Easing
A collection of animation easing functions in Javascript's ES6 module format. Easing functions specify the rate of change of a parameter over time. Learn more about easing here.
Install
Easing is an ES module. If your runtime environment does not support ES modules, you'll need a transpiler (Babel is a nice one).
If you're using NPM, you can install Easing with the following command:
$ npm install @degjs/easing
Usage
import { easeInOutCubic } from '@degjs/easing';
let currentIteration = 0,
totalIterations = 60,
startValue = 100,
changeInValue = 200,
easedValue;
window.requestAnimationFrame(onAnimationFrame);
function onAnimationFrame() {
if(currentIteration < totalIterations) {
currentIteration++;
easedValue = easeInOutCubic(currentIteration, startValue, changeInValue, totalIterations);
}
}
Methods
All methods take the same four parameters, defined below:
currentIteration
Type: Number
The current iteration. Think of this in terms of animation frames or seconds/milliseconds.
startValue
Type: Number
The start value. This is the initial state of the value that will be animated.
changeInValue
Type: Number
The amount of change in the value over the duration of the animation.
totalIterations
The duration of the animation. Think of this in terms of animation frames or seconds/milliseconds.
.linear(currentIteration, startValue, changeInValue, totalIterations)
A linear rate of change with no easing.
.easeOutCubic(currentIteration, startValue, changeInValue, totalIterations)
Starts quickly and ends slowly.
.easeInCubic(currentIteration, startValue, changeInValue, totalIterations)
Starts slowly and ends quickly.
.easeInOutCubic(currentIteration, startValue, changeInValue, totalIterations)
Starts and ends slowly.