Package useragent parses a user agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package peer provides a common base for creating and managing MultiCash network peers. This package builds upon the wire package, which provides the fundamental primitives necessary to speak the MultiCash wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc. A quick overview of the major features peer provides are as follows: All peer configuration is handled with the Config struct. This allows the caller to specify things such as the user agent name and version, the multicash network to use, which services it supports, and callbacks to invoke when multicash messages are received. See the documentation for each field of the Config struct for more details. A peer can either be inbound or outbound. The caller is responsible for establishing the connection to remote peers and listening for incoming peers. This provides high flexibility for things such as connecting via proxies, acting as a proxy, creating bridge peers, choosing whether to listen for inbound peers, etc. NewOutboundPeer and NewInboundPeer functions must be followed by calling Connect with a net.Conn instance to the peer. This will start all async I/O goroutines and initiate the protocol negotiation process. Once finished with the peer call Disconnect to disconnect from the peer and clean up all resources. WaitForDisconnect can be used to block until peer disconnection and resource cleanup has completed. In order to do anything useful with a peer, it is necessary to react to multicash messages. This is accomplished by creating an instance of the MessageListeners struct with the callbacks to be invoke specified and setting the Listeners field of the Config struct specified when creating a peer to it. For convenience, a callback hook for all of the currently supported multicash messages is exposed which receives the peer instance and the concrete message type. In addition, a hook for OnRead is provided so even custom messages types for which this package does not directly provide a hook, as long as they implement the wire.Message interface, can be used. Finally, the OnWrite hook is provided, which in conjunction with OnRead, can be used to track server-wide byte counts. It is often useful to use closures which encapsulate state when specifying the callback handlers. This provides a clean method for accessing that state when callbacks are invoked. The QueueMessage function provides the fundamental means to send messages to the remote peer. As the name implies, this employs a non-blocking queue. A done channel which will be notified when the message is actually sent can optionally be specified. There are certain message types which are better sent using other functions which provide additional functionality. Of special interest are inventory messages. Rather than manually sending MsgInv messages via Queuemessage, the inventory vectors should be queued using the QueueInventory function. It employs batching and trickling along with intelligent known remote peer inventory detection and avoidance through the use of a most-recently used algorithm. In addition to the bare QueueMessage function previously described, the PushAddrMsg, PushGetBlocksMsg, and PushGetHeadersMsg functions are provided as a convenience. While it is of course possible to create and send these messages manually via QueueMessage, these helper functions provided additional useful functionality that is typically desired. For example, the PushAddrMsg function automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. This allows the caller to simply provide a slice of known addresses, such as that returned by the addrmgr package, without having to worry about the details. Finally, the PushGetBlocksMsg and PushGetHeadersMsg functions will construct proper messages using a block locator and ignore back to back duplicate requests. A snapshot of the current peer statistics can be obtained with the StatsSnapshot function. This includes statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version. This package provides extensive logging capabilities through the UseLogger function which allows a slog.Logger to be specified. For example, logging at the debug level provides summaries of every message sent and received, and logging at the trace level provides full dumps of parsed messages as well as the raw message bytes using a format similar to hexdump -C. This package supports all improvement proposals supported by the wire package. This example demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for version message is attached to the peer.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package peer provides a common base for creating and managing Decred network peers. This package builds upon the wire package, which provides the fundamental primitives necessary to speak the Decred wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc. A quick overview of the major features peer provides are as follows: All peer configuration is handled with the Config struct. This allows the caller to specify things such as the user agent name and version, the decred network to use, which services it supports, and callbacks to invoke when decred messages are received. See the documentation for each field of the Config struct for more details. A peer can either be inbound or outbound. The caller is responsible for establishing the connection to remote peers and listening for incoming peers. This provides high flexibility for things such as connecting via proxies, acting as a proxy, creating bridge peers, choosing whether to listen for inbound peers, etc. NewOutboundPeer and NewInboundPeer functions must be followed by calling Connect with a net.Conn instance to the peer. This will start all async I/O goroutines and initiate the protocol negotiation process. Once finished with the peer call Disconnect to disconnect from the peer and clean up all resources. WaitForDisconnect can be used to block until peer disconnection and resource cleanup has completed. In order to do anything useful with a peer, it is necessary to react to decred messages. This is accomplished by creating an instance of the MessageListeners struct with the callbacks to be invoke specified and setting the Listeners field