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io.extendreality.zinnia.unity - npm Package Versions

1
10

1.10.3

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Changelog

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1.10.3 (2019-12-21)

Miscellaneous Chores
  • deps: use latest pipeline templates (abcaccd)
extendreality-bot
published 1.10.2 •

Changelog

Source

1.10.2 (2019-12-21)

Miscellaneous Chores
  • deps: bump io.extendreality.malimbe from 9.6.3 to 9.6.4 (a66df76)

    Bumps io.extendreality.malimbe from 9.6.3 to 9.6.4. - Release notes - Changelog - Commits

    Signed-off-by: dependabot-preview[bot] support@dependabot.com

extendreality-bot
published 1.10.1 •

Changelog

Source

1.10.1 (2019-12-17)

Bug Fixes
  • Rule: allow StringInListRule to work in Unity 2018.3 (2d3c71b)

    The TryGetComponent method being used was not valid in 2018.3 and must have been introduced in 2019.1.

    The fix is to fallback to using the Zinnia.Extension version of the TryGetComponent method.

extendreality-bot
published 1.10.0 •

Changelog

Source

1.10.0 (2019-12-17)

Features
  • Rule: add rule to check if a string pattern is in a string list (802e0be)

    The StringInListRule allows a string pattern to be specified to match against any string found in an associated String Observable List that is a component on the given GameObject.

    This can replace the need to use the AnyComponentTypeRule and creating dummy scripts for tags as the string list can be used as the tag name that is then picked up by the rule.

Bug Fixes
  • Process: delete GameObject containter from composite process test (fcc2c7d)

    The CompositeProcessTest was creating a GameObject contianier in one of the tests but not deleting it at the end of the test so it was present until all of the tests had run.

    This can cause tests to behave incorrectly, so it has been removed.

extendreality-bot
published 1.9.0 •

Changelog

Source

1.9.0 (2019-12-02)

Features
  • ObjectPointer: option to disable destination on no collision (0eec665)

    The ObjectPointer can now disable the destination pointer element if there is no collision data from the RayCast.

    Also, the ObjectPointer test was incorrect as the pointer elements were set up incorrectly where the container was assigned to the mesh and vice versa. This has now been corrected and the tests updated to reflect this change.

extendreality-bot
published 1.8.2 •

Changelog

Source

1.8.2 (2019-12-02)

Miscellaneous Chores
extendreality-bot
published 1.8.1 •

Changelog

Source

1.8.1 (2019-11-27)

Miscellaneous Chores
extendreality-bot
published 1.8.0 •

Changelog

Source

1.8.0 (2019-11-07)

Features
  • Data: add properties to extract float from Vector2 (1afa98b)

    Added extraction of magnitude and sqrMagnitude from Vector2.

  • Data: add properties to extract float from Vector3 (0fba595)

    Added Vector3ToFloat to extract x, y, z, magnitude and sqrMagnitude from Vector3.

  • Tracking: emit speed and angular speed from VelocityEmitter (d28c5c7)

    Added the EmitSpeed and EmitAngularSpeed methods to VelocityEmitter.

extendreality-bot
published 1.7.0 •

Changelog

Source

1.7.0 (2019-11-05)

Features
  • Utility: provide remaining and elapsed time when requested (e4be751)

    The CountdownTimer now has EmitElapsedTime and EmitRemainingTime methods which emit the ElapsedTime and RemainingTime of the timer.

extendreality-bot
published 1.6.1 •

Changelog

Source

1.6.1 (2019-11-02)

Bug Fixes
  • Collision: always add/remove the CollisionTrackerDisabledObserver (6056f14)

    The CollisionTrackerDisabledObserver is now always added and removed when a collision occurs rather than before where it was only added or removed if that collision state was being listened to.

    The previous way would cause the CollisionTrackerDisabledObserver to either not be added at all or be added multiple times because it was never being removed.

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