Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More
Socket
Sign inDemoInstall
Socket

github.com/King-Wizard/UITextField-Shake-Swift

Package Overview
Dependencies
Alerts
File Explorer
Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

github.com/King-Wizard/UITextField-Shake-Swift

  • v0.0.0-20170729141444-ac14f24f2468
  • Source
  • Go
  • Socket score

Version published
Created
Source

UITextField-Shake-Swift CI Status

UITextField extension in Swift that adds shake animation

Initially created by Andrea Mazzini (using Objective-C) on 08/02/14: https://github.com/andreamazz/UITextField-Shake

Translated by myself from Objective-C to Swift and provided to you on this repository.

##Setup with CocoaPods (recommended setup)

  • Add the instructions below to your Podfile:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '9.0'
use_frameworks!

pod 'UITextField-Shake-Swift'
  • Then add import UITextField_Shake_Swift at the top of your Swift class.

  • Finally compile and run and you will be good to go.

####Otherwise you can also manually import the framework

Just drag and drop UITextFieldShakeSwift/UITextFieldShakeSwift/UITextField+Shake.swift file into your Xcode project and do not forget to check the checkbox entitled "Copy items if needed" and the appropriate checkboxe(s) in "Add to targets" section.

##Usage

###In Swift

// Shake
self.textField.shake()
        
// Shake with the default speed
self.textField.shake(10,              // 10 times
                     withDelta: 5.0   // 5 points wide
)
        
// Shake with a custom speed
self.textField.shake(10,              // 10 times
                     withDelta: 5.0,  // 5 points wide
                     speed: 0.03      // 30ms per shake
)
        
// Shake with a custom speed and direction
self.textField.shake(10,              // 10 times
                     withDelta: 5.0,  // 5 points wide
                     speed: 0.03,     // 30ms per shake
                     shakeDirection: ShakeDirection.Vertical
)

####Completion Handler You can also pass a closure that will be run as soon as the shake animation stops:

// Using the trailing closure syntax
self.textField.shake(10, withDelta: 5.0) {
    () -> Void in
    println("Called after TextField ended up shaking")
}

FAQs

Package last updated on 29 Jul 2017

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc