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@metamask/controller-utils - npm Package Compare versions

Comparing version
11.11.0
to
11.12.0
+9
-1
CHANGELOG.md

@@ -10,2 +10,9 @@ # Changelog

## [11.12.0]
### Added
- Update `onDegraded` in `createServicePolicy` so that its event payload now includes an `error` property which can be used to access the error produced by the last request when the maximum number of retries is exceeded ([#6188](https://github.com/MetaMask/core/pull/6188))
- This `error` property will be `undefined` if the degraded event merely represents a slow request
## [11.11.0]

@@ -552,3 +559,4 @@

[Unreleased]: https://github.com/MetaMask/core/compare/@metamask/controller-utils@11.11.0...HEAD
[Unreleased]: https://github.com/MetaMask/core/compare/@metamask/controller-utils@11.12.0...HEAD
[11.12.0]: https://github.com/MetaMask/core/compare/@metamask/controller-utils@11.11.0...@metamask/controller-utils@11.12.0
[11.11.0]: https://github.com/MetaMask/core/compare/@metamask/controller-utils@11.10.0...@metamask/controller-utils@11.11.0

@@ -555,0 +563,0 @@ [11.10.0]: https://github.com/MetaMask/core/compare/@metamask/controller-utils@11.9.0...@metamask/controller-utils@11.10.0

+2
-2

@@ -117,5 +117,5 @@ "use strict";

const onDegradedEventEmitter = new cockatiel_1.EventEmitter();
retryPolicy.onGiveUp(() => {
retryPolicy.onGiveUp((data) => {
if (circuitBreakerPolicy.state === cockatiel_1.CircuitState.Closed) {
onDegradedEventEmitter.emit();
onDegradedEventEmitter.emit(data);
}

@@ -122,0 +122,0 @@ });

