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Min and Max View Buffer Indices
Compute the minimum and maximum linear indices in an underlying data buffer which are accessible to an array view.
Installation
npm install @stdlib/ndarray-base-minmax-view-buffer-index
Usage
var minmaxViewBufferIndex = require( '@stdlib/ndarray-base-minmax-view-buffer-index' );
minmaxViewBufferIndex( shape, strides, offset )
Computes the minimum and maximum linear indices in an underlying data buffer which are accessible to an array view.
var shape = [ 2, 2 ];
var strides = [ 2, 1 ];
var offset = 0;
var idx = minmaxViewBufferIndex( shape, strides, offset );
minmaxViewBufferIndex.assign( shape, strides, offset, out )
Computes the minimum and maximum linear indices in an underlying data buffer which are accessible to an array view and assigns results to a provided output array.
var shape = [ 2, 2 ];
var strides = [ -1, -2 ];
var offset = 3;
var out = [ 0, 0 ];
var idx = minmaxViewBufferIndex.assign( shape, strides, offset, out );
var bool = ( idx === out );
Examples
var discreteUniform = require( '@stdlib/random-base-discrete-uniform' );
var shape2strides = require( '@stdlib/ndarray-base-shape2strides' );
var strides2offset = require( '@stdlib/ndarray-base-strides2offset' );
var randu = require( '@stdlib/random-base-randu' );
var minmaxViewBufferIndex = require( '@stdlib/ndarray-base-minmax-view-buffer-index' );
var strides;
var offset;
var shape;
var idx;
var i;
var j;
shape = [ 0, 0, 0 ];
for ( i = 0; i < 100; i++ ) {
shape[ 0 ] = discreteUniform( 1, 10 );
shape[ 1 ] = discreteUniform( 1, 10 );
shape[ 2 ] = discreteUniform( 1, 10 );
if ( randu() < 0.5 ) {
strides = shape2strides( shape, 'row-major' );
} else {
strides = shape2strides( shape, 'column-major' );
}
j = discreteUniform( 0, shape.length-1 );
strides[ j ] *= ( randu() < 0.5 ) ? -1 : 1;
offset = strides2offset( shape, strides ) + 25;
idx = minmaxViewBufferIndex( shape, strides, offset );
console.log( 'Shape: %s. Strides: %s. Offset: %d. Min idx: %d. Max idx: %d.', shape.join( 'x' ), strides.join( ',' ), offset, idx[ 0 ], idx[ 1 ] );
}
C APIs
Usage
#include "stdlib/ndarray/base/minmax_view_buffer_index.h"
stdlib_ndarray_minmax_view_buffer_index( ndims, *shape, *strides, offset, *out )
Computes the minimum and maximum linear indices (in bytes) in an underlying data buffer accessible to an array view.
int64_t ndims = 2;
int64_t shape[] = { 10, 10 };
int64_t strides[] = { 10, 1 };
int64_t offset = 0;
int64_t out[ 2 ];
stdlib_ndarray_minmax_view_buffer_index( ndims, shape, strides, offset, out );
int64_t min = out[ 0 ];
int64_t max = out[ 1 ];
The function accepts the following arguments:
- ndims:
[in] int64_t
number of dimensions. - shape:
[in] int64_t*
array shape (dimensions). - strides:
[in] int64_t*
array strides (in bytes). - offset:
[in] int64_t
index offset. - out:
[out] int64_t*
two-element output array.
int8_t stdlib_ndarray_minmax_view_buffer_index( int64_t ndims, int64_t *shape, int64_t *strides, int64_t offset, int64_t *out );
Examples
#include "stdlib/ndarray/base/minmax_view_buffer_index.h"
#include <stdio.h>
#include <inttypes.h>
int main( void ) {
int64_t ndims = 2;
int64_t shape[] = { 10, 10 };
int64_t strides[] = { 10, 1 };
int64_t offset = 0;
int64_t out[ 2 ];
stdlib_ndarray_minmax_view_buffer_index( ndims, shape, strides, offset, out );
printf( "min: %"PRId64"\n", out[ 0 ] );
printf( "max: %"PRId64"\n", out[ 1 ] );
}
Notice
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
License
See LICENSE.
Copyright
Copyright © 2016-2024. The Stdlib Authors.