AndroidAsync
AndroidAsync is a low level network protocol library. If you are looking for an easy to use, higher level, Android aware,
http request library, check out Ion (it is built on top of AndroidAsync). The typical Android
app developer would probably be more interested in Ion.
But if you're looking for a raw Socket, HTTP(s) client/server, and WebSocket library for Android, AndroidAsync
is it.
Features
- Based on NIO. Single threaded and callback driven.
- All operations return a Future that can be cancelled
- Socket client + socket server
- HTTP client + server
- WebSocket client + server
Download
Download the latest JAR or grab via Maven:
<dependency>
<groupId>com.koushikdutta.async</groupId>
<artifactId>androidasync</artifactId>
<version>(insert latest version)</version>
</dependency>
Gradle:
dependencies {
compile 'com.koushikdutta.async:androidasync:2.+'
}
Download a url to a String
AsyncHttpClient.getDefaultInstance().getString(url, new AsyncHttpClient.StringCallback() {
@Override
public void onCompleted(Exception e, AsyncHttpResponse response, String result) {
if (e != null) {
e.printStackTrace();
return;
}
System.out.println("I got a string: " + result);
}
});
Download JSON from a url
AsyncHttpClient.getDefaultInstance().getJSONObject(url, new AsyncHttpClient.JSONObjectCallback() {
@Override
public void onCompleted(Exception e, AsyncHttpResponse response, JSONObject result) {
if (e != null) {
e.printStackTrace();
return;
}
System.out.println("I got a JSONObject: " + result);
}
});
Or for JSONArrays...
AsyncHttpClient.getDefaultInstance().getJSONArray(url, new AsyncHttpClient.JSONArrayCallback() {
@Override
public void onCompleted(Exception e, AsyncHttpResponse response, JSONArray result) {
if (e != null) {
e.printStackTrace();
return;
}
System.out.println("I got a JSONArray: " + result);
}
});
Download a url to a file
AsyncHttpClient.getDefaultInstance().getFile(url, filename, new AsyncHttpClient.FileCallback() {
@Override
public void onCompleted(Exception e, AsyncHttpResponse response, File result) {
if (e != null) {
e.printStackTrace();
return;
}
System.out.println("my file is available at: " + result.getAbsolutePath());
}
});
Caching is supported too
ResponseCacheMiddleware.addCache(AsyncHttpClient.getDefaultInstance(),
getFileStreamPath("asynccache"),
1024 * 1024 * 10);
Need to do multipart/form-data uploads? That works too.
AsyncHttpPost post = new AsyncHttpPost("http://myservercom/postform.html");
MultipartFormDataBody body = new MultipartFormDataBody();
body.addFilePart("my-file", new File("/path/to/file.txt");
body.addStringPart("foo", "bar");
post.setBody(body);
AsyncHttpClient.getDefaultInstance().executeString(post, new AsyncHttpClient.StringCallback(){
@Override
public void onCompleted(Exception ex, AsyncHttpResponse source, String result) {
if (ex != null) {
ex.printStackTrace();
return;
}
System.out.println("Server says: " + result);
}
});
Can also create web sockets:
AsyncHttpClient.getDefaultInstance().websocket(get, "my-protocol", new WebSocketConnectCallback() {
@Override
public void onCompleted(Exception ex, WebSocket webSocket) {
if (ex != null) {
ex.printStackTrace();
return;
}
webSocket.send("a string");
webSocket.send(new byte[10]);
webSocket.setStringCallback(new StringCallback() {
public void onStringAvailable(String s) {
System.out.println("I got a string: " + s);
}
});
webSocket.setDataCallback(new DataCallback() {
public void onDataAvailable(DataEmitter emitter, ByteBufferList byteBufferList) {
System.out.println("I got some bytes!");
byteBufferList.recycle();
}
});
}
});
AndroidAsync also let's you create simple HTTP servers:
AsyncHttpServer server = new AsyncHttpServer();
List<WebSocket> _sockets = new ArrayList<WebSocket>();
server.get("/", new HttpServerRequestCallback() {
@Override
public void onRequest(AsyncHttpServerRequest request, AsyncHttpServerResponse response) {
response.send("Hello!!!");
}
});
server.listen(5000);
And WebSocket Servers:
AsyncHttpServer httpServer = new AsyncHttpServer();
httpServer.listen(AsyncServer.getDefault(), port);
httpServer.websocket("/live", new AsyncHttpServer.WebSocketRequestCallback() {
@Override
public void onConnected(final WebSocket webSocket, AsyncHttpServerRequest request) {
_sockets.add(webSocket);
webSocket.setClosedCallback(new CompletedCallback() {
@Override
public void onCompleted(Exception ex) {
try {
if (ex != null)
Log.e("WebSocket", "An error occurred", ex);
} finally {
_sockets.remove(webSocket);
}
}
});
webSocket.setStringCallback(new StringCallback() {
@Override
public void onStringAvailable(String s) {
if ("Hello Server".equals(s))
webSocket.send("Welcome Client!");
}
});
}
});
for (WebSocket socket : _sockets)
socket.send("Fireball!");
Futures
All the API calls return Futures.
Future<String> string = client.getString("http://foo.com/hello.txt");
String value = string.get();
Futures can also have callbacks...
Future<String> string = client.getString("http://foo.com/hello.txt");
string.setCallback(new FutureCallback<String>() {
@Override
public void onCompleted(Exception e, String result) {
System.out.println(result);
}
});
For brevity...
client.getString("http://foo.com/hello.txt")
.setCallback(new FutureCallback<String>() {
@Override
public void onCompleted(Exception e, String result) {
System.out.println(result);
}
});