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gulf

Sync anything!

  • 0.2.0
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Gulf Build Status

The Gulf stream will sync your documents. Anywhere in the world, in node.js and the browser!

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/*
 * Alice
 */
var gulf = require('gulf')
  , net = require('net')
  , textOT = require('ottypes').text


// Create a new master document

var doc = gulf.Document.create(textOT, 'abc')

doc.content // 'abc'

// Set up a server
net.createServer(function(socket) {
  // ... and create a slave link for each socket that connects
  var slave = doc.slaveLink()

  // now, add the new client as a slave
  // of alice's document
  socket.pipe(slave).pipe(socket)
})
// listen for connections
.listen(7453)
/*
 * Bob
 */
var gulf = require('gulf')
  , net = require('net')
  , textOT = require('ottypes').text


// Create a new slave document (empty by default)

var doc = new gulf.Document(textOT)

doc.content // null -- it's really empty.

// Connect to alice's server
net.connect(7453, function(socket) {
  // create a link to the master
  var master = a.masterLink()

  // connect bob's document to Alice's master document
  socket.pipe(master).pipe(socket)
})

And they'll stay in sync.

Usage

Documents

A document may contain arbitrary data (as long as you provide an ottype that can handle that kind of data, but we're getting ahead of ourselves). The content of a document is available in myDocument.content (which is read-only for you!) and that's basically all a document can do.

Now, how do I change this document if Document#content is untouchable? Well, thankfully there's also EditableDocuments.

Editable documents can be updated via the update(cs) method. The cs stands for changeset. A changeset contains the changes to a document. (There are many ways you can create such a changeset, right now we use the simple method of imagination: bling -- there it is, see it?)

Ok, now we update our editable document and we notice that it keeps a record of all revisions -- all documents remember every change ever done. Nice.

Linking documents

Now, Alice and Bob each have a document, actually it's "the same" document. At least it should be, oh -- wait: Bob has made some changes to his version, and Alice of course couldn't resist to write some introductory paragraph again.

Now it's not the same document anymore -- but if we connect the two, they'll always be in sync, right? We just need some kind of mediator that takes care of the syncing process to keep things sane (imagine, if David had changed his document, too!).

This mediator is also in possession of, surprise, a Document. It's doesn't need to be editable, though. Now, somehow Alice and Bob need to link their documents to that master document and send it the changes they make.

Well, Links we have. If Alice wants to connect to the master document, she creates a Link to it and attaches it to her document as a master link. The master document attaches Alice's link as a slave link.

A document can have many slave links, but only one master link ( EditableDocuments have no slave links, but you can always put another document in front of them).

Now that we've connected all documents, every time Alice or Bob make a change the edits will just flow to the other documents.

In javascript, please

Since we're in a globalized world we can't expect all documents to be on the same machine. That's why a Link is a simple DuplexStream. You may pipe it to a tcp socket or a websocket or some other stream. Of course that means that you need two instances of a Link -- one for each side of the connection.

masterDoc = new gulf.Document(ot)

socket.pipe(masterDoc.slaveLink()).pipe(socket)
slaveDoc = new gulf.Document(ot)

socket.pipe(slaveDoc.masterLink()).pipe(socket)

We will call two links connected through a pipe, a "pipeline". If a pipeline is attached as master on one end, it must be attached as slave on the other end, consequently. (Don't shoot yourself in the foot by attaching a pipeline as master on both ends!)

EditableDocuments leave some methods for you to implement:

var document = new gulf.EditableDocument(ottype)

document._change = function(newcontent, cs) {
  if(cs) {
    applyChanges(myTextarea, cs)
  }
  else {
    setContent(myTextarea, newcontent)
  }
}

document._collectChanges = function() {
  if(!myTextarea.wasChanged()) return
  document.update(computeChanges()) // *bling*
}

Everytime the document is changed by an incoming edit _change is called with the new contents and the changeset (upon initializing the document it may get called only with the new content).

Before an incoming edit is processed _collectChanges is called allowing you to save possible changes before the new edit is applied. Just like you'd git commit before git pulling anything -- we don't want things would get hairy.

Operational transform bling

Gulf expects you to provide an OT library that adhere's to shareJs's OT type spec.

You can use shareJS's built in ottypes or other libraries.

For example, you could use shareJS's OT engine for plain text.

var gulf = require('gulf')
  , textOT = require('ottypes').text

var document = new gulf.Document(textOT)

FAQ

How does it work? Telepath uses operational transformation, which is all about making edits fit. Node.js streams make sure linking documents is a pure joy. Everything else is in teh codez.

Does it support peer-to-peer linking? No.

Why? Well, Peer-to-peer is a pain-in-the-ass scenario with operational transformation and not at all performant. If you have a peer-to-peer scenario electing a master might be easier.

Tests?

> mocha

Todo

  • Check whether objects might get ripped apart in raw streams
  • Catch misusage (i.e. attaching the same link twice to the same or different docs, employing a pipeline as master on both ends, piping a link twice -- is that even possible?)

License

(c) 2013-2014 by Marcel Klehr MIT License

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Package last updated on 19 May 2014

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