of the Config struct specified when creating a peer to it. For convenience, a callback hook for all of the currently supported decred messages is exposed which receives the peer instance and the concrete message type. In addition, a hook for OnRead is provided so even custom messages types for which this package does not directly provide a hook, as long as they implement the wire.Message interface, can be used. Finally, the OnWrite hook is provided, which in conjunction with OnRead, can be used to track server-wide byte counts. It is often useful to use closures which encapsulate state when specifying the callback handlers. This provides a clean method for accessing that state when callbacks are invoked. The QueueMessage function provides the fundamental means to send messages to the remote peer. As the name implies, this employs a non-blocking queue. A done channel which will be notified when the message is actually sent can optionally be specified. There are certain message types which are better sent using other functions which provide additional functionality. Of special interest are inventory messages. Rather than manually sending MsgInv messages via Queuemessage, the inventory vectors should be queued using the QueueInventory function. It employs batching and trickling along with intelligent known remote peer inventory detection and avoidance through the use of a most-recently used algorithm. In addition to the bare QueueMessage function previously described, the PushAddrMsg, PushGetBlocksMsg, and PushGetHeadersMsg functions are provided as a convenience. While it is of course possible to create and send these messages manually via QueueMessage, these helper functions provided additional useful functionality that is typically desired. For example, the PushAddrMsg function automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. This allows the caller to simply provide a slice of known addresses, such as that returned by the addrmgr package, without having to worry about the details. Finally, the PushGetBlocksMsg and PushGetHeadersMsg functions will construct proper messages using a block locator and ignore back to back duplicate requests. A snapshot of the current peer statistics can be obtained with the StatsSnapshot function. This includes statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version. This package provides extensive logging capabilities through the UseLogger function which allows a slog.Logger to be specified. For example, logging at the debug level provides summaries of every message sent and received, and logging at the trace level provides full dumps of parsed messages as well as the raw message bytes using a format similar to hexdump -C. This package supports all improvement proposals supported by the wire package. This example demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for version message is attached to the peer.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package robots implements robots.txt parsing and matching based on Google's specification. For a robots.txt primer, please read the full specification at: https://developers.google.com/search/reference/robots_txt. Clients of this package have one obligation: when testing whether a URL can be crawled, use the correct robots.txt file. The specification uses scheme, port, and punycode variations to define which URLs are in scope. To get the right robots.txt file, use Locate. Locate takes as its only argument the URL you want to access. It returns the URL of the robots.txt file that governs access. Locate will always return a single unique robots.txt URL for all input URLs sharing a scope. In practice, a client pattern for testing whether a URL is accessible would be: a) Locate the robots.txt file for the URL; b) check whether you have fetched data for that robots.txt file; c) if yes, use the data to Test the URL against your user agent; d) if no, fetch the robots.txt data and try again. For details, see "File location & range of validity" in the specification: https://developers.google.com/search/reference/robots_txt#file-location--range-of-validity. A generous parser is specified. A valid line is accepted, and an invalid line is silently discarded. This is true even if the content parsed is in an unexpected format, like HTML. For details, see "File format" in the specification: https://developers.google.com/search/reference/robots_txt#file-format The specification states that a crawler will assume all URLs are accessible, even if there is no robots.txt file, or the body of the robots.txt file is empty. So a robots.txt file with a 404 status code will result in all URLs being crawlable. The exception to this is a 5xx status code. This is treated as a temporary "full disallow" of crawling. For details, see "Handling HTTP result codes" in the specification: https://developers.google.com/search/reference/robots_txt#handling-http-result-codes
Package peer provides a common base for creating and managing Bitcoin network peers. This package builds upon the wire package, which provides the fundamental primitives necessary to speak the bitcoin wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc. A quick overview of the major features peer provides are as follows: All peer configuration is handled with the Config struct. This allows the caller to specify things such as the user agent name and version, the bitcoin network to use, which services it supports, and callbacks to invoke when bitcoin messages are received. See the documentation for each field of the Config struct for more details. A peer can either be inbound or outbound. The caller is responsible for establishing the connection to remote peers and listening for incoming peers. This provides high flexibility for things such as connecting via proxies, acting as a proxy, creating bridge peers, choosing whether to listen for inbound peers, etc. NewOutboundPeer and NewInboundPeer functions must be followed by calling Connect with a net.Conn instance to the peer. This will start all async I/O goroutines and initiate the protocol negotiation process. Once finished with the peer call Disconnect to disconnect from the peer and clean up all resources. WaitForDisconnect can be used to block until peer disconnection and resource cleanup