Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a context.Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/shogo82148/goa-v1/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a context.Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are omitted for brevity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registered the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
CDK - Curses Development Kit The Curses Development Kit is the low-level compliment to the higher-level Curses Tool Kit. CDK is based primarily upon the TCell codebase, however, it is a hard-fork with many API-breaking changes. Some of the more salient changes are as follows: All CDK applications require some form of `Window` implementation in order to function. One can use the build-in `cdk.CWindow` type to construct a basic `Window` object and tie into it's signals in order to render to the canvas and handle events. For this example however, a more formal approach is taken. Starting out with a very slim definition of our custom `Window`, all that's necessary is the embed the concrete `cdk.CWindow` type and proceed with overriding various methods. The `Init` method is not necessary to overload, however, this is a good spot to do any UI initializations or the like. For this demo, the boilerplate minimum is given as an example to start from. The next method implemented is the `Draw` method. This method receives a pre-configured Canvas object, set to the available size of the `Display`. Within this method, the application needs to process as little "work" as possible and focus primarily on just rendering the content upon the canvas. Let's walk through each line of the `Draw` method. This line uses the built-in logging facilities to log an "info" message that the `Draw` method was invoked and let's us know some sort of human-readable description of the canvas (resembles JSON text but isn't really JSON). The advantage to using these built-in logging facilities is that the log entry itself will be prefixed with some extra metadata identifying the particular object instance with a bit of text in the format of "typeName-ID" where typeName is the object's CDK-type and the ID is an integer (marking the unique instance). Within CDK, there is a concept of `Theme`, which really is just a collection of useful purpose-driven `Style`s. One can set the default theme for the running CDK system, however the stock state is either a monochrome base theme or a colorized variant. Some of the rendering functions require `Style`s or `Theme`s passed as arguments and so we're getting that here for later use. Simply getting a `Rectangle` primitive with it's `W`idth and `H`eight values set according to the size of the canvas' internal buffer. `Rectangle` is a CDK primitive which has just two fields: `W` and `H`. Most places where spacial bounds are necessary, these primitives are used (such as the concept of a box `size` for painting upon a canvas). This is the first actual draw command. In this case, the `Box` method is configured to draw a box on the screen, starting at a position of 0,0 (top left corner), taking up the full volume of the canvas, with a border (first boolean `true` argument), ensuring to fill the entire area with the filler rune and style within a given theme, which is the last argument to the `Box` method. On a color-supporting terminal, this will paint a navy-blue box over the entire terminal screen. These few lines of code are merely concatenating a string of `Tango` markup that includes use of `<b></b>`, `<u></u>`, `<i></i>`, and `<span></span>` tags. All colors have fallback versions and are typically safe even for monochrome terminal sessions. This sets up a variable holding a `Point2I` instance configured for 1/4 of the width into the screen (from the left) and halfway minus one of the height into the screen (from the top). `Point2I` is a CDK primitive which has just two fields: `X` and `Y`. Most places where coordinates are necessary, these primitives are used (such as the concept of an `origin` point for painting upon a canvas). This sets up a variable holding a `Rectangle` configured to be half the size of the canvas itself. This last command within the `Draw` method paints the textual-content prepared earlier onto the canvas provided, center-justified, wrapping on word boundaries, using the default `Normal` theme, specifying that the content is in fact to be parsed as `Tango` markup and finally the content itself. The result of this drawing process should be a navy-blue screen, with a border, and three lines of text centered neatly. The three lines of text should be marked up with bold, italics, underlines and colorization. The last line of text should be telling the current time and date at the time of rendering. The `ProcessEvent` method is the main event handler. Whenever a new event is received by a CDK `Display`, it is passed on to the active `Window` and in this demonstration, all that's happening is a log entry is being made which mentions the event received. When implementing your own `ProcessEvent` method, if the `Display` should repaint the screen for example, one would make two calls to methods on the `DisplayManager`: CDK is a multi-threaded framework and the various `Request*()` methods on the `DisplayManager` are used to funnel requests along the right channels in order to first render the canvas (via `Draw` calls on the active `Window`) and then follow that up with the running `Display` painting itself from the canvas modified in the `Draw` process. The other complete list of request methods is as follows: This concludes the `CdkDemoWindow` type implementation. Now on to using it! The `main()` function within the `_demos/cdk-demo.go` sources is deceptively simple to implement. The bulk of the code is constructing