@@ -1,1 +0,1 @@

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Mainly useful for testing so that a constant\n * backoff can be used when mocking timers. Defaults to an instance of\n * ExponentialBackoff.\n */\n backoff?: IBackoffFactory<unknown>;\n /**\n * The length of time (in milliseconds) to pause retries of the action after\n * the number of failures reaches `maxConsecutiveFailures`.\n */\n circuitBreakDuration?: number;\n /**\n * The length of time (in milliseconds) that governs when the service is\n * regarded as degraded (affecting when `onDegraded` is called).\n */\n degradedThreshold?: number;\n /**\n * The maximum number of times that the service is allowed to fail before\n * pausing further retries.\n */\n maxConsecutiveFailures?: number;\n /**\n * The maximum number of times that a failing service should be re-invoked\n * before giving up.\n */\n maxRetries?: number;\n /**\n * The policy used to control when the service should be retried based on\n * either the result of the service or an error that it throws. 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This is\n * primarily useful in tests where we are mocking timers.\n */\n onRetry: RetryPolicy['onRetry'];\n};\n\n/**\n * The maximum number of times that a failing service should be re-run before\n * giving up.\n */\nexport const DEFAULT_MAX_RETRIES = 3;\n\n/**\n * The maximum number of times that the service is allowed to fail before\n * pausing further retries. This is set to a value such that if given a\n * service that continually fails, the policy needs to be executed 3 times\n * before further retries are paused.\n */\nexport const DEFAULT_MAX_CONSECUTIVE_FAILURES = (1 + DEFAULT_MAX_RETRIES) * 3;\n\n/**\n * The default length of time (in milliseconds) to temporarily pause retries of\n * the service after enough consecutive failures.\n */\nexport const DEFAULT_CIRCUIT_BREAK_DURATION = 30 * 60 * 1000;\n\n/**\n * The default length of time (in milliseconds) that governs when the service is\n * regarded as degraded (affecting when `onDegraded` is called).\n */\nexport const DEFAULT_DEGRADED_THRESHOLD = 5_000;\n\nconst isServiceFailure = (error: unknown) => {\n if (\n typeof error === 'object' &&\n error !== null &&\n 'httpStatus' in error &&\n typeof error.httpStatus === 'number'\n ) {\n return error.httpStatus >= 500;\n }\n\n // If the error is not an object, or doesn't have a numeric code property,\n // consider it a service failure (e.g., network errors, timeouts, etc.)\n return true;\n};\n\n/**\n * Constructs an object exposing an `execute` method which, given a function —\n * hereafter called the \"service\" — will retry that service with ever increasing\n * delays until it succeeds. If the policy detects too many consecutive\n * failures, it will block further retries until a designated time period has\n * passed; this particular behavior is primarily designed for services that wrap\n * API calls so as not to make needless HTTP requests when the API is down and\n * to be able to recover when the API comes back up. In addition, hooks allow\n * for responding to certain events, one of which can be used to detect when an\n * HTTP request is performing slowly.\n *\n * Internally, this function makes use of the retry and circuit breaker policies\n * from the [Cockatiel](https://www.npmjs.com/package/cockatiel) library; see\n * there for more.\n *\n * @param options - The options to this function. See\n * {@link CreateServicePolicyOptions}.\n * @returns The service policy.\n * @example\n * This function is designed to be used in the context of a service class like\n * this:\n * ``` ts\n * class Service {\n * constructor() {\n * this.#policy = createServicePolicy({\n * maxRetries: 3,\n * retryFilterPolicy: handleWhen((error) => {\n * return error.message.includes('oops');\n * }),\n * maxConsecutiveFailures: 3,\n * circuitBreakDuration: 5000,\n * degradedThreshold: 2000,\n * onBreak: () => {\n * console.log('Circuit broke');\n * },\n * onDegraded: () => {\n * console.log('Service is degraded');\n * },\n * });\n * }\n *\n * async fetch() {\n * return await this.#policy.execute(async () => {\n * const response = await fetch('https://some/url');\n * return await response.json();\n * });\n * }\n * }\n * ```\n */\nexport function createServicePolicy(\n options: CreateServicePolicyOptions = {},\n): ServicePolicy {\n const {\n maxRetries = DEFAULT_MAX_RETRIES,\n retryFilterPolicy = handleAll,\n maxConsecutiveFailures = DEFAULT_MAX_CONSECUTIVE_FAILURES,\n circuitBreakDuration = DEFAULT_CIRCUIT_BREAK_DURATION,\n degradedThreshold = DEFAULT_DEGRADED_THRESHOLD,\n backoff = new ExponentialBackoff(),\n } = options;\n\n const retryPolicy = retry(retryFilterPolicy, {\n // Note that although the option here is called \"max attempts\", it's really\n // maximum number of *retries* (attempts past the initial attempt).