has completed. In order to do anything useful with a peer, it is necessary to react to bitcoin messages. This is accomplished by creating an instance of the MessageListeners struct with the callbacks to be invoke specified and setting the Listeners field of the Config struct specified when creating a peer to it. For convenience, a callback hook for all of the currently supported bitcoin messages is exposed which receives the peer instance and the concrete message type. In addition, a hook for OnRead is provided so even custom messages types for which this package does not directly provide a hook, as long as they implement the wire.Message interface, can be used. Finally, the OnWrite hook is provided, which in conjunction with OnRead, can be used to track server-wide byte counts. It is often useful to use closures which encapsulate state when specifying the callback handlers. This provides a clean method for accessing that state when callbacks are invoked. The QueueMessage function provides the fundamental means to send messages to the remote peer. As the name implies, this employs a non-blocking queue. A done channel which will be notified when the message is actually sent can optionally be specified. There are certain message types which are better sent using other functions which provide additional functionality. Of special interest are inventory messages. Rather than manually sending MsgInv messages via Queuemessage, the inventory vectors should be queued using the QueueInventory function. It employs batching and trickling along with intelligent known remote peer inventory detection and avoidance through the use of a most-recently used algorithm. In addition to the bare QueueMessage function previously described, the PushAddrMsg, PushGetBlocksMsg, PushGetHeadersMsg, and PushRejectMsg functions are provided as a convenience. While it is of course possible to create and send these message manually via QueueMessage, these helper functions provided additional useful functionality that is typically desired. For example, the PushAddrMsg function automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. This allows the caller to simply provide a slice of known addresses, such as that returned by the addrmgr package, without having to worry about the details. Next, the PushGetBlocksMsg and PushGetHeadersMsg functions will construct proper messages using a block locator and ignore back to back duplicate requests. Finally, the PushRejectMsg function can be used to easily create and send an appropriate reject message based on the provided parameters as well as optionally provides a flag to cause it to block until the message is actually sent. A snapshot of the current peer statistics can be obtained with the StatsSnapshot function. This includes statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version. This package provides extensive logging capabilities through the UseLogger function which allows a btclog.Logger to be specified. For example, logging at the debug level provides summaries of every message sent and received, and logging at the trace level provides full dumps of parsed messages as well as the raw message bytes using a format similar to hexdump -C. This package supports all BIPS supported by the wire package. (https://pkg.go.dev/github.com/John-Tonny/vclsuite_vcld/wire#hdr-Bitcoin_Improvement_Proposals) This example demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for version message is attached to the peer.
Package useragent parses a user agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package peer provides a common base for creating and managing Bitcoin network peers. This package builds upon the wire package, which provides the fundamental primitives necessary to speak the bitcoin wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc. A quick overview of the major features peer provides are as follows: All peer configuration is handled with the Config struct. This allows the caller to specify things such as the user agent name and version, the bitcoin network to use, which services it supports, and callbacks to invoke when bitcoin messages are received. See the documentation for each field of the Config struct for more details. A peer can either be inbound or outbound. The caller is responsible for establishing the connection to remote peers and listening for incoming peers. This provides high flexibility for things such as connecting via proxies, acting as a proxy, creating bridge peers, choosing whether to listen for inbound peers, etc. NewOutboundPeer and NewInboundPeer functions must be followed by calling Connect with a net.Conn instance to the peer. This will start all async I/O goroutines and initiate the protocol negotiation process. Once finished with the peer call Disconnect to disconnect from the peer and clean up all resources. WaitForDisconnect can be used to block until peer disconnection and resource cleanup has completed. In order to do anything useful with a peer, it is necessary to react to bitcoin messages. This is accomplished by creating an instance of the MessageListeners struct with the callbacks to be invoke specified and setting the Listeners field of the Config struct specified when creating a peer to it. For convenience, a callback hook for all of the currently supported bitcoin messages is exposed which receives the peer instance and the concrete message type. In addition, a hook for OnRead is provided so even custom messages types for which this package does not directly provide a hook, as long as they implement the wire.Message interface, can be used. Finally, the OnWrite hook is provided, which in conjunction with OnRead, can be used to track server-wide byte counts. It is often useful to use closures which encapsulate state when specifying the callback handlers. This provides a clean method for accessing that state when callbacks are invoked. The QueueMessage function provides the fundamental means to send messages to the remote peer. As the name implies, this employs a non-blocking queue. A done channel which will be notified when the message is actually sent can optionally be specified. There are certain message types which are better sent using other functions which provide additional functionality. Of special interest