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jquery-touch-events
Advanced tools
This jQuery plugin provides additional touch events that can be used when developing for mobile devices. The events are also compatible with desktop browsers to ensure ultimate compatibility for your projects. This plugin was created by Ben Major, but I have tweaked it to be compatible with browserify, allowing you to "require" it in your app.
As explained, the events are each triggered by native touch events, or alternatively by click events. The plugin automatically detects whether the user's device is touch compatible, and will use the correct native events whenever required. It is hoped that these events will help to aid single-environment development with jQuery for mobile web app development.
jQuery Touch Events, as the name suggests, requires only the jQuery library (version 1.7+) to run. Simply require and run 'jquery-touch-events' after jQuery has been loaded.
var $ = require('jquery');
var loadTouchEvents = require('jquery-touch-events');
loadTouchEvents($);
All of the events outlined above have been written using jQuery's event.special
object, and so can be used in conjunction with jQuery's event handling functions, as well as shortcut wrappers. As a result, all of the events that are supported by this library may be handled using any of jQuery's own event-specific methods, such as bind()
, on()
, live()
(for legacy) and one()
.
The following code snippets showcase some basic usage with jQuery:
Binding a tap
event to an element:
$('#myElement').bind('tap', function(e) {
console.log('User tapped #myElement');
});
Using with .on()
and .live()
:
$('#myElement').live('tap', function(e) {
console.log('User tapped #myElement');
});
$('#myElement').on('tap', function(e) {
console.log('User tapped #myElement');
});
Triggering the event:
$('#myElement').trigger('tap');
Removing the event with .off()
, .die()
and .unbind()
:
$('#myElement').off('tap', hander);
$('#myElement').die('tap', hander);
$('#myElement').unbind('tap', hander);
Using method wrapper:
$('#myElement').tap(function(e) {
console.log('User tapped #myElement');
});
Method chaining:
Chaining has also been preserved, so you can easily use these events in conjuction with other jQuery functions, or attach multiple events in a single, chained LOC:
$('#myElement').tap(function() {
console.log('tap');
}).hold(function() {
console.log('hold');
});
tapstart
tapend
tapmove
tap
hold
swipe
swipeup
swipe
, except only called when the user swipes their finger in an upward direction on the target element (i.e. bottom to top)swiperight
swipe
, but triggered only when the user swipes their finger left to right on the target element.swipedown
swipe
, but triggered only when the user swipes their finger top to bottom on the target element.swipeleft
swipe
, but triggered only when the user swipes their finger from right to left.swipeend
swipeend
event is trigged whenever a swipe event ends (i.e. the user finished moving their finger / cursor and released it). This event should be used to handle custom functions, since it will be triggered only when the swipe ends, rather than triggering immediately when the threshold has been met.scrollstart
scrollend
orientationchange
orientationchange
event. In the latter instance, a detection of the viewport size change occurs.Each event now features a second argument that can be passed to the specified callback function. This argument includes some basic data relating specifically to the event, and can be accessed as a standard JavaScript object. To hook into this parameter, you should use the following code:
$(element).swipeend(function(e, touch) { });
Given the example above, touch
will now contain some basic data that can be accessed through touch.
. The first argument will represent the last native event that occurred (the names used for these two arguments is irrelevant).
Each event provides different callback data. The following shows the numerous data that are passed back to the callback function inside the second parameter:
tapstart
, tapend
, tapmove
, tap
:offset
- object containing the X and Y positions of the event relative to the element to which is was bound. Accessed through offset.x
and offset.y
respectively.
position
- object containing the X and Y positions of the event relative to the screen. Accessed through position.x
and position.y
respectively.
target
- the jQuery object from which the event was triggered.
time
- JavaScript timestamp the event occurred (milliseconds since the Unix Epoch)
hold
:duration
: the time in milliseconds that the user tapped for.
endOffset
- object containing the X and Y positions of the end event (i.e. when the user released their finger or mouse) relative to the element to which the event was bound. Accessed through endOffset.x
and endOffset.y
respectively.
endPosition
- object containing the X and Y positions of the end event (i.e. when the user released their finger or mouse) relative to the screen. Accessed through endPosition.x
and endPosition.y
respectively.
endTime
- JavaScript timestamp the hold
was triggered (milliseconds since the Unix Epoch). This will ordinarily be equal to the startTime
+ hold
threshold.
startOffset
- object containing the X and Y positions of the start event (i.e. when the user pressed their finger or mouse) relative to the element to which the event was bound. Accessed through endOffset.x
and endOffset.y
respectively.
startPosition
- object containing the X and Y positions of the start event (i.e. when the user pressed their finger or mouse) relative to the screen. Accessed through endPosition.x
and endPosition.y
respectively.
startTime
- JavaScript timestamp the hold
started (milliseconds since the Unix Epoch).
target
- the jQuery object from which the event was triggered.
swipe
, swipeup
, swiperight
, swipedown
, swipeleft
, swipeend
:direction
- string representing the swipe direction (either up
, right
, down
or left
).
duration
- the time in milliseconds over which the swipe took place (for best results, use with swipeend
only, as this will typically be equal to the defined swipe-threshold
.
xAmount
- number of pixels the swipe occupied on the X-axis (returned regardless of direction).
yAmount
- number of pixels the swipe occupied on the Y-axis (returned regardless of direction).
startEvent
- Object containing the same data as a tap
event, but captured when swiping begins.
endEvent
- Object containing the same data as a tap
event, but captured when swiping is complete.
You can also define custom thresholds to be used for swipe
events (swipeup
, swiperight
, swipedown
and swipeleft
) to prevent interference with scrolling and other events. To do so, simply assign a data-xthreshold
or date-ythreshold
to the target element as follows:
<div id="mySwiper" data-xthreshold="500"></div>
The value you define is the difference in pixels that the user must move before the event is triggered on the target element. If no threshold is defined, a default of 50px
will be used.
data-xthreshold
defines the horizontal threshold.
data-ythreshold
defines the vertical threshold.
In addition to the numerous additional events that are provided, the library also includes a number of utility functions that can be used to further leverage the power of native events within your website or application. These utility functions can be used for unifying basic events, such as tapstart
or mousedown
.
The following utility functions are provided (each function is registered to the jQuery namespace, and should be called with $.funcName()
(or jQuery.funcName()
for compatibility):
isTouchCapable()
:true
or false
depending upon whether touch events are supported.getStartEvent()
:touchstart
for touch-enabled devices, or mousedown
for standard environments.getEndEvent()
:touchend
for touch-enabled devices, or mouseup
for standard environments.getMoveEvent()
:touchmove
for touch-enabled devices, or mousemove
for standard environments.getTapEvent()
:tap
for touch-enabled devices, or click
for standard environments.getScrollEvent()
:touchmove
for touch-enabled devices, or scroll
for standard environments. Caution should be exercised when using this function, since some mobile browsers will correctly bind to scroll
as well as touchmove
.Licensed under the MIT License:
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
FAQs
A mobile events plugin for jQuery
The npm package jquery-touch-events receives a total of 222 weekly downloads. As such, jquery-touch-events popularity was classified as not popular.
We found that jquery-touch-events demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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