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@driftory/viewer

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@driftory/viewer - npm Package Compare versions

Comparing version 0.2.1 to 0.2.2

32

dist/driftory.d.ts
/// <reference types="openseadragon" />
import { Comic } from './Comic.types';
export * from './Comic.types';
export * from './openseadragon.types';
import { OpenSeadragonType, ViewerType } from './openseadragon.types';

@@ -24,10 +22,24 @@ declare global {

declare type OnNoPrevious = (params: {}) => void;
interface DriftoryArguments {
export interface DriftoryArguments {
/** The HTML DOM element that the Driftory Comic will be rendered in. */
container: Container;
/**
* This library has a dependency on the [OpenSeadragon](https://openseadragon.github.io/) library.
*
* By default, OpenSeadragon will be loaded from [the JS Deliver CDN](https://cdn.jsdelivr.net/npm/openseadragon@2.4/build/openseadragon/openseadragon.min.js)
* while initializing.
*
* To prevent this, you can use this parameter to provide your own instance of OpenSeaDragon instead.
* */
OpenSeadragon?: OpenSeadragonType;
/** Called whenever driftory navigates to a new frame, whether via clicking, dragging, keys, or API. */
onFrameChange?: OnFrameChange;
/** Called when the comic has finished initializing. */
onComicLoad?: OnComicLoad;
/** Called when the user tries to navigate to the next frame in the sequence
* but there are no frames left to navigate to. */
onNoNext?: OnNoNext;
/** Called when the user tries to navigate to the previous frame in the sequence
* but there are no frames left to navigate to. */
onNoPrevious?: OnNoPrevious;
prefixUrl?: string;
}

@@ -49,15 +61,25 @@ export default class Driftory {

constructor(args: DriftoryArguments);
_initialize({ container, prefixUrl }: DriftoryArguments): void;
_initialize({ container }: DriftoryArguments): void;
/** Render the comic on screen */
openComic(unsafeComic: Comic | string): void;
_startComic(): void;
_updateImageVisibility(): void;
/** Determine if the frame navigation controls are currently able to be used to navigate */
getNavEnabled(): boolean;
/** Enable / Disable frame navigation controls */
setNavEnabled(flag: boolean): void;
/** Navigate to a specific frame via its index number */
goToFrame(index: number): void;
/** Get the currently active frame index. This will be whatever frame is in the middle of the
screen. If there is no frame in the middle, it'll be whatever frame the user last had there. */
getFrameIndex(): number;
_figureFrameIndex(current: boolean): number;
_getHitFrame(point: OpenSeadragon.Point): number;
/** Return the total number of frames found in the comic sequence */
getFrameCount(): number;
/** Navigate to the next frame in the sequence */
goToNextFrame(): void;
/** Navigate to the previous frame in the sequence */
goToPreviousFrame(): void;
}
export {};

32

dist/driftory.js
"use strict";
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __exportStar = (this && this.__exportStar) || function(m, exports) {
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
};
Object.defineProperty(exports, "__esModule", { value: true });
var load_js_1 = require("@dan503/load-js");
__exportStar(require("./Comic.types"), exports);
__exportStar(require("./openseadragon.types"), exports);
var OpenSeadragon;

@@ -55,3 +43,3 @@ var osdRequest;

var _this = this;
var container = _a.container, prefixUrl = _a.prefixUrl;
var container = _a.container;
this.viewer =

@@ -61,3 +49,2 @@ OpenSeadragon &&

element: container,
prefixUrl: prefixUrl,
showNavigationControl: false,

@@ -138,3 +125,3 @@ maxZoomPixelRatio: 10,

};
// ----------
/** Render the comic on screen */
Driftory.prototype.openComic = function (unsafeComic) {

@@ -228,7 +215,7 @@ var _this = this;

};
// ----------
/** Determine if the frame navigation controls are currently able to be used to navigate */
Driftory.prototype.getNavEnabled = function () {
return this.navEnabled;
};
// ----------
/** Enable / Disable frame navigation controls */
Driftory.prototype.setNavEnabled = function (flag) {

@@ -239,3 +226,3 @@ var _a;

};
// ----------
/** Navigate to a specific frame via its index number */
Driftory.prototype.goToFrame = function (index) {

@@ -257,3 +244,4 @@ var _a;

};
// ----------
/** Get the currently active frame index. This will be whatever frame is in the middle of the
screen. If there is no frame in the middle, it'll be whatever frame the user last had there. */
Driftory.prototype.getFrameIndex = function () {

@@ -305,7 +293,7 @@ return this.frameIndex;

};
// ----------
/** Return the total number of frames found in the comic sequence */
Driftory.prototype.getFrameCount = function () {
return this.frames.length;
};
// ----------
/** Navigate to the next frame in the sequence */
Driftory.prototype.goToNextFrame = function () {

@@ -320,3 +308,3 @@ var index = this.getFrameIndex();

};
// ----------
/** Navigate to the previous frame in the sequence */
Driftory.prototype.goToPreviousFrame = function () {

@@ -323,0 +311,0 @@ var index = this.getFrameIndex();

{
"name": "@driftory/viewer",
"version": "0.2.1",
"version": "0.2.2",
"description": "A viewer for comics created with https://www.driftory.com/",

@@ -5,0 +5,0 @@ "main": "./dist/driftory.js",

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