Launch Week Day 2: Introducing Reports: An Extensible Reporting Framework for Socket Data.Learn More
Socket
Book a DemoSign in
Socket

@3d-dice/dice-parser-interface

Package Overview
Dependencies
Maintainers
1
Versions
2
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@3d-dice/dice-parser-interface

a parser interface that parses roll20 format strings using @3d-dice/dice-roller-parser for @3d-dice/dice-box

latest
Source
npmnpm
Version
0.2.1
Version published
Maintainers
1
Created
Source

Dice Parser Interface

This module simply provides an interface between @3d-dice/dice-roller-parser and @3d-dice/dice-box. Since dice-roller-parser is a fork of another person's module, I did not want to include this interface in that package.

FDP (Fantastic Dice Parcer) has been renamed to Dice Parser Interface for symantics. The @3d-dice/fdp npm module has been depricated

What it does

This module allows for more advanced rolls with dice-box. All the rolls supported are documented at Roll20 Dice Specification

How to use it

Install the library using:

npm install @3d-dice/dice-parser-interface

Then create a new instace of dice-parser-interface

import DiceParser from '@3d-dice/dice-parser-interface'

const DP = new DiceParser()

The DP class now has methods to parse raw notations, process re-rolls and compute the final results from dice-box

<form id="dice-to-roll">
  <input id="input--notation" class="input" placeholder="2d20" autocomplete="off" />
</form>
const form = document.getElementById("dice-to-roll")
const notationInput = document.getElementById("input--notation")

const submitForm = (e) => {
  e.preventDefault();
    const notation = DP.parseNotation(notationInput.value)
}

form.addEventListener("submit", submitForm)

Methods

parseNotation(string, default: '')

Accepts a dice string input, parses it and returns a JSON representation of the parsed input.

Example: DP.parseNotation('4d6')

[
  {
    "qty": 4,
    "sides": 6,
    "mods": [],
    "rolls": [
      {
        "sides": 6,
        "groupId": 0,
        "rollId": 0,
        "id": 0,
        "theme": "sunset",
        "result": 1
      },
      {
        "sides": 6,
        "groupId": 0,
        "rollId": 1,
        "id": 1,
        "theme": "sunset",
        "result": 3
      },
      {
        "sides": 6,
        "groupId": 0,
        "rollId": 2,
        "id": 2,
        "theme": "sunset",
        "result": 6
      },
      {
        "sides": 6,
        "groupId": 0,
        "rollId": 3,
        "id": 3,
        "theme": "sunset",
        "result": 6
      }
    ],
    "value": 16
  }
]

See also: Just parse the value

handleRerolls(array, default:[])

This method accepts an array of dice rolls (generated by parseNotation, updated by dice-box) and returns a new array of dice objects that need to be re-rolled. Examples of rolls that could generate rerolls include, exploding, penetrating, and compounding rolls (e.g.: 6d6!). Reroll and reroll-once notation is also supported (e.g.: 2d12r1).

Dice Object:

PropertyTypeDescription
groupIdintThe group the reroll target belongs to
rollIdint or stringThe roll id of the die being rerolled. This will be incremented by .1 for every reroll made
sideintThe number of sides the reroll die has
qtyintThe number of dice to be rolled. This will always be 1 on rerolls but is needed by dice-box

Example:

[
  {
    "groupId": 0,
    "rollId": "2.1",
    "sides": 6,
    "qty": 1
  },
  {
    "groupId": 0,
    "rollId": "3.1",
    "sides": 6,
    "qty": 1
  }
]

parseFinalResults(array, default: [])

After all rolls and rerolls have completed, you can pass the results object to parseFinalResults to get the final results of the dice roll. This typically happens inside dice-box's onRollComplete callback method.

Example:

const results = DP.parseFinalResults(results)

Putting it all together

Example HTML

Example JavaScript

Caveats

One thing this modules does not do is provide the interface for providing an input for the roll notation string or displaying the final results. It is expected that the developer will create their own inputs and outputs or use modules from @3d-dice/dice-ui

Keywords

dice

FAQs

Package last updated on 08 Feb 2023

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts