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react-native-bluetooth-classic

Implement bluetooth classic (serial) on Android (Bluetooth Adapter) and IOS (External Accessory)

  • 0.10.4
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react-native-bluetooth-classic

React Native Bluetooth Classic is meand to bridge the gap found with regards to IOS Bluetooth Classic using the External Accessory framework.

Based off the react-native-bluetooth-serial port, and updated to replace CoreBluetooth (BLE) on IOS with External Accessory.

Versions

Since there seem to be some breaking changes introduced within React Native 0.60 and I'm not entirely sure how or if these changes will affect this projec; or that reason I feel it's important to start running with a number of release branches (for the time being) just in case things go down. In the following table, the React Native version is the lowest version (from package.json).

| Version | React Native | Android | IOS | Confirmed | | --- | --- | --- | --- | | 0.9.x | 0.59.9 | | | :white_check_mark: | | 0.10.x | 0.60.0 | | | N/A |

Getting started

Install from NPM

$ npm install react-native-bluetooth-classic --save

React Native 0.60.0 (autolinking)[https://github.com/react-native-community/cli/blob/master/docs/autolinking.md].

Local Install

Local installation can be used for contribution or customization using the instructions in (BluetoothClassicExample)[./BluetoothClassicExample/README.md].

Manual installation

Manual installation should really only need to be used for contribution, or if there are issues with autolinking that I'm not aware of. Follow the old steps for manually linking.

IOS Manual
  1. In XCode, in the project navigator, right click LibrariesAdd Files to [your project's name]
  2. Go to node_modulesreact-native-bluetooth-classic and add RNBluetoothClassic.xcodeproj
  3. In XCode, in the project navigator, select your project. Add libRNBluetoothClassic.a to your project's Build PhasesLink Binary With Libraries
  4. Run your project (Cmd+R)<
IOS Pods

The development pod can be added updating the Podfile with the appropriate line:

pod 'react-native-bluetooth-classic', :path => '<PATH TO RNBluetoothClassic>'
Android
  1. Open up android/app/src/main/java/[...]/MainApplication.java
  • Add import kjd.reactnative.bluetooth.RNBluetoothClassicPackage; to the imports at the top of the file
  • Add new RNBluetoothClassicPackage() to the list returned by the getPackages() method
  1. Append the following lines to android/settings.gradle:
    include ':react-native-bluetooth-classic'
    project(':react-native-bluetooth-classic').projectDir = new File(rootProject.projectDir, 	'../node_modules/react-native-bluetooth-classic/android')
    
  2. Insert the following lines inside the dependencies block in android/app/build.gradle:
      implementation project(':react-native-bluetooth-classic')
    
Windows

Windows isn't added yet - it looks like with the latest react-native init there is no Windows by default. I'm assuming this is due to the React Native windows project (future Ken's problem).

Read it! :D

  1. In Visual Studio add the RNBluetoothClassic.sln in node_modules/react-native-bluetooth-classic/windows/RNBluetoothClassic.sln folder to their solution, reference from their app.
  2. Open up your MainPage.cs app
  • Add using Bluetooth.Classic.RNBluetoothClassic; to the usings at the top of the file
  • Add new RNBluetoothClassicPackage() to the List<IReactPackage> returned by the Packages method

Contribute

When setting up the project for contribution follow all the usual Git contribution best practices.

Android

When first building the Android project there were issues with react-native-create-library and the version of Android/Gradle installed on my machine. This needed to be resolved by ensuring that the project was inline with the version of Android Studio and the Android plugin for gradle. In my case, the project was configured with 1.3.1 and 2.2, which caused problems, in order to resolve Android plugin for gradle versions

  1. Updated gradle-wrapper.properties to modify the line: distributionUrl=https\://services.gradle.org/distributions/gradle-5.1.1-all.zip

  2. Updated build.gradle to ensure the buildscript section matched the following:

  • Added google() to buildscript
  • added jcenter() to repositories
buildscript {
    repositories {
        google()
        jcenter()
    }

    dependencies {
        classpath 'com.android.tools.build:gradle:3.4.0'
    }
}

repositories {
    mavenCentral()
    google()
    jcenter()
}
IOS (xcode)

Much like Android, the IOS project was being edited through the BluetoothClassicExample project by opening files through the RNBluetoothClassic library folder. Since React Native is a peer dependency (and annoying to download and install locally with the changes to NPM5) I just continued to do the development this way, it worked out since it allowed me to test the changes on the fly.