\n maxAttempts: maxRetries,\n // Retries of the service will be executed following ever increasing delays,\n // determined by a backoff formula.\n backoff,\n });\n const onRetry = retryPolicy.onRetry.bind(retryPolicy);\n\n const circuitBreakerPolicy = circuitBreaker(handleWhen(isServiceFailure), {\n // While the circuit is open, any additional invocations of the service\n // passed to the policy (either via automatic retries or by manually\n // executing the policy again) will result in a BrokenCircuitError. This\n // will remain the case until `circuitBreakDuration` passes, after which the\n // service will be allowed to run again. If the service succeeds, the\n // circuit will close, otherwise it will remain open.\n halfOpenAfter: circuitBreakDuration,\n breaker: new ConsecutiveBreaker(maxConsecutiveFailures),\n });\n const onBreak = circuitBreakerPolicy.onBreak.bind(circuitBreakerPolicy);\n\n const onDegradedEventEmitter = new CockatielEventEmitter<void>();\n retryPolicy.onGiveUp(() => {\n if (circuitBreakerPolicy.state === CircuitState.Closed) {\n onDegradedEventEmitter.emit();\n }\n });\n retryPolicy.onSuccess(({ duration }) => {\n if (\n circuitBreakerPolicy.state === CircuitState.Closed &&\n duration > degradedThreshold\n ) {\n onDegradedEventEmitter.emit();\n }\n });\n const onDegraded = onDegradedEventEmitter.addListener;\n\n // Every time the retry policy makes an attempt, it executes the circuit\n // breaker policy, which executes the service.\n const policy = wrap(retryPolicy, circuitBreakerPolicy);\n\n return {\n ...policy,\n circuitBreakerPolicy,\n retryPolicy,\n onBreak,\n onDegraded,\n onRetry,\n };\n}\n"]}
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Mainly useful for testing so that a constant\n * backoff can be used when mocking timers. Defaults to an instance of\n * ExponentialBackoff.\n */\n backoff?: IBackoffFactory<unknown>;\n /**\n * The length of time (in milliseconds) to pause retries of the action after\n * the number of failures reaches `maxConsecutiveFailures`.\n */\n circuitBreakDuration?: number;\n /**\n * The length of time (in milliseconds) that governs when the service is\n * regarded as degraded (affecting when `onDegraded` is called).\n */\n degradedThreshold?: number;\n /**\n * The maximum number of times that the service is allowed to fail before\n * pausing further retries.\n */\n maxConsecutiveFailures?: number;\n /**\n * The maximum number of times that a failing service should be re-invoked\n * before giving up.\n */\n maxRetries?: number;\n /**\n * The policy used to control when the service should be retried based on\n * either the result of the service or an error that it throws. For instance,\n * you could use this to retry only certain errors. See `handleWhen` and\n * friends from Cockatiel for more.\n */\n retryFilterPolicy?: Policy;\n};\n\n/**\n * The service policy object.\n */\nexport type ServicePolicy = IPolicy & {\n /**\n * The Cockatiel circuit breaker policy that the service policy uses\n * internally.\n */\n circuitBreakerPolicy: CircuitBreakerPolicy;\n /**\n * The Cockatiel retry policy that the service policy uses internally.\n */\n retryPolicy: RetryPolicy;\n /**\n * A function which is called when the number of times that the service fails\n * in a row meets the set maximum number of consecutive failures.\n */\n onBreak: CircuitBreakerPolicy['onBreak'];\n /**\n * A function which is called in two circumstances: 1) when the service\n * succeeds before the maximum number of consecutive failures is reached, but\n * takes more time than the `degradedThreshold` to run, or 2) if the service\n * never succeeds before the retry policy gives up and before the maximum\n * number of consecutive failures has been reached.\n */\n onDegraded: CockatielEvent<FailureReason<unknown> | void>;\n /**\n * A function which will be called by the retry policy each time the service\n * fails and the policy kicks off a timer to re-run the service. This is\n * primarily useful in tests where we are mocking timers.\n */\n onRetry: RetryPolicy['onRetry'];\n};\n\n/**\n * The maximum number of times that a failing service should be re-run before\n * giving up.\n */\nexport const DEFAULT_MAX_RETRIES = 3;\n\n/**\n * The maximum number of times that the service is allowed to fail before\n * pausing further retries. This is set to a value such that if given a\n * service that continually fails, the policy needs to be executed 3 times\n * before further retries are paused.\n */\nexport const DEFAULT_MAX_CONSECUTIVE_FAILURES = (1 + DEFAULT_MAX_RETRIES) * 3;\n\n/**\n * The default length of time (in milliseconds) to temporarily pause retries of\n * the service after enough consecutive failures.\n */\nexport const DEFAULT_CIRCUIT_BREAK_DURATION = 30 * 60 * 1000;\n\n/**\n * The default length of time (in milliseconds) that governs when the service is\n * regarded as degraded (affecting when `onDegraded` is called).