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@babylonjs/gui-editor - npm Package Versions

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5.5.5

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b
babylonjs
published 5.5.5 •

Changelog

Source

5.5.5

Core

  • More perf improvements - by deltakosh (#12476)
  • Make AbstractMesh props protected instead of private - by barroij (#12478)
  • Instance color mixing - by CedricGuillemet (#12472)

GUI Editor

Inspector

Materials

Node Editor

b
babylonjs
published 5.5.0 •

Changelog

Source

5.5.0

Core

  • better isReadyCheck - by deltakosh (#12474)
  • remove prototype morph - by deltakosh (#12473)
  • Create a TBN NME node to handle tangent space orientation - [Bug Fix] by sebavan (#12461)
  • Tiny perf improvement - [Bug Fix] by deltakosh (#12470)
  • no plane update for axis gizmos - [Bug Fix] by CedricGuillemet (#12468)
  • Add the possibility to pass forcedExtension for a serialized environment texture - by ton-solutions (#12462)
  • Missing null for First go to frame in Animation - [Bug Fix] by CedricGuillemet (#12465)
  • Fix GetAngleBetweenVectors precision issue - [Bug Fix] by sebavan (#12460)
  • Add backward compatibability for param kind to be "color" for thin instance methods - by BlakeOne (#12433)
  • fix tsdoc and add an entry point to set improvementMode for SceneOpti… - by deltakosh (#12456)
  • Save resources by not binding a color texture to a render target - by Popov72 (#12455)
  • Fix PBR input textures typings. - [Bug Fix] by sebavan (#12454)

GUI

GUI Editor

  • Remove BABYLON namespace references in the Inspector - [New Feature] by RaananW (#12458)

Inspector

  • Remove BABYLON namespace references in the Inspector - [New Feature] by RaananW (#12458)

Loaders

  • Fix infinite recursion with glTF skeleton - [Bug Fix] by bghgary (#12469)
  • Fix PBR input textures typings. - [Bug Fix] by sebavan (#12454)

Node Editor

  • Create a TBN NME node to handle tangent space orientation - [Bug Fix] by sebavan (#12461)
  • Fix light selection in Light Information Block - [Bug Fix] by carolhmj (#12466)

Viewer

b
babylonjs
published 5.4.0 •

Changelog

Source

5.4.0

Core

  • WebGPU: more changes and fixes for stencil support - [Bug Fix] by Popov72 (#12452)
  • WebGPU: Fix crash when creating the engine without stencil buffer support - by Popov72 (#12450)
  • Allow arc rotate auto rotation to rotate to a certain alpha value - by TheCrowd (#12429)
  • Fix camera cloning by adding newParent parameter - [Bug Fix] by carolhmj (#12443)
  • make sure pointer up only triggers once - [Bug Fix] by RaananW (#12440)
  • Fix iridescence texture transform - [Bug Fix] by sebavan (#12432)
  • Fix OimoJS plugin syncMeshWithImpostor method. - [Bug Fix] by carolhmj (#12442)
  • Fix thinInstanceCount setter to work with mesh clone - by BlakeOne (#12434)
  • Fix crash when cloning meshes with thin instances that are using instance color - [Bug Fix] by Popov72 (#12436)
  • Fix GridMaterial serialization - [Bug Fix] by sebavan (#12428)
  • Fix effectLayer vertex alpha detection - [Bug Fix] by sebavan (#12427)
  • NME: uploading a static cube texture in a Reflection block does not work - [Bug Fix] by deltakosh (#12425)
  • Remove some unnecessary computations - [New Feature] by deltakosh (#12421)
  • WebGPU: Fix RenderAttachment flag for 3D textures - by Popov72 (#12420)
  • ShaderMaterial: keep uniqueId in serialize() - by lxq100 (#12419)

Inspector

  • WebGPU: more changes and fixes for stencil support - [Bug Fix] by Popov72 (#12452)

Loaders

Materials

Node Editor

  • NME: uploading a static cube texture in a Reflection block does not work - [Bug Fix] by deltakosh (#12425)

Playground

  • Enable more features for PG in JS mode - [New Feature] by deltakosh (#12424)

Serializers

b
babylonjs
published 5.3.0 •

Changelog

Source

5.3.0

Core

  • Added function call to focus on canvas when setting PointerLock - [Bug Fix] by PolygonalSun (#12418)
  • width height swizzle - by Pryme8 (#12417)
  • Volumetric light scattering post process: Fix support for thin instances - by Popov72 (#12416)
  • Fix uninitialized last ray for PointerDragBehavior - [Bug Fix] by CedricGuillemet (#12410)
  • Do not use determinant when preserving scaling - [Bug Fix] by CedricGuillemet (#12413)
  • Skeleton._sortBones() crash for bones with parents from other skeletons - by EvgenyRodygin (#12415)
  • DeviceInputSystem: Remove pollInput calls for MouseWheel from EventFactory - [Breaking Change] by PolygonalSun (#12397)
  • Fix Transparent shadows - [Bug Fix] by sebavan (#12406)
  • Scaling preservation fix for boundingBoxGizmo - by CedricGuillemet (#12403)
  • Fix empty screenshot when enabling antialiasing - [Bug Fix] by Popov72 (#12402)
  • Add the possibility to pass forcedExtension for an environment texture - by ton-solutions (#12401)
  • Add the possibility to pass prefilterOnLoad flag for an environment texture - by ton-solutions (#12396)

