the new Google SignIn framework. Re-added imageUrl to the result of SignIn on iOS.
- 4.0.1: Login on Android would crash the app if `isAvailable` was invoked beforehand.
- 4.0.0: Removed the need for `iosApiKey`, reverted Android to Google playservices framework for wider compatibility, documented scopes feature a bit.
- 3.0.0: Using Google Sign-In for iOS, instead of Google+.
- 1.1.0: Added `isAvailable`, for issue [#37](https://github.com/EddyVerbruggen/cordova-plugin-googleplus/issues/37)
- 1.0.0: Initial version supporting iOS and Android

@@ -200,0 +201,0 @@ ## 9. License

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