\n */\nexport const DEFAULT_DEGRADED_THRESHOLD = 5_000;\n\nconst isServiceFailure = (error: unknown) => {\n if (\n typeof error === 'object' &&\n error !== null &&\n 'httpStatus' in error &&\n typeof error.httpStatus === 'number'\n ) {\n return error.httpStatus >= 500;\n }\n\n // If the error is not an object, or doesn't have a numeric code property,\n // consider it a service failure (e.g., network errors, timeouts, etc.)\n return true;\n};\n\n/**\n * Constructs an object exposing an `execute` method which, given a function —\n * hereafter called the \"service\" — will retry that service with ever increasing\n * delays until it succeeds. If the policy detects too many consecutive\n * failures, it will block further retries until a designated time period has\n * passed; this particular behavior is primarily designed for services that wrap\n * API calls so as not to make needless HTTP requests when the API is down and\n * to be able to recover when the API comes back up. In addition, hooks allow\n * for responding to certain events, one of which can be used to detect when an\n * HTTP request is performing slowly.\n *\n * Internally, this function makes use of the retry and circuit breaker policies\n * from the [Cockatiel](https://www.npmjs.com/package/cockatiel) library; see\n * there for more.\n *\n * @param options - The options to this function. See\n * {@link CreateServicePolicyOptions}.\n * @returns The service policy.\n * @example\n * This function is designed to be used in the context of a service class like\n * this:\n * ``` ts\n * class Service {\n * constructor() {\n * this.#policy = createServicePolicy({\n * maxRetries: 3,\n * retryFilterPolicy: handleWhen((error) => {\n * return error.message.includes('oops');\n * }),\n * maxConsecutiveFailures: 3,\n * circuitBreakDuration: 5000,\n * degradedThreshold: 2000,\n * onBreak: () => {\n * console.log('Circuit broke');\n * },\n * onDegraded: () => {\n * console.log('Service is degraded');\n * },\n * });\n * }\n *\n * async fetch() {\n * return await this.#policy.execute(async () => {\n * const response = await fetch('https://some/url');\n * return await response.json();\n * });\n * }\n * }\n * ```\n */\nexport function createServicePolicy(\n options: CreateServicePolicyOptions = {},\n): ServicePolicy {\n const {\n maxRetries = DEFAULT_MAX_RETRIES,\n retryFilterPolicy = handleAll,\n maxConsecutiveFailures = DEFAULT_MAX_CONSECUTIVE_FAILURES,\n circuitBreakDuration = DEFAULT_CIRCUIT_BREAK_DURATION,\n degradedThreshold = DEFAULT_DEGRADED_THRESHOLD,\n backoff = new ExponentialBackoff(),\n } = options;\n\n const retryPolicy = retry(retryFilterPolicy, {\n // Note that although the option here is called \"max attempts\", it's really\n // maximum number of *retries* (attempts past the initial attempt).\n maxAttempts: maxRetries,\n // Retries of the service will be executed following ever increasing delays,\n // determined by a backoff formula.\n backoff,\n });\n const onRetry = retryPolicy.onRetry.bind(retryPolicy);\n\n const circuitBreakerPolicy = circuitBreaker(handleWhen(isServiceFailure), {\n // While the circuit is open, any additional invocations of the service\n // passed to the policy (either via automatic retries or by manually\n // executing the policy again) will result in a BrokenCircuitError. This\n // will remain the case until `circuitBreakDuration` passes, after which the\n // service will be allowed to run again. If the service succeeds, the\n // circuit will close, otherwise it will remain open.\n halfOpenAfter: circuitBreakDuration,\n breaker: new ConsecutiveBreaker(maxConsecutiveFailures),\n });\n const onBreak = circuitBreakerPolicy.onBreak.bind(circuitBreakerPolicy);\n\n const onDegradedEventEmitter =\n new CockatielEventEmitter<FailureReason<unknown> | void>();\n retryPolicy.onGiveUp((data) => {\n if (circuitBreakerPolicy.state === CircuitState.Closed) {\n onDegradedEventEmitter.emit(data);\n }\n });\n retryPolicy.onSuccess(({ duration }) => {\n if (\n circuitBreakerPolicy.state === CircuitState.Closed &&\n duration > degradedThreshold\n ) {\n onDegradedEventEmitter.emit();\n }\n });\n const onDegraded = onDegradedEventEmitter.addListener;\n\n // Every time the retry policy makes an attempt, it executes the circuit\n // breaker policy, which executes the service.\n const policy = wrap(retryPolicy, circuitBreakerPolicy);\n\n return {\n ...policy,\n circuitBreakerPolicy,\n retryPolicy,\n onBreak,\n onDegraded,\n onRetry,\n };\n}\n"]}
import { BrokenCircuitError, CircuitState, ExponentialBackoff, ConstantBackoff, handleAll, handleWhen } from "cockatiel";
import type { CircuitBreakerPolicy, Event as CockatielEvent, IBackoffFactory, IPolicy, Policy, RetryPolicy } from "cockatiel";
import type { CircuitBreakerPolicy, Event as CockatielEvent, FailureReason, IBackoffFactory, IPolicy, Policy, RetryPolicy } from "cockatiel";
export { BrokenCircuitError, CircuitState, ConstantBackoff, ExponentialBackoff, handleAll, handleWhen, };

