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ngx-lottie
Advanced tools
ngx-lottie
provides more opportunities to work with API exposed by Lottielottie-web
library can be loaded synchronously or on demand<ng-lottie
width="600px"
height="500px"
containerClass="moving-box"
[styles]="styles"
[options]="options"
(animationCreated)="animationCreated($event)"
(configReady)="configReady()"
(dataReady)="dataReady()"
(domLoaded)="domLoaded()"
(enterFrame)="enterFrame($event)"
(segmentStart)="segmentStart($event)"
(complete)="complete($event)"
(loopComplete)="loopComplete($event)"
(destroy)="destroy($event)"
(error)="error($event)"
></ng-lottie>
To install ngx-lottie
run the following command:
npm i lottie-web ngx-lottie
# Or if you use yarn
yarn add lottie-web ngx-lottie
First, import the LottieModule
into AppModule
:
import { NgModule } from '@angular/core';
import { LottieModule } from 'ngx-lottie';
import player from 'lottie-web';
// Note we need a separate function as it's required
// by the AOT compiler
export function playerFactory() {
return player;
}
@NgModule({
imports: [LottieModule.forRoot({ player: playerFactory })]
})
export class AppModule {}
The lottie-web
library can be loaded on demand using dynamic import. Given the following code:
import { NgModule } from '@angular/core';
import { LottieModule } from 'ngx-lottie';
export function playerFactory() {
return import('lottie-web');
}
@NgModule({
imports: [LottieModule.forRoot({ player: playerFactory })]
})
export class AppModule {}
Now you can simply use the ng-lottie
component and provide your custom options via the options
binding:
import { Component } from '@angular/core';
import { AnimationItem } from 'lottie-web';
import { AnimationOptions } from 'ngx-lottie';
@Component({
selector: 'app-root',
template: `
<ng-lottie [options]="options" (animationCreated)="animationCreated($event)"></ng-lottie>
`
})
export class AppComponent {
options: AnimationOptions = {
path: '/assets/animation.json'
};
animationCreated(animationItem: AnimationItem): void {
console.log(animationItem);
}
}
Also it's possible to use the lottie
directive if you'd like to provide your own custom container and control it:
import { Component } from '@angular/core';
import { AnimationItem } from 'lottie-web';
import { AnimationOptions } from 'ngx-lottie';
@Component({
selector: 'app-root',
template: `
<main lottie [options]="options" (animationCreated)="animationCreated($event)"></main>
`
})
export class AppComponent {
options: AnimationOptions = {
path: '/assets/animation.json'
};
animationCreated(animationItem: AnimationItem): void {
console.log(animationItem);
}
}
Notice that you will need to import the LottieModule
into other modules as it exports ng-lottie
component and lottie
directive. But forRoot
has to be called only once!
lottie-web
will load your JSON file every time when animation is being created. When importing LottieModule
into the root module you can provide the useCache
option:
import { NgModule } from '@angular/core';
import { LottieModule } from 'ngx-lottie';
export function playerFactory() {
return import('lottie-web');
}
@NgModule({
imports: [
LottieModule.forRoot({
player: playerFactory,
useCache: true
})
]
})
export class AppModule {}
This will enable cache under the hood. Since the cache is enabled your JSON file will be loaded only once.
The ng-lottie
component supports the following bindings:
@Component({
selector: 'app-root',
template: `
<ng-lottie
width="500px"
height="600px"
containerClass="moving-box"
[styles]="styles"
[options]="options"
></ng-lottie>
`
})
export class AppComponent {
options: AnimationOptions = {
path: '/assets/animation.json'
};
styles: Partial<CSSStyleDeclaration> = {
maxWidth: '500px',
margin: '0 auto'
};
}
options: AnimationOptions
options used by AnimationItem
width?: string
container element width in pixels. Bound to [style.width]
. You can provide any CSS unit, e.g. 100em
height?: string
container element height in pixels. Bound to [style.height]
. You can provide any CSS unit, e.g. 100em
styles?: Partial<CSSStyleDeclaration>
custom styles object. Bound to [ngStyle]
containerClass?: string
custom container class. Bound to elementThe lottie
directive supports only options
binding.
@Output() | Type | Required | Description |
---|---|---|---|
animationCreated | AnimationItem | optional | Dispatched after the lottie successfully creates animation |
configReady | void | optional | Dispatched after the needed renderer is configured |
dataReady | void | optional | Dispatched when all parts of the animation have been loaded |
domLoaded | void | optional | Dispatched when elements have been added to the DOM |
enterFrame | BMEnterFrameEvent | optional | Dispatched after entering the new frame |
segmentStart | BMSegmentStartEvent | optional | Dispatched when the new segment is adjusted |
loopComplete | BMCompleteLoopEvent | optional | Dispatched after completing frame loop |
complete | BMCompleteEvent | optional | Dispatched after completing the last frame |
destroy | BMDestroyEvent | optional | Dispatched in the ngOnDestroy hook of the service that manages lottie 's events, it's useful for releasing resources |
error | BMRenderFrameErrorEvent OR BMConfigErrorEvent | optional | Dispatched if the lottie player could not render some frame or parse the config |
The ng-lottie
component is marked with OnPush
change detection strategy. This means it will not be checked in any phase of the change detection mechanism until you change the reference to some binding. For example if you use an svg
renderer and there are a lot DOM elements projected — you would like to avoid checking this component, as it's not necessary.
