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ugo-formats

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ugo-formats - npm Package Compare versions

Comparing version 1.0.0 to 1.1.0

60

dist/ugo-formats.js
/*!
* ugo-formats.js v1.0.0
* ugo-formats.js v1.1.0
* 2018 James Daniel

@@ -102,6 +102,7 @@ * Released under the MIT License

this.fileHeader.setUint16(0, 0x424D); // "BM" file magic
// using BITMAPINFOHEADER dib header variant:
// using BITMAPV4HEADER dib header variant:
this.dibHeader = new DataView(new ArrayBuffer(40));
this.dibHeader.setUint32(0, 40, true);
this.dibHeader = new DataView(new ArrayBuffer(108));
this.dibHeader.setUint32(0, 108, true); // DIB header length
this.dibHeader.setInt32(4, width, true); // width

@@ -115,5 +116,5 @@

this.dibHeader.setUint32(16, 0, true); // compression method (0 = no compression)
this.dibHeader.setUint32(16, 3, true); // compression method (3 = BI_BITFIELDS for rgba, 0 = no compression for 8 bit)
this.dibHeader.setUint32(20, this.vWidth * this.height / bpp, true); // image data size, (width * height) / bits per pixel
this.dibHeader.setUint32(20, this.vWidth * this.height / (bpp / 8), true); // image data size, (width * height) / bits per pixel

@@ -124,7 +125,34 @@ this.dibHeader.setUint32(24, 3780, true); // x res, pixel per meter

this.dibHeader.setUint32(32, 0, true); // the number of colors in the color palette, or 0 to default to 2n
this.dibHeader.setUint32(32, 0, true); // the number of colors in the color palette, set by setPalette() method
this.dibHeader.setUint32(36, 0, true); // he number of important colors used, or 0 when every color is important; generally ignored
this.dibHeader.setUint32(36, 0, true); // the number of important colors used, or 0 when every color is important; generally ignored
this.dibHeader.setUint32(40, 0x00FF0000, true); // red channel bitmask
this.dibHeader.setUint32(44, 0x0000FF00, true); // green channel bitmask
this.dibHeader.setUint32(48, 0x000000FF, true); // blue channel bitmask
this.dibHeader.setUint32(52, 0xFF000000, true); // alpha channel bitmask
this.dibHeader.setUint32(56, 0x206E6957, true); // LCS_WINDOWS_COLOR_SPACE, little-endian "Win "
/// rest can be left as nulls
};
BitmapRenderer.prototype.setFilelength = function setFilelength (value) {
this.fileHeader.setUint32(2, value, true);
};
BitmapRenderer.prototype.setPixelOffset = function setPixelOffset (value) {
this.fileHeader.setUint32(10, value, true);
};
BitmapRenderer.prototype.setCompression = function setCompression (value) {
this.dibHeader.setUint32(16, value, true);
};
BitmapRenderer.prototype.setPaletteCount = function setPaletteCount (value) {
this.dibHeader.setUint32(32, value, true);
};
BitmapRenderer.prototype.setPalette = function setPalette (paletteData) {

@@ -138,2 +166,6 @@ var paletteLength = Math.pow(2, this.bpp);

this.setPaletteCount(paletteLength); // set number of colors in DIB header
this.setCompression(0); // set compression to 0 so we're not using 32 bit
this.palette = palette;

@@ -180,6 +212,4 @@ };

case 8:
// set file length
this.fileHeader.setUint32(2, headerByteLength + this.pixels.byteLength + this.palette.byteLength, true); // set pixel data offset
this.fileHeader.setUint32(10, headerByteLength + this.palette.byteLength, true);
this.setFilelength(headerByteLength + this.pixels.byteLength + this.palette.byteLength);
this.setPixelOffset(headerByteLength + this.palette.byteLength);
sections = sections.concat([this.palette.buffer, this.pixels.buffer]);

@@ -190,6 +220,4 @@ break;

case 32:
// set file length
this.fileHeader.setUint32(2, headerByteLength + this.pixels.byteLength, true); // set pixel data offset
this.fileHeader.setUint32(10, headerByteLength, true);
this.setFilelength(headerByteLength + this.pixels.byteLength);
this.setPixelOffset(headerByteLength);
sections = sections.concat([this.pixels.buffer]);

@@ -196,0 +224,0 @@ break;

{
"name": "ugo-formats",
"version": "1.0.0",
"version": "1.1.0",
"description": "JavaScript API for parsing and rendering the proprietary image and menu formats used by Flipnote Hatena",

@@ -5,0 +5,0 @@ "main": "dist/ugo-formats.js",

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