Open Match is an open source game matchmaking framework that simplifies building
a scalable and extensible Matchmaker. It is designed to give the game developer
full control over how to make matches while removing the burden of dealing with
the challenges of running a production service at scale.
This repository is the public preview of the proposed second version of Open Match and contains protobuffer definition files (proto
), golang application (core
), and external-facing golang modules (pkg
). The subdirectories themselves contain further documentation, but at a high level:
proto
contains Protocol Buffer definitions used to produce libraries in your language of choice. Open Match 2 is written in golang but you can write your matchmaker in any language supported by gRPC.core
(also called om-core
in places where it may not be obvious that it is part of Open Match) is the core Open Match 2 application. It serves all the Open Match 2 API endpoints from a single horizontally-scalable container image.pkg
contains two external golang modules:
open-match.dev/open-match2/pkg/pb/v2
contains the compiled golang modules produced by protoc
.open-match.dev/open-match2/pkg/api/v2
contains the grpc-gateway
reverse-proxy server which translates RESTful HTTP API calls into gRPC.