@@ -68,3 +68,3 @@ export type { CockatielEvent };

*/
onDegraded: CockatielEvent<void>;
onDegraded: CockatielEvent<FailureReason<unknown> | void>;
/**

@@ -71,0 +71,0 @@ * A function which will be called by the retry policy each time the service

@@ -1,1 +0,1 @@

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import { BrokenCircuitError, CircuitState, ExponentialBackoff, ConstantBackoff, handleAll, handleWhen } from "cockatiel";
import type { CircuitBreakerPolicy, Event as CockatielEvent, IBackoffFactory, IPolicy, Policy, RetryPolicy } from "cockatiel";
import type { CircuitBreakerPolicy, Event as CockatielEvent, FailureReason, IBackoffFactory, IPolicy, Policy, RetryPolicy } from "cockatiel";
export { BrokenCircuitError, CircuitState, ConstantBackoff, ExponentialBackoff, handleAll, handleWhen, };

@@ -68,3 +68,3 @@ export type { CockatielEvent };

*/
onDegraded: CockatielEvent<void>;
onDegraded: CockatielEvent<FailureReason<unknown> | void>;
/**

@@ -71,0 +71,0 @@ * A function which will be called by the retry policy each time the service

@@ -1,1 +0,1 @@

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@@ -109,5 +109,5 @@ import { BrokenCircuitError, CircuitState, EventEmitter as CockatielEventEmitter, ConsecutiveBreaker, ExponentialBackoff, ConstantBackoff, circuitBreaker, handleAll, handleWhen, retry, wrap } from "cockatiel";

const onDegradedEventEmitter = new CockatielEventEmitter();
retryPolicy.onGiveUp(() => {
retryPolicy.onGiveUp((data) => {
if (circuitBreakerPolicy.state === CircuitState.Closed) {
onDegradedEventEmitter.emit();
onDegradedEventEmitter.emit(data);
}

@@ -114,0 +114,0 @@ });

