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@clockwork-engine/platform-memory
Advanced tools
Headless memory platform layer for Clockwork Engine - testing and replay validation
Headless memory platform layer for Clockwork Engine - ideal for testing and replay validation.
bun add @clockwork-engine/core @clockwork-engine/platform-memory
import { GameCanvas } from '@clockwork-engine/core'
import { MemoryPlatformLayer } from '@clockwork-engine/platform-memory'
// Create headless platform
const platform = new MemoryPlatformLayer({
screenWidth: 800,
screenHeight: 600,
worldWidth: 800,
worldHeight: 600,
})
await platform.init()
// Create canvas for testing
const canvas = new MyGameCanvas(options, platform)
await canvas.initialize()
// Run game logic without visual rendering
game.start()
See the main README for full documentation.
FAQs
Headless memory platform layer for Clockwork Engine - testing and replay validation
We found that @clockwork-engine/platform-memory demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 1 open source maintainer collaborating on the project.
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