Again - if someone can point me on how to resolve these issues easily, I'd love to get it sorted.

License

The MIT License (MIT) - see full license file

Example

The BluetoothClassicExample is included within the ./BluetoothClassicExample React Native project.

Usage

Import the module using the following:

import RNBluetoothClassic, { BTEvents } from 'react-native-bluetooth-classic';

In all cases the following API/Events are available within Javascript for both Android and IOS (no code splitting) if there are any native calls that are not available on the native side, the promise will be rejected with an appropriate message (kind of like UnssupportedOperationException since I'm used to Java) - I found this important as I see no point in duplicating code as the whole purpose of React Native was for me not to.

API

The following API is available on both Android and IOS (unless specifically stated not). I've done my best to duplciate all the methods available on both, so there should be no need to use Platform or file switching. Each call will return a Promise - for any API calls that aren't supported on a specific environment, they should reject the promise with an 'UnsupportedOperation' error.

FunctionDescriptionAndroidIOS
requestEnabled()Requests that the environment enables the Bluetooth adapter.:white_check_mark::no_entry:
isEnabled()Resolves true|false based on whether the Platform Bluetooth is enabled. IOS uses the CoreBluetooth framework which might not be the best way to do things (mixing classic with BLE) but it seems to work.:white_check_mark::white_check_mark:
list()Resolves with a list of the currently paired/connected (Android/IOS with MFi protocol respectively) devices. Returns with an empty list if there are none available.:white_check_mark::white_check_mark:
discoverDevices()Resolves to a list of discovered devices.:white_check_mark::no_entry:
cancelDiscovery()Resolves true|false based on whether discovery was cancelled.:white_check_mark::no_entry:
pairDevice(deviceId:String)Resolves with the status of the requested device if paired. Rejects if unable to pair.:white_check_mark::no_entry:
unpairDevice(deviceId:String)Resolves with a list of the unpaired devices.:white_check_mark::no_entry:
connect(deviceId:String)Resolves with the device details if successfully paired. Rejects if the connection is unsuccessful - if already connected the rejection will also disconnect the currently connected device.:white_check_mark::white_check_mark:
disconnect()Resolves true|false based on whether disconnection was successful.:white_check_mark::white_check_mark:
isConnected()Resolves true|false whether a device is currently connected.:white_check_mark::white_check_mark:
getConnectedDevice()Resolves with the currently connected devices, or rejects if there is none.:white_check_mark::white_check_mark:
write(message: String)Writes the provided message to the device. The String should be Base64 encoded. Resovles true when the write completes.:white_check_mark::white_check_mark:
readFromDevice()Resolves with the entire content of the devices buffer, ignoring any delimiters and clearing the buffer when complete. This method should not be used in conjunction with the BTEvent.READ event as it could cause some unexpected behaviour.:white_check_mark::white_check_mark:
readUntilDelimiter()Resovles with the content of the buffer up until the default delimiter. To update the delimiter for the session use setDelimiter(delimiter:String). This method should not be used in conjunction with the BTEvent.READ event as it could cause some unexpected behaviour.:white_check_mark::white_check_mark:
readUntilDelimiter(delimiter:String)Resolves with the content of the buffer up until the provided delimiter. This method should not be used in conjunction with the BTEvent.READ event as it could cause some unexpected behaviour.:white_check_mark::white_check_mark:
setDelimiter(delimiter:String)Sets the new delimiter for future reads/read events and resolves true, resolves with the API to allow for fluent chaining:white_check_mark::white_check_mark:
available()Resolves true|false based on whether data is available. Use in conjunction with the read[until|from] functions.:white_check_mark::white_check_mark:

Code Examples

requestEnabled(): Promise

TODO

isEnabled(): Promise
let enabled = await RNBluetoothClassic.isEnabled();
console.log(`Bluetooth enabled? ${enabled}`)
list(): Promise
let devices = await RNBluetoothClassic.list();
console.log(`Available devices: ${devices.length});
discoverDevices(): Promise