@@ -1,1 +0,1 @@

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Mainly useful for testing so that a constant\n * backoff can be used when mocking timers. Defaults to an instance of\n * ExponentialBackoff.\n */\n backoff?: IBackoffFactory<unknown>;\n /**\n * The length of time (in milliseconds) to pause retries of the action after\n * the number of failures reaches `maxConsecutiveFailures`.\n */\n circuitBreakDuration?: number;\n /**\n * The length of time (in milliseconds) that governs when the service is\n * regarded as degraded (affecting when `onDegraded` is called).\n */\n degradedThreshold?: number;\n /**\n * The maximum number of times that the service is allowed to fail before\n * pausing further retries.\n */\n maxConsecutiveFailures?: number;\n /**\n * The maximum number of times that a failing service should be re-invoked\n * before giving up.\n */\n maxRetries?: number;\n /**\n * The policy used to control when the service should be retried based on\n * either the result of the service or an error that it throws. For instance,\n * you could use this to retry only certain errors. See `handleWhen` and\n * friends from Cockatiel for more.\n */\n retryFilterPolicy?: Policy;\n};\n\n/**\n * The service policy object.\n */\nexport type ServicePolicy = IPolicy & {\n /**\n * The Cockatiel circuit breaker policy that the service policy uses\n * internally.\n */\n circuitBreakerPolicy: CircuitBreakerPolicy;\n /**\n * The Cockatiel retry policy that the service policy uses internally.\n */\n retryPolicy: RetryPolicy;\n /**\n * A function which is called when the number of times that the service fails\n * in a row meets the set maximum number of consecutive failures.\n */\n onBreak: CircuitBreakerPolicy['onBreak'];\n /**\n * A function which is called in two circumstances: 1) when the service\n * succeeds before the maximum number of consecutive failures is reached, but\n * takes more time than the `degradedThreshold` to run, or 2) if the service\n * never succeeds before the retry policy gives up and before the maximum\n * number of consecutive failures has been reached.\n */\n onDegraded: CockatielEvent<void>;\n /**\n * A function which will be called by the retry policy each time the service\n * fails and the policy kicks off a timer to re-run the service. This is\n * primarily useful in tests where we are mocking timers.\n */\n onRetry: RetryPolicy['onRetry'];\n};\n\n/**\n * The maximum number of times that a failing service should be re-run before\n * giving up.\n */\nexport const DEFAULT_MAX_RETRIES = 3;\n\n/**\n * The maximum number of times that the service is allowed to fail before\n * pausing further retries. This is set to a value such that if given a\n * service that continually fails, the policy needs to be executed 3 times\n * before further retries are paused.\n */\nexport const DEFAULT_MAX_CONSECUTIVE_FAILURES = (1 + DEFAULT_MAX_RETRIES) * 3;\n\n/**\n * The default length of time (in milliseconds) to temporarily pause retries of\n * the service after enough consecutive failures.\n */\nexport const DEFAULT_CIRCUIT_BREAK_DURATION = 30 * 60 * 1000;\n\n/**\n * The default length of time (in milliseconds) that governs when the service is\n * regarded as degraded (affecting when `onDegraded` is called).\n */\nexport const DEFAULT_DEGRADED_THRESHOLD = 5_000;\n\nconst isServiceFailure = (error: unknown) => {\n if (\n typeof error === 'object' &&\n error !== null &&\n 'httpStatus' in error &&\n typeof error.httpStatus === 'number'\n ) {\n return error.httpStatus >= 500;\n }\n\n // If the error is not an object, or doesn't have a numeric code property,\n // consider it a service failure (e.g., network errors, timeouts, etc.)\n return true;\n};\n\n/**\n * Constructs an object exposing an `execute` method which, given a function —\n * hereafter called the \"service\" — will retry that service with ever increasing\n * delays until it succeeds. If the policy detects too many consecutive\n * failures, it will block further retries until a designated time period has\n * passed; this particular behavior is primarily designed for services that wrap\n * API calls so as not to make needless HTTP requests when the API is down and\n * to be able to recover when the API comes back up. In addition, hooks allow\n * for responding to certain events, one of which can be used to detect when an\n * HTTP request is performing slowly.\n *\n * Internally, this function makes use of the retry and circuit breaker policies\n * from the [Cockatiel](https://www.npmjs.com/package/cockatiel) library; see\n * there for more.\n *\n * @param options - The options to this function. See\n * {@link CreateServicePolicyOptions}.\n * @returns The service policy.\n * @example\n * This function is designed to be used in the context of a service class like\n * this:\n * ``` ts\n * class Service {\n * constructor() {\n * this.#policy = createServicePolicy({\n * maxRetries: 3,\n * retryFilterPolicy: handleWhen((error) => {\n * return error.message.includes('oops');\n * }),\n * maxConsecutiveFailures: 3,\n * circuitBreakDuration: 5000,\n * degradedThreshold: 2000,\n * onBreak: () => {\n * console.log('Circuit broke');\n * },\n * onDegraded: () => {\n * console.log('Service is degraded');\n * },\n * });\n * }\n *\n * async fetch() {\n * return await this.