are inventory messages. Rather than manually sending MsgInv messages via Queuemessage, the inventory vectors should be queued using the QueueInventory function. It employs batching and trickling along with intelligent known remote peer inventory detection and avoidance through the use of a most-recently used algorithm. In addition to the bare QueueMessage function previously described, the PushAddrMsg, PushGetBlocksMsg, PushGetHeadersMsg, and PushRejectMsg functions are provided as a convenience. While it is of course possible to create and send these message manually via QueueMessage, these helper functions provided additional useful functionality that is typically desired. For example, the PushAddrMsg function automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. This allows the caller to simply provide a slice of known addresses, such as that returned by the addrmgr package, without having to worry about the details. Next, the PushGetBlocksMsg and PushGetHeadersMsg functions will construct proper messages using a block locator and ignore back to back duplicate requests. Finally, the PushRejectMsg function can be used to easily create and send an appropriate reject message based on the provided parameters as well as optionally provides a flag to cause it to block until the message is actually sent. A snapshot of the current peer statistics can be obtained with the StatsSnapshot function. This includes statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version. This package provides extensive logging capabilities through the UseLogger function which allows a btclog.Logger to be specified. For example, logging at the debug level provides summaries of every message sent and received, and logging at the trace level provides full dumps of parsed messages as well as the raw message bytes using a format similar to hexdump -C. This package supports all BIPS supported by the wire package. (https://pkg.go.dev/github.com/John-Tonny/vclsuite_vcld/wire#hdr-Bitcoin_Improvement_Proposals) This example demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for version message is attached to the peer.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package peer provides a common base for creating and managing Decred network peers. This package builds upon the wire package, which provides the fundamental primitives necessary to speak the Decred wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc. A quick overview of the major features peer provides are as follows: All peer configuration is handled with the Config struct. This allows the caller to specify things such as the user agent name and version, the decred network to use, which services it supports, and callbacks to invoke when decred messages are received. See the documentation for each field of the Config struct for more details. A peer can either be inbound or outbound. The caller is responsible for establishing the connection to remote peers and listening for incoming peers. This provides high flexibility for things such as connecting via proxies, acting as a proxy, creating bridge peers, choosing whether to listen for inbound peers, etc. NewOutboundPeer and NewInboundPeer functions must be followed by calling Connect with a net.Conn instance to the peer. This will start all async I/O goroutines and initiate the protocol negotiation process. Once finished with the peer call Disconnect to disconnect from the peer and clean up all resources. WaitForDisconnect can be used to block until peer disconnection and resource cleanup has completed. In order to do anything useful with a peer, it is necessary to react to decred messages. This is accomplished by creating an instance of the MessageListeners struct with the callbacks to be invoke specified and setting the Listeners field of the Config struct specified when creating a peer to it. For convenience, a callback hook for all of the currently supported decred messages is exposed which receives the peer instance and the concrete message type. In addition, a hook for OnRead is provided so even custom messages types for which this package does not directly provide a hook, as long as they implement the wire.Message interface, can be used. Finally, the OnWrite hook is provided, which in conjunction with OnRead, can be used to track server-wide byte counts. It is often useful to use closures which encapsulate state when specifying the callback handlers. This provides a clean method for accessing that state when callbacks are invoked. The QueueMessage function provides the fundamental means to send messages to the remote peer. As the name implies, this employs a non-blocking queue. A done channel which will be notified when the message is actually sent can optionally be specified. There are certain message types which are better sent using other functions which provide additional functionality. Of special interest are inventory messages. Rather than manually sending MsgInv messages via Queuemessage, the inventory vectors should be queued using the QueueInventory function. It employs batching and trickling along with intelligent known remote peer inventory detection and avoidance through the use of a most-recently used algorithm. In addition to the bare QueueMessage function previously described, the PushAddrMsg, PushGetBlocksMsg, PushGetHeadersMsg, and PushRejectMsg functions are provided as a convenience. While it is of course possible to create and send these message manually via QueueMessage, these helper functions provided additional useful functionality that is typically desired. For example, the PushAddrMsg function automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. This allows the caller to simply provide a slice of known addresses, such as that returned by the addrmgr package, without having to worry about the details. Next, the PushGetBlocksMsg and PushGetHeadersMsg functions will construct proper messages using a block locator and ignore back to back duplicate requests. Finally, the PushRejectMsg function can be used to easily create and send an appropriate reject message based on the provided parameters as well as optionally provides a flag to cause it to block until the message is actually sent. A snapshot of the current peer statistics can be obtained with the StatsSnapshot function. This includes statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version. This package provides extensive logging capabilities through the UseLogger function which allows a btclog.Logger to be specified. For example, logging at the debug level provides summaries of every message sent and received, and logging at the trace level provides full dumps of parsed messages as well as the raw message bytes using a format similar to hexdump -C. This package supports all improvement proposals supported by the wire package. (https://godoc.org/github.com/decred/dcrd/wire#hdr-Bitcoin_Improvement_Proposals) This example demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for version message is attached to the peer.