You're Invited:Meet the Socket Team at BlackHat and DEF CON in Las Vegas, Aug 4-6.RSVP
Socket
Book a DemoInstallSign in
Socket

@babylonjs/addons

Package Overview
Dependencies
Maintainers
1
Versions
111
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@babylonjs/addons - npm Package Versions

1
35
11

8.6.2

Diff
b
babylonjs
published 8.6.2 •

Changelog

Source

8.6.2

Core

  • WebGPU: Make sure the depth texture is cleared with the right value at creation time - [Bug Fix] by Popov72 (#16572)
  • Some fixes for glTF interactivity - by RaananW (#16574)
  • Diffuse Roughness support - by MiiBond (#16253)
  • gpuPicker optimization - by RolandCsibrei (#16568)
  • Move back to old API till all use cases are clear - by RaananW (#16566)
  • Allow moving engines when using offline storage - by RaananW (#16567)
  • WebGPU: Port min/max redux shader to WGSL - by Popov72 (#16563)

GUI

  • Pass "allowCanvas" into override serialize functions. - by jamessimo (#16553)

Inspector

Loaders

  • Some fixes for glTF interactivity - by RaananW (#16574)
  • Diffuse Roughness support - by MiiBond (#16253)
  • BVH loader loadAsserContainerAsync support - by noname0310 (#16565)

Node Editor

  • NME Preview window does not pop out correctly - by RaananW (#16571)

Serializers

b
babylonjs
published 8.6.1 •

Changelog

Source

8.6.1

b
babylonjs
published 8.6.0 •

Changelog

Source

8.6.0

Core

Loaders

Node Editor

  • Fix nme loading delay when nodes are delay loaded - by deltakosh (#16556)

Playground

  • Fix an issue where playground cannot run when exception is thrown - by RaananW (#16557)
b
babylonjs
published 8.5.0 •

Changelog

Source

8.5.0

Core

b
babylonjs
published 8.4.2 •

Changelog

Source

8.4.2

Core

Playground

  • Remove deprecated from templates in playground - by RaananW (#16544)
b
babylonjs
published 8.4.1 •

Changelog

Source

8.4.1

Core

GUI Editor

  • Delay canvas creation after WorkbenchEditor has been mounted - by simonedevit (#16533)

Loaders

Serializers

b
babylonjs
published 8.4.0 •

Changelog

Source

8.4.0

Core

  • Fix rotation values in GaussianSplattingMesh to use negative values f… - by takeru (#16521)
  • Add missing blend modes to the particle system dropdown - [New Feature] by georginahalpern (#16520)
  • Optimization tool for animation - by deltakosh (#16519)
  • Implement accumulator pattern for precise frame rate limiting - by ertugrulcetin (#16484)
  • Add warning message when core mesh is not in the GPU picking list - [Bug Fix] by deltakosh (#16512)
  • NME: Support core SFE mode - by alexchuber (#16516)
  • fix cam far plane - [Bug Fix] by CedricGuillemet (#16517)
  • NodeMaterial: Expose method to get processed fragment shader - by alexchuber (#16514)
  • Replace forEach by for..of for performance reasons - [New Feature] by deltakosh (#16513)
  • Restore side effects (e.g. observable) of updating target in ArcRotateCamera interpolation - by ryantrem (#16511)
  • Reduce allocations in ArcRotateCamera interpolation - by ryantrem (#16510)
  • NodeMaterial: Add structural support for building SFE-readable GLSL - by alexchuber (#16505)

Inspector

Node Editor

Serializers

  • glTF Exporter: Fix handedness conversion for rotations - by alexchuber (#16522)
b
babylonjs
published 8.3.1 •

Changelog

Source

8.3.1

Core

  • Remove legacy copyTexture and bump the native protocol version - by ryantrem (#16508)

Playground

  • Playground: Prevents crashes when running multiple PG's in succession - [Bug Fix] by Popov72 (#16504)

Serializers

b
babylonjs
published 8.3.0 •

Changelog

Source

8.3.0

Core

Inspector

  • update treeitemselectablecomponent to accept shiftclick to expand all - [New Feature] by georginahalpern (#16500)

Viewer

b
babylonjs
published 8.2.2 •

Changelog

Source

8.2.2

Core

Loaders