#policy.execute(async () => {\n * const response = await fetch('https://some/url');\n * return await response.json();\n * });\n * }\n * }\n * ```\n */\nexport function createServicePolicy(\n options: CreateServicePolicyOptions = {},\n): ServicePolicy {\n const {\n maxRetries = DEFAULT_MAX_RETRIES,\n retryFilterPolicy = handleAll,\n maxConsecutiveFailures = DEFAULT_MAX_CONSECUTIVE_FAILURES,\n circuitBreakDuration = DEFAULT_CIRCUIT_BREAK_DURATION,\n degradedThreshold = DEFAULT_DEGRADED_THRESHOLD,\n backoff = new ExponentialBackoff(),\n } = options;\n\n const retryPolicy = retry(retryFilterPolicy, {\n // Note that although the option here is called \"max attempts\", it's really\n // maximum number of *retries* (attempts past the initial attempt).\n maxAttempts: maxRetries,\n // Retries of the service will be executed following ever increasing delays,\n // determined by a backoff formula.\n backoff,\n });\n const onRetry = retryPolicy.onRetry.bind(retryPolicy);\n\n const circuitBreakerPolicy = circuitBreaker(handleWhen(isServiceFailure), {\n // While the circuit is open, any additional invocations of the service\n // passed to the policy (either via automatic retries or by manually\n // executing the policy again) will result in a BrokenCircuitError. This\n // will remain the case until `circuitBreakDuration` passes, after which the\n // service will be allowed to run again. If the service succeeds, the\n // circuit will close, otherwise it will remain open.\n halfOpenAfter: circuitBreakDuration,\n breaker: new ConsecutiveBreaker(maxConsecutiveFailures),\n });\n const onBreak = circuitBreakerPolicy.onBreak.bind(circuitBreakerPolicy);\n\n const onDegradedEventEmitter = new CockatielEventEmitter<void>();\n retryPolicy.onGiveUp(() => {\n if (circuitBreakerPolicy.state === CircuitState.Closed) {\n onDegradedEventEmitter.emit();\n }\n });\n retryPolicy.onSuccess(({ duration }) => {\n if (\n circuitBreakerPolicy.state === CircuitState.Closed &&\n duration > degradedThreshold\n ) {\n onDegradedEventEmitter.emit();\n }\n });\n const onDegraded = onDegradedEventEmitter.addListener;\n\n // Every time the retry policy makes an attempt, it executes the circuit\n // breaker policy, which executes the service.\n const policy = wrap(retryPolicy, circuitBreakerPolicy);\n\n return {\n ...policy,\n circuitBreakerPolicy,\n retryPolicy,\n onBreak,\n onDegraded,\n onRetry,\n };\n}\n"]}
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Mainly useful for testing so that a constant\n * backoff can be used when mocking timers. Defaults to an instance of\n * ExponentialBackoff.\n */\n backoff?: IBackoffFactory<unknown>;\n /**\n * The length of time (in milliseconds) to pause retries of the action after\n * the number of failures reaches `maxConsecutiveFailures`.\n */\n circuitBreakDuration?: number;\n /**\n * The length of time (in milliseconds) that governs when the service is\n * regarded as degraded (affecting when `onDegraded` is called).\n */\n degradedThreshold?: number;\n /**\n * The maximum number of times that the service is allowed to fail before\n * pausing further retries.\n */\n maxConsecutiveFailures?: number;\n /**\n * The maximum number of times that a failing service should be re-invoked\n * before giving up.\n */\n maxRetries?: number;\n /**\n * The policy used to control when the service should be retried based on\n * either the result of the service or an error that it throws. For instance,\n * you could use this to retry only certain errors. See `handleWhen` and\n * friends from Cockatiel for more.\n */\n retryFilterPolicy?: Policy;\n};\n\n/**\n * The service policy object.\n */\nexport type ServicePolicy = IPolicy & {\n /**\n * The Cockatiel circuit breaker policy that the service policy uses\n * internally.\n */\n circuitBreakerPolicy: CircuitBreakerPolicy;\n /**\n * The Cockatiel retry policy that the service policy uses internally.\n */\n retryPolicy: RetryPolicy;\n /**\n * A function which is called when the number of times that the service fails\n * in a row meets the set maximum number of consecutive failures.\n */\n onBreak: CircuitBreakerPolicy['onBreak'];\n /**\n * A function which is called in two circumstances: 1) when the service\n * succeeds before the maximum number of consecutive failures is reached, but\n * takes more time than the `degradedThreshold` to run, or 2) if the service\n * never succeeds before the retry policy gives up and before the maximum\n * number of consecutive failures has been reached.\n */\n onDegraded: CockatielEvent<FailureReason<unknown> | void>;\n /**\n * A function which will be called by the retry policy each time the service\n * fails and the policy kicks off a timer to re-run the service. This is\n * primarily useful in tests where we are mocking timers.\n */\n onRetry: RetryPolicy['onRetry'];\n};\n\n/**\n * The maximum number of times that a failing service should be re-run before\n * giving up.\n */\nexport const DEFAULT_MAX_RETRIES = 3;\n\n/**\n * The maximum number of times that the service is allowed to fail before\n * pausing further retries. This is set to a value such that if given a\n * service that continually fails, the policy needs to be executed 3 times\n * before further retries are paused.