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@luma.gl/engine

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@luma.gl/engine - npm Package Versions

23
18

9.1.0-beta.5

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pessimistress
published 9.1.0-beta.4 •

pessimistress
published 9.1.0-beta.3 •

pessimistress
published 9.1.0-beta.1 •

Changelog

Source

v9.1.0-beta.1

  • chore: Bump to math.gl@4.1.0 (#2249)
  • feat(webgpu): Ability to override render targets on RenderPipeline (#2245)
  • chore: Restore minification optimized texture table (#2243)
  • chore: Restore effects module (#2244)
  • chore: Remove device.clearWebGL() (#2199)
  • chore: use @vis.gl/dev-tools (#2229)
  • docs: Improve CanvasContext and Rendering docs (#2240)
  • feat(core): CanvasContext tracks visibility and DPR changes (#2239)
  • chore: Consolidate core and WebGL texture format info handling (#2220)
  • chore(engine): Re-enable transform tests (async) (#2238)
  • chore(test-utils): Update tests to use async device creation (#2226)
  • chore: Modernize CanvasContext size tracking (#2237)
  • chore(webgpu): Partial WGSL texture/sampler support (#2236)
pessimistress
published 9.0.27 •

pessimistress
published 9.1.0-alpha.19 •

Changelog

Source

9.1.0-alpha.19

  • webgl: clip image write based on texture size (#2234)
pessimistress
published 9.1.0-alpha.18 •

Changelog

Source

9.1.0-alpha.18

  • gltf: Fix animations (#2227)
  • fix(website): Fix examples (#2225)
  • docs: Clean up webgpu and webgl device docs (#2224)
  • chore: More granular CI workflow (#2223)
  • chore(deps): bump micromatch from 4.0.7 to 4.0.8 (#2219)
  • chore: Separate lint step in CI (#2221)
pessimistress
published 9.0.26 •

pessimistress
published 9.1.0-alpha.17 •

Changelog

Source

9.1.0-alpha.17

  • chore: Separate CI step for website build (#2218)
  • chore(webgl): Clean up WebGLTexture implementation (#2213)
  • chore: Refactor texture info table (#2217)
  • fix(engine): TextureTransform.destroy() should remove resources (#2216)
  • fix(core, webgl): Fix clearDepth (#2214)
  • chore: Test if master is broken (#2215)
  • shadertools: Reinstate old picking shader (#2212)
  • fix(examples): Improve postprocessing example (#2209)
  • feat(shadertools): PBRMaterial UBO (#2207)
  • shadertools: Lighting module UBO (#2206)
  • fix(gltf): Prevent GLTFInstantiator from mutating its input (#2203)
  • ShaderModule type improvement (#2194)
  • test: Add test for texture creation(3d,r32float) (#2202)
  • Create security policy (#2205)
  • fix(engine): Prevent recursion in RAF polyfills (#2204)
  • fix(webgl): Better error messages when device creation fails (#2201)
  • feat(core): Option to not wait for page load (#2200)
  • fix(core): Allow webgl 1,3 component unorm8 attributes (#2196)
  • fix(webgl): Do not enable mipmap filtering by default (#2193)
  • feat(engine): Index-based picking manager, support for multiple render targets (#2189)
pessimistress
published 9.0.25 •

23
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