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lore-engine

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lore-engine - npm Package Compare versions

Comparing version 1.1.22 to 1.1.26

4

package.json
{
"name": "lore-engine",
"version": "1.1.22",
"version": "1.1.26",
"description": "A WebGL based 3D data visualization engine.",

@@ -40,2 +40,2 @@ "main": "./app.js",

"private": false
}
}

@@ -27,3 +27,3 @@ //@ts-check

* @param {Number} far Far extend of the viewing volume.
*/
*/
constructor(left, right, top, bottom, near = 0.1, far = 2500) {

@@ -60,3 +60,3 @@ super();

let bottom = y - height;
this.projectionMatrix.setOrthographic(left, right, top, bottom, this.near, this.far);

@@ -76,9 +76,11 @@ this.isProjectionMatrixStale = true;

* @param {Number} height Height of region to be contained.
* @param {Number} padding Padding applied to the zoom as a fraction of width and height.
*
* @returns {Number} The zoom to be set to contain the specified width and height.
*/
getRequiredZoomToContain(width, height) {
let zoom_width = (this.right - this.left) / (2.0 * width);
let zoom_height = (this.top - this.bottom) / (2.0 * height);
getRequiredZoomToContain(width, height, padding = 0.1) {
let zoom_width = (this.right - this.left) / (width + width * padding);
let zoom_height = (this.top - this.bottom) / (height + height * padding);
return Math.min(zoom_width, zoom_height);

@@ -85,0 +87,0 @@ }

@@ -48,11 +48,11 @@ //@ts-check

this.addEventListener("mousedrag", function(e) {
this.addEventListener("mousedrag", function (e) {
that.update(e.e, e.source);
});
this.addEventListener("touch", function(e) {
this.addEventListener("touch", function (e) {
that.update(e.e, e.source);
});
this.addEventListener("mousewheel", function(e) {
this.addEventListener("mousewheel", function (e) {
that.update(

@@ -167,3 +167,3 @@ {

this.spherical.secure();
// Limit radius here

@@ -204,3 +204,3 @@ this.lookAt.add(this._dPan);

this.spherical.secure();
// Limit radius here

@@ -301,10 +301,15 @@ this.lookAt = lookAt.clone();

* @param {Number} height The height of the square to be contained.
* @param {Number} padding Padding applied to the zoom as a fraction of width and height.
* @returns {OrbitalControls} Returns itself.
*/
zoomTo(width, height) {
zoomTo(width, height, padding = 0.1) {
if (this.camera.type !== 'Lore.OrthographicCamera') {
throw('Feature not implemented.');
throw ('Feature not implemented.');
}
this.setZoom(this.camera.getRequiredZoomToContain(width, height));
this.setZoom(this.camera.getRequiredZoomToContain(
width,
height,
padding
));

@@ -320,3 +325,2 @@ return this;

panTo(v) {
return this;

@@ -323,0 +327,0 @@ }

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