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@fluid-experimental/ai-collab

Experimental package to simplify integrating AI into Fluid-based applications

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@fluid-experimental/ai-collab

Utilities for using SharedTree with LLMs. This package aims to assist SharedTree-based apps that want to leverage LLMs.

The next steps in LLM/AI-based collaborative experiences with applications involves allowing LLMs to propose updates to application state directly.

The classic LLM developer experience & it's problems

The classic LLM dev experience involves crafting a prompt for an an LLM with some information about the app, then having the LLM response in a parseable format.

From here the developer needs to:

  1. Translate & interpet the LLM response format so it can be applied to their application state
  2. Deal with potentially invalid responses
  3. Deal with merging LLM responses that use potentially stale state into their apps.
    • This in particular comes into play with more dynamic application state, for example a list that users can add and remove from. You'll need to make sure the LLM isn't trying to delete something that doesn't exist or overwrite something that no longer makes sense.
  4. Try to preview LLM changes to the user before accepting them. This requires maintaining a data structure before any LLM changes are applied, and another one where they are.

How this library fixes things

Newer LLM developer tooling has solved issue #1 in a variety of ways, getting the LLM to respond with a format that you can merge into your application and ensuring that the JSON response schema is valid. However, problems 3-4 still exist and the current landscape requires bespoke, per-app solutions for dealing with this. This library simplifies these issues.

Minimum Client Requirements

These are the platform requirements for the current version of Fluid Framework Client Packages. These requirements err on the side of being too strict since within a major version they can be relaxed over time, but not made stricter. For Long Term Support (LTS) versions this can require supporting these platforms for several years.

It is likely that other configurations will work, but they are not supported: if they stop working, we do not consider that a bug. If you would benefit from support for something not listed here, file an issue and the product team will evaluate your request. When making such a request please include if the configuration already works (and thus the request is just that it becomes officially supported), or if changes are required to get it working.

Supported Runtimes

  • NodeJs ^20.10.0 except that we will drop support for it when NodeJs 20 loses its upstream support on 2026-04-30, and will support a newer LTS version of NodeJS (22) at least 1 year before 20 is end-of-life. This same policy applies to NodeJS 22 when it is end of life (2027-04-30).
  • Modern browsers supporting the es2022 standard library: in response to asks we can add explicit support for using babel to polyfill to target specific standards or runtimes (meaning we can avoid/remove use of things that don't polyfill robustly, but otherwise target modern standards).

Supported Tools

Module Resolution

Node16, NodeNext, or Bundler resolution should be used with TypeScript compilerOptions to follow the Node.js v12+ ESM Resolution and Loading algorithm. Node10 resolution is not supported as it does not support Fluid Framework's API structuring pattern that is used to distinguish stable APIs from those that are in development.

Module Formats

  • ES Modules: ES Modules are the preferred way to consume our client packages (including in NodeJs) and consuming our client packages from ES Modules is fully supported.

  • CommonJs: Consuming our client packages as CommonJs is supported only in NodeJS and only for the cases listed below. This is done to accommodate some workflows without good ES Module support. If you have a workflow you would like included in this list, file an issue. Once this list of workflows motivating CommonJS support is empty, we may drop support for CommonJS one year after notice of the change is posted here.

Contribution Guidelines

There are many ways to contribute to Fluid.

Detailed instructions for working in the repo can be found in the Wiki.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.

This project may contain Microsoft trademarks or logos for Microsoft projects, products, or services. Use of these trademarks or logos must follow Microsoft’s Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship.

Help

Not finding what you're looking for in this README? Check out fluidframework.com.

Still not finding what you're looking for? Please file an issue.

Thank you!

Trademark

This project may contain Microsoft trademarks or logos for Microsoft projects, products, or services.

Use of these trademarks or logos must follow Microsoft's Trademark & Brand Guidelines.

Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship.

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Package last updated on 05 Nov 2024

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