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@lightningtv/solid

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@lightningtv/solid - npm Package Compare versions

Comparing version

to
2.7.11

1

dist/src/primitives/Lazy.d.ts

@@ -9,2 +9,3 @@ import { type JSX } from 'solid-js';

sync?: boolean;
eagerLoad?: boolean;
selected?: number;

@@ -11,0 +12,0 @@ children: (item: T[number], index: number) => JSX.Element;

23

dist/src/primitives/Lazy.jsx
import { Index, createEffect, createMemo, createSignal, Show, untrack, } from 'solid-js';
import { Dynamic } from '@lightningtv/solid';
import { Dynamic, scheduleTask } from '@lightningtv/solid';
import { Row, Column } from '@lightningtv/solid/primitives';

@@ -9,3 +9,6 @@ function createLazy(component, props, keyHandler) {

createEffect(() => setOffset(props.selected || 1));
if (props.sync !== true) {
if (props.sync) {
setOffset(props.upCount);
}
else {
createEffect(() => {

@@ -17,5 +20,12 @@ if (props.each) {

setOffset(count + 1);
timeoutId = setTimeout(loadItems, 16); // ~30fps
timeoutId = setTimeout(loadItems, 16); // ~60fps
count++;
}
else if (props.eagerLoad) {
const maxOffset = props.each ? props.each.length - 1 : 0;
if (offset() >= maxOffset)
return;
setOffset((prev) => Math.min(prev + 1, maxOffset));
scheduleTask(loadItems);
}
};

@@ -26,5 +36,2 @@ loadItems();

}
else {
setOffset(props.upCount);
}
const items = createMemo(() => (Array.isArray(props.each) ? props.each.slice(0, offset()) : []));

@@ -42,6 +49,2 @@ const updateOffset = () => {

};
// Don't need to cleanup because unluckly the timeout didnt finish
// onCleanup(() => {
// if (timeoutId) clearTimeout(timeoutId);
// });
const handler = keyHandler(updateOffset);

@@ -48,0 +51,0 @@ return (<Show when={items()} fallback={props.fallback}>

@@ -12,2 +12,3 @@ import { type NodeProps, type TextProps, type RendererMain, type RendererMainSettings } from '@lightningtv/core';

type Task = () => void;
export declare function setTasksEnabled(enabled: boolean): void;
export declare function clearTasks(): void;

@@ -14,0 +15,0 @@ export declare function scheduleTask(callback: Task, priority?: 'high' | 'low'): void;

@@ -39,2 +39,5 @@ import { createRenderer as solidCreateRenderer } from 'solid-js/universal';

});
export function setTasksEnabled(enabled) {
tasksEnabled = enabled;
}
export function clearTasks() {

@@ -60,3 +63,3 @@ taskQueue.length = 0;

}
}, 0);
}, Config.taskDelay || 50);
}

@@ -63,0 +66,0 @@ }

@@ -20,2 +20,5 @@ import { type ElementNode, type Styles, type ElementText, type TextNode } from '@lightningtv/core';

}
interface Config {
taskDelay?: number;
}
}
{
"name": "@lightningtv/solid",
"version": "2.7.10",
"version": "2.7.11",
"description": "Lightning Renderer for Solid Universal",

@@ -46,3 +46,3 @@ "type": "module",

"dependencies": {
"@lightningtv/core": "^2.7.3",
"@lightningtv/core": "^2.7.5",
"@solid-primitives/event-listener": "^2.3.3",

@@ -49,0 +49,0 @@ "@solid-primitives/mouse": "^2.0.20",

@@ -5,5 +5,5 @@ <p>

# SolidJS Lightning
# SolidJS for LightningJS
Is a UI framework for [Lightning 3 Renderer](https://lightningjs.io/) built with [SolidJS](https://www.solidjs.com/) Universal Renderer. It allows you to declaratively construct lightning nodes with reactive primitives, just as you would construct a DOM tree in SolidJS.
Is a UI framework for [LightningJS 3 Renderer](https://lightningjs.io/) built with [SolidJS](https://www.solidjs.com/) Universal Renderer. It allows you to declaratively construct lightning nodes with reactive primitives, with incredible performance.

@@ -10,0 +10,0 @@ ## Need Support?

@@ -81,2 +81,6 @@ import { createRenderer as solidCreateRenderer } from 'solid-js/universal';

export function setTasksEnabled(enabled: boolean): void {
tasksEnabled = enabled;
}
export function clearTasks(): void {

@@ -106,3 +110,3 @@ taskQueue.length = 0;

}
}, 0);
}, Config.taskDelay || 50);
}

@@ -109,0 +113,0 @@ }

@@ -32,2 +32,6 @@ import {

}
interface Config {
taskDelay?: number;
}
}

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