a new CDK `App` instance. This object is a wrapper around the `github.com/urfave/cli/v2` CLI package, providing a tidy interface to managing CLI arguments, help documentation and so on. In this example, the `App` is configured with a bunch of metadata for: the program's name "cdk-demo", a simply usage summary, the current version number, an internally-used tag, a title for the main window and the display is to use the `/dev/tty` (default) terminal device. Beyond the metadata, the final argument is an initialization function. This function receives a fully instantiated and running `Display` instance and it is expected that the application instantiates it's `Window` and sets it as the active window for the given `Display`. In addition to that is one final call to `AddTimeout`. This call will trigger the given `func() cdk.EventFlag` once, after a second. Because the `func()` implemented here in this demonstration returns the `cdk.EVENT_PASS` flag it will be continually called once per second. For this demonstration, this implementation simply requests a draw and show cycle which will cause the screen to be repainted with the current date and time every second the demo application is running. The final bit of code in this CDK demonstration simply passes the arguments provided by the end-user on the command-line in a call to the `App`'s `Run()` method. This will cause the `DisplayManager`, `Display` and other systems to instantiate and begin processing events and render cycles.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a context.Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Open Source Business Management Framework Nervatura is a business management framework. It can handle any type of business related information, starting from customer details, up to shipping, stock or payment information. Developed as open-source project and can be used freely under the scope of LGPLv3 License. The framework is based on Nervatura Object Model (https://nervatura.github.io/nervatura/docs/model) specification. It is a general open-data model, which can store all information generated in the operation of a usual corporation. The Nervatura service is small and fast. A single ~6 MB file contains all the necessary dependencies. The framework includes: • CLI API (https://nervatura.github.io/nervatura/docs/service/cli#cli-api) (command line) • CGO API (https://nervatura.github.io/nervatura/docs/service/cli#cgo-api) (C shared library) • standard HTTP OPEN API (https://nervatura.github.io/nervatura/docs/service/api) for client communication • HTTP/2-based gRPC API (https://nervatura.github.io/nervatura/docs/service/grpc) for server-side communication • JWT generation, external token validation, SSL/TLS support and other HTTP security settings (https://github.com/nervatura/nervatura-service/blob/master/.env.example) • built-in database drivers for postgres, mysql, mssql, sqlite databases • a basic report generation library for creating simple PDF documents (eg. order, invoice, etc.) or CSV data files • sample report templates and REPORT EDITOR (https://nervatura.github.io/nervatura/docs/client/program/editor) GUI • CLIENT (https://nervatura.github.io/nervatura/docs/client) Web Component application and a basic **ADMIN** interface The client and report interface supports multilingualism (https://nervatura.github.io/nervatura/docs/start/customization#customize-the-appearance). The framework can be easily extended with additional interfaces and functions in the any languages. https://nervatura.github.io/nervatura/docs/install https://nervatura.github.io/nervatura/docs/start More info see http://www.nervatura.com.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a context.Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a context.Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a context.Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a golang.org/x/net/Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a context.Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a golang.org/x/net/Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a golang.org/x/net/Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a golang.org/x/net/Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via the Encoder and Decoder methods. The service exposes the Decode, DecodeRequest, Encode and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Accept" request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The Error data structure contains four fields: a code, a status, a detail and metadata. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The medata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). The basic data structure backing errors is Error. Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error is an instance of Error then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a context.Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a golang.org/x/net/Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a golang.org/x/net/Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via the Encoder and Decoder methods. The service exposes the Decode, DecodeRequest, Encode and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Accept" request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The Error data structure contains four fields: a code, a status, a detail and metadata. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The medata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). The basic data structure backing errors is Error. Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error is an instance of Error then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a golang.org/x/net/Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a context.Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.