Also AnimationItem
events are listened outside of the Angular zone. Thus you shouldn't worry that Lottie's events will cause the ApplicationRef
to invoke tick every ms.
Note! All AnimationItem
methods must be invoked outside of the Angular zone. Given the following code:
import { Component, NgZone } from '@angular/core';
import { AnimationItem } from 'lottie-web';
import { AnimationOptions } from 'ngx-lottie';
@Component({
selector: 'app-root',
template: `
<ng-lottie [options]="options" (animationCreated)="animationCreated($event)"></ng-lottie>
<button (click)="stop()">Stop</button>
<button (click)="play()">Play</button>
`
})
export class AppComponent {
options: AnimationOptions = {
path: '/assets/animation.json'
};
private animationItem: AnimationItem;
constructor(private ngZone: NgZone) {}
animationCreated(animationItem: AnimationItem): void {
this.animationItem = animationItem;
}
stop(): void {
this.ngZone.runOutsideAngular(() => this.animatiomItem.stop());
}
play(): void {
this.ngZone.runOutsideAngular(() => this.animatiomItem.play());
}
}
⚠️ Warning: This works only if Ivy is NOT enabled! Ivy doesn't work with SSR right now and probably will be supported in Angular 10.
By default, lottie
will load your json
file with animation data every time you create an animation. You may have some problems with the connection, so there may be some delay or even timeout. It's worth loading animation data only once and cache it on the client side, so every time you create an animation — the animation data will be retrieved from cache.
ngx-lottie/server
package gives you the opportunity to preload animation data and cache it using TransferState
.
TL;DR - see integration
folder.
Import the LottieServerModule
into your AppServerModule
:
import { NgModule } from '@angular/core';
import { ServerModule, ServerTransferStateModule } from '@angular/platform-server';
import { LottieServerModule } from 'ngx-lottie/server';
import { AppModule } from './app.module';
import { AppComponent } from './app.component';
@NgModule({
imports: [
// `AppModule` first as you know
AppModule,
ServerModule,
ServerTransferStateModule,
LottieServerModule.forRoot({
preloadAnimations: {
folder: 'dist/assets',
animations: ['data.json']
}
})
],
bootstrap: [AppComponent]
})
export class AppServerModule {}
Don't forget to import BrowserTransferStateModule
into your AppModule
. Let's look at these options. animations
is an array of json
files, that contain animation data, that should be read on the server side, cached and transfered on the client. folder
is a path where your json
files are located, but you should use it properly, this path is joined with the process.cwd()
. Imagine such project structure:
— dist (here you store your output artifacts)
— project-name
— assets
— index.html
— main.hash.js
— dist-server
— server.js
— src (here is your app)
— angular.json
— package.json
— webpack.config.js
If you start a server from the root folder like node dist-server/server
, thus the folder
property should equal dist/project-name/assets
.
After installing LottieServerModule
- now you have to import LottieTransferState
from the ngx-lottie
package. Don't worry, this service is tree-shakable and won't be bundled if you don't inject it anywhere.
Inject this service into your component where you declare animation options:
import { Component } from '@angular/core';
import { AnimationOptions, LottieTransferState } from 'ngx-lottie';
@Component({
selector: 'app-root',
template: `
<ng-lottie [options]="options"></ng-lottie>
`
})
export class AppComponent {
options: AnimationOptions = {
animationData: this.lottieTransferState.get('data.json')
};
constructor(private lottieTransferState: LottieTransferState) {}
}
Notice, data.json
is a filename that you pass to the preloadAnimations.animations
property. Finally change this:
platformBrowserDynamic().bootstrapModule(AppModule);
To this:
document.addEventListener('DOMContentLoaded', () => {
platformBrowserDynamic().bootstrapModule(AppModule);
});
FAQs
<table> <thead> <tr> <th>ngx-lottie</th> <th>Angular</th> </tr> </thead> <tbody> <tr> <td> 7.x </td> <td> >= 8 < 13 </td> </tr> <tr> <td> 8.x </td> <td> 13 </td> </tr> <tr> <td> 9.x </td> <td> 14 </td> </tr> <tr> <td> 10.x </td> <td> 15 </td> </tr> <tr> <
The npm package ngx-lottie receives a total of 70,776 weekly downloads. As such, ngx-lottie popularity was classified as popular.
We found that ngx-lottie demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 1 open source maintainer collaborating on the project.
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