TODO

cancelDiscovery(): Promise

TODO

pairDevice(deviceId:String): Promise

TODO

unpairDevice(deviceId:String): Promise

TODO

connect(deviceId:String): Promise
try {
  let connectedDevice = await RNBluetoothClassic.connect(device.id);
  this.setState({connectedDevice});
} catch (error) {
  console.log(error.message);
} 
disconnect(): promise
await RNBluetoothClassic.disconnect();
this.setState({connectedDevice: undefined})
isConnected(): Promise
let connectedDevice = await RNBluetoothClassic.isConnected();
if (connectedDevice) let device = RNBluetoothClassic.getConnectedDevice();
else console.log(`Not currently connected to a device`);
getConnectedDevice(): Promise
let connectedDevice = await RNBluetoothClassic.getConnectedDevice();
if (connectedDevice) console.log(`Currently connected to ${connectedDevice.address}`);
else console.log(`Not currently connected to a device`);
write(message: String): Promise
let message = this.state.text + '\r';   // Commands should end with \r
await RNBluetoothClassic.write(message);
readFromDevice(): Promise
// Reads all content in the buffer - regardless of delimiter
let message = await RNBluetoothClassic.readFromDevice();
readUntilDelimiter(): Promise
// Delimiter defaults to '\n' without setting manually
let message = await RNBluetoothClassic.readUntilDelimiter();
readUntilDelimiter(delimiter:String): Promise
let message = await RNBluetoothClassic.readUntilDelimiter('~');
setDelimiter(String delimiter): Promise
await RNBluetoothClassic.setDelimiter('~');
let message = RNBluetoothClassic.readUntilDelimiter();
available(): Promise
let available = await RNBluetoothClassic.available();
if (available)
  let message = await RNBluetoothClassic.readFromDevice();  // All content or .readUntilDelimiter()

Events

Attaching (and disconnecting) from events can be completed in the componentWillMount (componentWillUnmount respectively) using the following:

componentWillMount() {     
  this.onRead = RNBluetoothClassic.addListener(BTEvents.READ, this.handleRead, this);
}

componentWillUnmount() {
  this.onRead.remove();
}
EventDescriptionAndroidIOS
BTEvent.BLUETOOTH_ENABLEDWhen the platform enables the bluetooth adapter.:white_check_mark::white_check_mark:
BTEvent.BLUETOOTH_DISABLEDWhen the platform disables the bluetooth adapter.:white_check_mark::white_check_mark:
BTEvent.BLUETOOTH_CONNECTEDWhen a bluetooth device is connected. The event data contains information regarding the Device which was just connected. Generally a new RNBluetoothModule.list() should be completed at this time.:white_check_mark::white_check_mark:
BTEvent.BLUETOOTH_DISCONNECTEDWhen a bluetooth device is connected. The event data contains information regarding the Device which was just disconnected. Generally a new RNBluetoothModule.list() should be completed at this time.:white_check_mark::white_check_mark:
BTEvent.CONNECTION_SUCCESSWhen a connection request has been completed. Generally if you're calling RNBluetoothModule.connect() you shouldn't really need to subscribe to these, but if you want to there is not stopping it.:white_check_mark::white_check_mark:
BTEvent.CONNECTION_FAILEDWhen connect() is called but fails. Again it generally isn't required if you're using the Promise version of RNBluetoothModule.connect():white_check_mark::white_check_mark:
BTEvent.CONNECTION_LOSTWhen an open connection is lost. This occurs when a BluetoothDevice which may have an open connection/stream turns itself off. On Android this will signify an error, but on IOS this could possibly happen if there is no activity. In most cases a BTEvent.BLUETOOTH_DISCONNECTED is also fired, in which case it may be easier to listen to that in order to change status.:white_check_mark::white_check_mark:
BTEvent.BLUETOOTH_ENABLEDBTEvent.BLUETOOTH_ENABLED is fired when the platform enables the bluetooth adapter.:white_check_mark::white_check_mark:
BTEvent.READWhen new data is available. The current implementation is to publish any number of data in chunks based on the delimiter. For exapmle, if the delimiter is '\n' (default) and data comes in with three messages (three delmited messages) then the client will get three READ events which it should handle. In the future I hope I can move the reading logic from the RNBluetoothModule into an Interface/Protocol so that the client can call custom implementations.:white_check_mark::white_check_mark:
BTEvent.ERRORAny time an error (which is not classified above) occurs.:white_check_mark::white_check_mark:

Listener Examples

BLUETOOTH_ENABLED

TODO

BLUETOOTH_DISABLED

TODO

BLUETOOTH_CONNECTED

TODO

BLUETOOTH_DISCONNECTED

TODO

CONNECTION_SUCCESS

TODO

CONNECTION_FAILED

TODO

CONNECTION_LOST

TODO

READ

TODO

ERROR

TODO

Keywords

FAQs

Package last updated on 21 Jan 2020

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