Package goa provides the runtime support for goa microservices. goa service development begins with writing the *design* of a service. The design is described using the goa language implemented by the github.com/goadesign/goa/design/apidsl package. The `goagen` tool consumes the metadata produced from executing the design language to generate service specific code that glues the underlying HTTP server with action specific code and data structures. The goa package contains supporting functionality for the generated code including basic request and response state management through the RequestData and ResponseData structs, error handling via error classes, middleware support via the Middleware data structure as well as decoding and encoding algorithms. The RequestData and ResponseData structs provides access to the request and response state. goa request handlers also accept a context.Context interface as first parameter so that deadlines and cancelation signals may easily be implemented. The request state exposes the underlying http.Request object as well as the deserialized payload (request body) and parameters (both path and querystring parameters). Generated action specific contexts wrap the context.Context, ResponseData and RequestData data structures. They expose properly typed fields that correspond to the request parameters and body data structure descriptions appearing in the design. The response state exposes the response status and body length as well as the underlying ResponseWriter. Action contexts provide action specific helper methods that write the responses as described in the design optionally taking an instance of the media type for responses that contain a body. Here is an example showing an "update" action corresponding to following design (extract): The action signature generated by goagen is: where UpdateBottleContext is: and implements: The definitions of the Bottle and UpdateBottlePayload data structures are ommitted for brievity. There is one controller interface generated per resource defined via the design language. The interface exposes the controller actions. User code must provide data structures that implement these interfaces when mounting a controller onto a service. The controller data structure should include an anonymous field of type *goa.Controller which takes care of implementing the middleware handling. A goa middleware is a function that takes and returns a Handler. A Handler is a the low level function which handles incoming HTTP requests. goagen generates the handlers code so each handler creates the action specific context and calls the controller action with it. Middleware can be added to a goa service or a specific controller using the corresponding Use methods. goa comes with a few stock middleware that handle common needs such as logging, panic recovery or using the RequestID header to trace requests across multiple services. The controller action methods generated by goagen such as the Update method of the BottleController interface shown above all return an error value. goa defines an Error struct that action implementations can use to describe the content of the corresponding HTTP response. Errors can be created using error classes which are functions created via NewErrorClass. The ErrorHandler middleware maps errors to HTTP responses. Errors that are instances of the Error struct are mapped using the struct fields while other types of errors return responses with status code 500 and the error message in the body. The goa design language documented in the dsl package makes it possible to attach validations to data structure definitions. One specific type of validation consists of defining the format that a data structure string field must follow. Example of formats include email, data time, hostnames etc. The ValidateFormat function provides the implementation for the format validation invoked from the code generated by goagen. The goa design language makes it possible to specify the encodings supported by the API both as input (Consumes) and output (Produces). goagen uses that information to registed the corresponding packages with the service encoders and decoders via their Register methods. The service exposes the DecodeRequest and EncodeResponse that implement a simple content type negotiation algorithm for picking the right encoder for the "Content-Type" (decoder) or "Accept" (encoder) request header. Package goa standardizes on structured error responses: a request that fails because of an invalid input or an unexpected condition produces a response that contains a structured error. The error data structures returned to clients contains five fields: an ID, a code, a status, a detail and metadata. The ID is unique for the occurrence of the error, it helps correlate the content of the response with the content of the service logs. The code defines the class of error (e.g. "invalid_parameter_type") and the status the corresponding HTTP status (e.g. 400). The detail contains a message specific to the error occurrence. The metadata contains key/value pairs that provide contextual information (name of parameters, value of invalid parameter etc.). Instances of Error can be created via Error Class functions. See http://goa.design/implement/error_handling.html All instance of errors created via a error class implement the ServiceError interface. This interface is leveraged by the error handler middleware to produce the error responses. The code generated by goagen calls the helper functions exposed in this file when it encounters invalid data (wrong type, validation errors etc.) such as InvalidParamTypeError, InvalidAttributeTypeError etc. These methods return errors that get merged with any previously encountered error via the Error Merge method. The helper functions are error classes stored in global variable. This means your code can override their values to produce arbitrary error responses. goa includes an error handler middleware that takes care of mapping back any error returned by previously called middleware or action handler into HTTP responses. If the error was created via an error class then the corresponding content including the HTTP status is used otherwise an internal error is returned. Errors that bubble up all the way to the top (i.e. not handled by the error middleware) also generate an internal error response.