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package peer provides a common base for creating and managing Decred network peers. This package builds upon the wire package, which provides the fundamental primitives necessary to speak the Decred wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc. A quick overview of the major features peer provides are as follows: All peer configuration is handled with the Config struct. This allows the caller to specify things such as the user agent name and version, the decred network to use, which services it supports, and callbacks to invoke when decred messages are received. See the documentation for each field of the Config struct for more details. A peer can either be inbound or outbound. The caller is responsible for establishing the connection to remote peers and listening for incoming peers. This provides high flexibility for things such as connecting via proxies, acting as a proxy, creating bridge peers, choosing whether to listen for inbound peers, etc. NewOutboundPeer and NewInboundPeer functions must be followed by calling Connect with a net.Conn instance to the peer. This will start all async I/O goroutines and initiate the protocol negotiation process. Once finished with the peer call Disconnect to disconnect from the peer and clean up all resources. WaitForDisconnect can be used to block until peer disconnection and resource cleanup has completed. In order to do anything useful with a peer, it is necessary to react to decred messages. This is accomplished by creating an instance of the MessageListeners struct with the callbacks to be invoke specified and setting the Listeners field of the Config struct specified when creating a peer to it. For convenience, a callback hook for all of the currently supported decred messages is exposed which receives the peer instance and the concrete message type. In addition, a hook for OnRead is provided so even custom messages types for which this package does not directly provide a hook, as long as they implement the wire.Message interface, can be used. Finally, the OnWrite hook is provided, which in conjunction with OnRead, can be used to track server-wide byte counts. It is often useful to use closures which encapsulate state when specifying the callback handlers. This provides a clean method for accessing that state when callbacks are invoked. The QueueMessage function provides the fundamental means to send messages to the remote peer. As the name implies, this employs a non-blocking queue. A done channel which will be notified when the message is actually sent can optionally be specified. There are certain message types which are better sent using other functions which provide additional functionality. Of special interest are inventory messages. Rather than manually sending MsgInv messages via Queuemessage, the inventory vectors should be queued using the QueueInventory function. It employs batching and trickling along with intelligent known remote peer inventory detection and avoidance through the use of a most-recently used algorithm. In addition to the bare QueueMessage function previously described, the PushAddrMsg, PushGetBlocksMsg, and PushGetHeadersMsg functions are provided as a convenience. While it is of course possible to create and send these messages manually via QueueMessage, these helper functions provided additional useful functionality that is typically desired. For example, the PushAddrMsg function automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. This allows the caller to simply provide a slice of known addresses, such as that returned by the addrmgr package, without having to worry about the details. Finally, the PushGetBlocksMsg and PushGetHeadersMsg functions will construct proper messages using a block locator and ignore back to back duplicate requests. A snapshot of the current peer statistics can be obtained with the StatsSnapshot function. This includes statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version. This package provides extensive logging capabilities through the UseLogger function which allows a slog.Logger to be specified. For example, logging at the debug level provides summaries of every message sent and received, and logging at the trace level provides full dumps of parsed messages as well as the raw message bytes using a format similar to hexdump -C. This package supports all improvement proposals supported by the wire package. This example demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for version message is attached to the peer.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package user_agent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
Package useragent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.
The package cliniko provides the means to interact with the cliniko api from golang. To get started create a new ClinikoClient: Where token is the the token copied directly from the Cliniko API. The shard is deduced from the token. The vendor name and email will be passed in the User-Agent field with each outgoing request. Use any *WithResponse function to execute a query and get a parsed response: One special case exists for creating an attachment as this is a multi-step process:
Package useragent implements an HTTP User Agent string parser. It defines the type UserAgent that contains all the information from the parsed string. It also implements the Parse function and getters for all the relevant information that has been extracted from a parsed User Agent string.