GUI

Inspector

  • Inspector: render N/A for internal texture unique ID when internal texture is undefined - [Bug Fix] by darraghjburke (#12409)
  • Deselect keys when active channels are changed. - [Bug Fix] by carolhmj (#12399)

Loaders

Serializers

b
babylonjs
published 5.2.0 •

Changelog

Source

5.2.0

Core

  • ktxTextureLoader: Mark _useSRGBBuffers when loading an SRGB-enabled texture format - [Bug Fix] by magcius (#12362)
  • DebugLayer : Accessors onNodeSelectedObservable - [New Feature] by deltakosh (#12395)
  • Add normal input to clear coat Block - [New Feature] by sebavan (#12388)
  • Add a flag to use opacity instead of diffuse texture for transparent shadows. - by carolhmj (#12390)
  • switch sandbox to double (and fix a tiny GC issue with audio) - by deltakosh (#12387)
  • New flag to preserve scaling when using gizmos - by CedricGuillemet (#12385)
  • add overrideCloneAlphaBetaRadius to ArcRotateCamera - [Breaking Change] by BlakeOne (#12378)
  • fix: getPositionData missing slice of vertex positions - by BlakeOne (#12375)
  • Additional WebXR image tracking changes for native integration - by Alex-MSFT (#12176)
  • Fixing typings for camera detachControl - by RaananW (#12372)
  • Physics,scene Bug fixes - [Bug Fix] by CedricGuillemet (#12374)
  • Fix minor shader compiler issues - [Bug Fix] by kaliatech (#12369)
  • Fix babylon mesh parsing, materials were not reattached. - [Bug Fix] by sebavan (#12370)
  • Revert the missing fix and add some logs - [Bug Fix] by deltakosh (#12367)
  • Add support for Iridescence in PBR and GLTF - [New Feature] by sebavan (#12365)
  • Reset cached vertex data after CPU skinning is turned off - by BlakeOne (#12366)
  • make param defaults explicit for function getPositionData - by BlakeOne (#12361)
  • Fix default settings in video texture - [Bug Fix] by RaananW (#12356)

GUI

  • Skip invisible or unrenderable children in layout calculations - [Bug Fix] by darraghjburke (#12392)
  • remove legacy directory - by RaananW (#12384)
  • Move the local server to compile using ts-loader - [New Feature] by RaananW (#12363)

Inspector

  • Add some missing onPropertyChangedObservable to inspector… - [New Feature] by carolhmj (#12376)
  • Physics,scene Bug fixes - [Bug Fix] by CedricGuillemet (#12374)
  • Move the local server to compile using ts-loader - [New Feature] by RaananW (#12363)
  • Add support for Iridescence in PBR and GLTF - [New Feature] by sebavan (#12365)

Loaders

  • Add support for Iridescence in PBR and GLTF - [New Feature] by sebavan (#12365)

Node Editor

  • Different selection priorities for nodes and frames dependent of marquee or click selecting - [Bug Fix] by carolhmj (#12373)
  • Prevent alt+click shortcut to drop elbow on complex node connections - [Bug Fix] by deltakosh (#12359)

Playground

Serializers

  • Add support for GLTF 2.0 Serializer KHR_materials_specular - by pandaGaume (#12332)
  • Add support for Iridescence in PBR and GLTF - [New Feature] by sebavan (#12365)
b
babylonjs
published 5.1.0 •

Changelog

Source

5.1.0

GUI Editor

  • add timestamp to CDN assets - [New Feature] by RaananW (#12353)

Node Editor

  • add timestamp to CDN assets - [New Feature] by RaananW (#12353)

Playground

  • add timestamp to CDN assets - [New Feature] by RaananW (#12353)
b
babylonjs
published 5.0.4 •

Changelog

Source

5.0.4

Core

  • Fix SSAORenderingPipeline with multi cameras - [Bug Fix] by sebavan (#12352)
  • Fix Color3.asArray, Color4.asArray, Color4.toArray and docs for Color… - [Bug Fix] by axeljaeger (#12346)
  • fix physics regression - by CedricGuillemet (#12337)
  • Let AssetContainer add/instantiate/remove individual components - [New Feature] by deltakosh (#12344)
  • assign the number of textures correctly - [Bug Fix] by RaananW (#12340)
  • rotate the hand mesh opposed to the based transform node. - [Bug Fix] by RaananW (#12339)

GUI

  • On parse, reconnects the keys of the virtual keyboard - by darraghjburke (#12348)
  • use ignoreAdaptiveScaling on containers width adaptWidthToChildren or adaptHeightToChildren - [Bug Fix] by darraghjburke (#12345)

GUI Editor

  • Fix item duplication when gui editor is opened through the playground. - by carolhmj (#12325)

Playground

  • Playground fails permanently when Babylon.js 3.3 is selected - [New Feature] by RaananW (#12341)
b
babylonjs
published 5.0.3 •

Changelog

Source

5.0.3

Core

b
babylonjs
published 5.0.2 •

Changelog

Source

5.0.2

Inspector

  • add ability to change node parent in inspector - by deltakosh (#12323)
  • Inspector - Empty mesh nodes should display with the mesh icon - by deltakosh (#12321)

Node Editor

  • Adjust behavior of NME selection to only select a frame if there aren… - by carolhmj (#12327)
b
babylonjs
published 5.0.1 •

Changelog

Source

5.0.1

Core

GUI Editor

Inspector

Viewer

  • Add the viewer to the automated build process - by RaananW (#12296)
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U.S. Patent No. 12,346,443 & 12,314,394. Other pending.