\n */\nexport const DEFAULT_MAX_CONSECUTIVE_FAILURES = (1 + DEFAULT_MAX_RETRIES) * 3;\n\n/**\n * The default length of time (in milliseconds) to temporarily pause retries of\n * the service after enough consecutive failures.\n */\nexport const DEFAULT_CIRCUIT_BREAK_DURATION = 30 * 60 * 1000;\n\n/**\n * The default length of time (in milliseconds) that governs when the service is\n * regarded as degraded (affecting when `onDegraded` is called).\n */\nexport const DEFAULT_DEGRADED_THRESHOLD = 5_000;\n\nconst isServiceFailure = (error: unknown) => {\n if (\n typeof error === 'object' &&\n error !== null &&\n 'httpStatus' in error &&\n typeof error.httpStatus === 'number'\n ) {\n return error.httpStatus >= 500;\n }\n\n // If the error is not an object, or doesn't have a numeric code property,\n // consider it a service failure (e.g., network errors, timeouts, etc.)\n return true;\n};\n\n/**\n * Constructs an object exposing an `execute` method which, given a function —\n * hereafter called the \"service\" — will retry that service with ever increasing\n * delays until it succeeds. If the policy detects too many consecutive\n * failures, it will block further retries until a designated time period has\n * passed; this particular behavior is primarily designed for services that wrap\n * API calls so as not to make needless HTTP requests when the API is down and\n * to be able to recover when the API comes back up. In addition, hooks allow\n * for responding to certain events, one of which can be used to detect when an\n * HTTP request is performing slowly.\n *\n * Internally, this function makes use of the retry and circuit breaker policies\n * from the [Cockatiel](https://www.npmjs.com/package/cockatiel) library; see\n * there for more.\n *\n * @param options - The options to this function. See\n * {@link CreateServicePolicyOptions}.\n * @returns The service policy.\n * @example\n * This function is designed to be used in the context of a service class like\n * this:\n * ``` ts\n * class Service {\n * constructor() {\n * this.#policy = createServicePolicy({\n * maxRetries: 3,\n * retryFilterPolicy: handleWhen((error) => {\n * return error.message.includes('oops');\n * }),\n * maxConsecutiveFailures: 3,\n * circuitBreakDuration: 5000,\n * degradedThreshold: 2000,\n * onBreak: () => {\n * console.log('Circuit broke');\n * },\n * onDegraded: () => {\n * console.log('Service is degraded');\n * },\n * });\n * }\n *\n * async fetch() {\n * return await this.#policy.execute(async () => {\n * const response = await fetch('https://some/url');\n * return await response.json();\n * });\n * }\n * }\n * ```\n */\nexport function createServicePolicy(\n options: CreateServicePolicyOptions = {},\n): ServicePolicy {\n const {\n maxRetries = DEFAULT_MAX_RETRIES,\n retryFilterPolicy = handleAll,\n maxConsecutiveFailures = DEFAULT_MAX_CONSECUTIVE_FAILURES,\n circuitBreakDuration = DEFAULT_CIRCUIT_BREAK_DURATION,\n degradedThreshold = DEFAULT_DEGRADED_THRESHOLD,\n backoff = new ExponentialBackoff(),\n } = options;\n\n const retryPolicy = retry(retryFilterPolicy, {\n // Note that although the option here is called \"max attempts\", it's really\n // maximum number of *retries* (attempts past the initial attempt).\n maxAttempts: maxRetries,\n // Retries of the service will be executed following ever increasing delays,\n // determined by a backoff formula.\n backoff,\n });\n const onRetry = retryPolicy.onRetry.bind(retryPolicy);\n\n const circuitBreakerPolicy = circuitBreaker(handleWhen(isServiceFailure), {\n // While the circuit is open, any additional invocations of the service\n // passed to the policy (either via automatic retries or by manually\n // executing the policy again) will result in a BrokenCircuitError. This\n // will remain the case until `circuitBreakDuration` passes, after which the\n // service will be allowed to run again. If the service succeeds, the\n // circuit will close, otherwise it will remain open.\n halfOpenAfter: circuitBreakDuration,\n breaker: new ConsecutiveBreaker(maxConsecutiveFailures),\n });\n const onBreak = circuitBreakerPolicy.onBreak.bind(circuitBreakerPolicy);\n\n const onDegradedEventEmitter =\n new CockatielEventEmitter<FailureReason<unknown> | void>();\n retryPolicy.onGiveUp((data) => {\n if (circuitBreakerPolicy.state === CircuitState.Closed) {\n onDegradedEventEmitter.emit(data);\n }\n });\n retryPolicy.onSuccess(({ duration }) => {\n if (\n circuitBreakerPolicy.state === CircuitState.Closed &&\n duration > degradedThreshold\n ) {\n onDegradedEventEmitter.emit();\n }\n });\n const onDegraded = onDegradedEventEmitter.addListener;\n\n // Every time the retry policy makes an attempt, it executes the circuit\n // breaker policy, which executes the service.\n const policy = wrap(retryPolicy, circuitBreakerPolicy);\n\n return {\n ...policy,\n circuitBreakerPolicy,\n retryPolicy,\n onBreak,\n onDegraded,\n onRetry,\n };\n}\n"]}
{
"name": "@metamask/controller-utils",
"version": "11.11.0",
"version": "11.12.0",
"description": "Data and convenience functions shared by multiple packages",

@@ -5,0 +5,0 @@ "keywords": [