@babylonjs/gui
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@@ -92,2 +92,3 @@ import type { Nullable } from "@babylonjs/core/types.js"; | ||
private _rootChildrenHaveChanged; | ||
private _adjustToEngineHardwareScalingLevel; | ||
/** @internal */ | ||
@@ -154,2 +155,9 @@ _capturedPointerIds: Set<number>; | ||
/** | ||
* If set to true, the renderScale will be adjusted automatically to the engine's hardware scaling | ||
* If this is set to true, manually setting the renderScale will be ignored | ||
* This is useful when the engine's hardware scaling is set to a value other than 1 | ||
*/ | ||
get adjustToEngineHardwareScalingLevel(): boolean; | ||
set adjustToEngineHardwareScalingLevel(value: boolean); | ||
/** | ||
* Gets or sets a number used to scale rendering size (2 means that the texture will be twice bigger). | ||
@@ -156,0 +164,0 @@ * Useful when you want more antialiasing |
{ | ||
"name": "@babylonjs/gui", | ||
"version": "7.50.0", | ||
"version": "7.51.0", | ||
"main": "index.js", | ||
@@ -21,3 +21,3 @@ "module": "index.js", | ||
"devDependencies": { | ||
"@babylonjs/core": "^7.50.0", | ||
"@babylonjs/core": "^7.51.0", | ||
"@dev/build-tools": "^1.0.0", | ||
@@ -24,0 +24,0 @@ "@lts/gui": "1.0.0" |
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