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@lightningjs/blits

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@lightningjs/blits - npm Package Versions

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0.6.5

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michielvandergeest
published 0.6.5 •

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v0.6.5

16 jan 2024

  • Added path to boilerplate vite.config.js for deployments in a sub folder
  • Improved error handling in the template parser, with more contextual error messages
michielvandergeest
published 0.6.4 •

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v0.6.4

15 jan 2024

  • Added fix for sprites not working on certain devices
michielvandergeest
published 0.6.3 •

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v0.6.3

12 jan 2024

  • Removed prepending protocol and host from sprite image
michielvandergeest
published 0.6.2 •

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v0.6.2

12 jan 2024

  • Fixed issue with Sprites not working correctly due to missing background color
michielvandergeest
published 0.6.1 •

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v0.6.1

8 jan 2024

  • Fixed issue with using single quotes as Text content
  • Added first Text-to-Speech / Announcer functionality
michielvandergeest
published 0.6.0 •

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v0.6.0

4 jan 2024

  • Added pre-compilation functionality to improve performance. Requires an update to the vite.config.js to enable. Read more details in this blog post
  • Added defaultFont to the Launch settings
michielvandergeest
published 0.5.10 •

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v0.5.10

3 jan 2024

  • Updated and improved documentation
  • Added screenResolution and pixelRatio options to settings
michielvandergeest
published 0.5.9 •

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v0.5.9

21 dec 2023

  • Changed transition-end callback to receive real prop value from node
  • Implemented symbol for wrapper on Component (freeing up the name wrapper to be used in Component state)
  • Added functionality to prevent a route ending up in the history stack (route option: inHistory: false)
  • Improved router backtracking logic
  • Added functionality to override route options during navigation
  • Upgraded to latest version of the renderer (0.6.1) which contains a fix for animations not finishing correctly
michielvandergeest
published 0.5.8 •

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v0.5.8

15 dec 2023

  • Internal refactor of the Element
michielvandergeest
published 0.5.7 •

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v0.5.7

13 dec 2023

  • Added history and backhandling to the router
  • Linked effects directly to the available shaders exposed by the L3 renderer (starting 0.6.0)
  • Added setting reactivityMode to control whether Proxy (default) or defineProperty is used to trigger reactive side effects