
Research
Node.js Fixes AsyncLocalStorage Crash Bug That Could Take Down Production Servers
Node.js patched a crash bug where AsyncLocalStorage could cause stack overflows to bypass error handlers and terminate production servers.
@softmotions/mediasoup-client
Advanced tools
JavaScript client side library for building mediasoup based applications.
import { Device } from 'mediasoup-client';
import mySignaling from './my-signaling'; // Our own signaling stuff.
// Create a device (use browser auto-detection).
const device = new Device();
// Communicate with our server app to retrieve router RTP capabilities.
const routerRtpCapabilities = await mySignaling.request('getRouterCapabilities');
// Load the device with the router RTP capabilities.
await device.load({ routerRtpCapabilities });
// Check whether we can produce video to the router.
if (!device.canProduce('video'))
{
console.warn('cannot produce video');
// Abort next steps.
}
// Create a transport in the server for sending our media through it.
const {
id,
iceParameters,
iceCandidates,
dtlsParameters,
sctpParameters
} = await mySignaling.request(
'createTransport',
{
sctpCapabilities : device.sctpCapabilities
});
// Create the local representation of our server-side transport.
const sendTransport = device.createSendTransport(
{
id,
iceParameters,
iceCandidates,
dtlsParameters,
sctpParameters
});
// Set transport "connect" event handler.
sendTransport.on('connect', async ({ dtlsParameters }, callback, errback) =>
{
// Here we must communicate our local parameters to our remote transport.
try
{
await mySignaling.request(
'transport-connect',
{
transportId: sendTransport.id,
dtlsParameters
});
// Done in the server, tell our transport.
callback();
}
catch (error)
{
// Something was wrong in server side.
errback(error);
}
});
// Set transport "produce" event handler.
sendTransport.on(
'produce',
async ({ kind, rtpParameters, appData }, callback, errback) =>
{
// Here we must communicate our local parameters to our remote transport.
try
{
const { id } = await mySignaling.request(
'produce',
{
transportId : sendTransport.id,
kind,
rtpParameters,
appData
});
// Done in the server, pass the response to our transport.
callback({ id });
}
catch (error)
{
// Something was wrong in server side.
errback(error);
}
});
// Set transport "producedata" event handler.
sendTransport.on(
'producedata',
async ({ sctpStreamParameters, label, protocol, appData }, callback, errback) =>
{
// Here we must communicate our local parameters to our remote transport.
try
{
const { id } = await mySignaling.request(
'produceData',
{
transportId : sendTransport.id,
sctpStreamParameters,
label,
protocol,
appData
});
// Done in the server, pass the response to our transport.
callback({ id });
}
catch (error)
{
// Something was wrong in server side.
errback(error);
}
});
// Produce our webcam video.
const stream = await navigator.mediaDevices.getUserMedia({ video: true });
const webcamTrack = stream.getVideoTracks()[0];
const webcamProducer = await sendTransport.produce({ track: webcamTrack });
// Produce data (DataChannel).
const dataProducer =
await sendTransport.produceData({ ordered: true, label: 'foo' });
FAQs
mediasoup client side JavaScript library
We found that @softmotions/mediasoup-client demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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