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@devcycle/assemblyscript-json
Advanced tools
Patched version of near/assemblyscript-json to remove template literals.
JSON encoder / decoder for AssemblyScript.
Special thanks to https://github.com/MaxGraey/bignum.wasm for basic unit testing infra for AssemblyScript.
assemblyscript-json
is available as a npm package. You can install assemblyscript-json
in your AssemblyScript project by running:
npm install --save assemblyscript-json
import { JSON } from "assemblyscript-json";
// Parse an object using the JSON object
let jsonObj: JSON.Obj = <JSON.Obj>(JSON.parse('{"hello": "world", "value": 24}'));
// We can then use the .getX functions to read from the object if you know it's type
// This will return the appropriate JSON.X value if the key exists, or null if the key does not exist
let worldOrNull: JSON.Str | null = jsonObj.getString("hello"); // This will return a JSON.Str or null
if (worldOrNull != null) {
// use .valueOf() to turn the high level JSON.Str type into a string
let world: string = worldOrNull.valueOf();
}
let numOrNull: JSON.Num | null = jsonObj.getNum("value");
if (numOrNull != null) {
// use .valueOf() to turn the high level JSON.Num type into a f64
let value: f64 = numOrNull.valueOf();
}
// If you don't know the value type, get the parent JSON.Value
let valueOrNull: JSON.Value | null = jsonObj.getValue("hello");
if (valueOrNull != null) {
let value = <JSON.Value>valueOrNull;
// Next we could figure out what type we are
if(value.isString) {
// value.isString would be true, so we can cast to a string
let innerString = (<JSON.Str>value).valueOf();
let jsonString = (<JSON.Str>value).stringify();
// Do something with string value
}
}
import { JSONEncoder } from "assemblyscript-json";
// Create encoder
let encoder = new JSONEncoder();
// Construct necessary object
encoder.pushObject("obj");
encoder.setInteger("int", 10);
encoder.setString("str", "");
encoder.popObject();
// Get serialized data
let json: Uint8Array = encoder.serialize();
// Or get serialized data as string
let jsonString: string = encoder.stringify();
assert(jsonString, '"obj": {"int": 10, "str": ""}'); // True!
import { JSONDecoder, JSONHandler } from "assemblyscript-json";
// Events need to be received by custom object extending JSONHandler.
// NOTE: All methods are optional to implement.
class MyJSONEventsHandler extends JSONHandler {
setString(name: string, value: string): void {
// Handle field
}
setBoolean(name: string, value: bool): void {
// Handle field
}
setNull(name: string): void {
// Handle field
}
setInteger(name: string, value: i64): void {
// Handle field
}
setFloat(name: string, value: f64): void {
// Handle field
}
pushArray(name: string): bool {
// Handle array start
// true means that nested object needs to be traversed, false otherwise
// Note that returning false means JSONDecoder.startIndex need to be updated by handler
return true;
}
popArray(): void {
// Handle array end
}
pushObject(name: string): bool {
// Handle object start
// true means that nested object needs to be traversed, false otherwise
// Note that returning false means JSONDecoder.startIndex need to be updated by handler
return true;
}
popObject(): void {
// Handle object end
}
}
// Create decoder
let decoder = new JSONDecoder<MyJSONEventsHandler>(new MyJSONEventsHandler());
// Create a byte buffer of our JSON. NOTE: Deserializers work on UTF8 string buffers.
let jsonString = '{"hello": "world"}';
let jsonBuffer = Uint8Array.wrap(String.UTF8.encode(jsonString));
// Parse JSON
decoder.deserialize(jsonBuffer); // This will send events to MyJSONEventsHandler
Feel free to look through the tests for more usage examples.
Reference API Documentation can be found in the docs directory.
FAQs
Patched version of near/assemblyscript-json to remove template literals.
The npm package @devcycle/assemblyscript-json receives a total of 18 weekly downloads. As such, @devcycle/assemblyscript-json popularity was classified as not popular.
We found that @devcycle/assemblyscript-json demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 6 open source maintainers collaborating on the project.
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